Implement BFI, BRK, FLO, FSWZADD, PBK, SHFL and TXD shader instructions, misc. fixes

This commit is contained in:
gdk 2019-10-31 00:29:22 -03:00 committed by Thog
parent d786d8d2b9
commit 278a4c317c
38 changed files with 972 additions and 166 deletions

View file

@ -39,7 +39,7 @@ namespace Ryujinx.Graphics.Shader.Decoders
protected int RawType;
public bool IsFp16 { get; }
public bool IsFp16 { get; protected set; }
public OpCodeTextureScalar(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
{