HID SharedMem Rework (#1003)

* Delete old HLE.Input

* Add new HLE Input.

git shows Hid.cs as modified because of the same name. It is new.

* Change HID Service

* Change Ryujinx UI to reflect new Input

* Add basic ControllerApplet

* Add DebugPad

Should fix Kirby Star Allies

* Address Ac_K's comments

* Moved all of HLE.Input to Services.Hid
* Separated all structs and enums each to a file
* Removed vars
* Made some naming changes to align with switchbrew
* Added official joycon colors

As an aside, fixed a mistake in touchscreen headers and added checks to
important SharedMem structs at init time.

* Further address Ac_K's comments

* Addressed gdkchan's and some more Ac_K's comments

* Address AcK's review comments

* Address AcK's second review comments

* Replace missed Marshal.SizeOf and address gdkchan's comments
This commit is contained in:
mageven 2020-04-03 05:40:02 +05:30 committed by GitHub
parent 5b5239ab5b
commit 2365ddfc36
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105 changed files with 1500 additions and 1044 deletions

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@ -41,7 +41,7 @@ namespace Ryujinx.HLE.HOS.Applets
var keyboardConfig = _normalSession.Pop();
var transferMemory = _normalSession.Pop();
_keyboardConfig = ReadStruct<SoftwareKeyboardConfig>(keyboardConfig);
_keyboardConfig = IApplet.ReadStruct<SoftwareKeyboardConfig>(keyboardConfig);
if (_keyboardConfig.UseUtf8)
{
@ -176,20 +176,5 @@ namespace Ryujinx.HLE.HOS.Applets
return stream.ToArray();
}
}
private static T ReadStruct<T>(byte[] data)
where T : struct
{
GCHandle handle = GCHandle.Alloc(data, GCHandleType.Pinned);
try
{
return Marshal.PtrToStructure<T>(handle.AddrOfPinnedObject());
}
finally
{
handle.Free();
}
}
}
}