HID SharedMem Rework (#1003)

* Delete old HLE.Input

* Add new HLE Input.

git shows Hid.cs as modified because of the same name. It is new.

* Change HID Service

* Change Ryujinx UI to reflect new Input

* Add basic ControllerApplet

* Add DebugPad

Should fix Kirby Star Allies

* Address Ac_K's comments

* Moved all of HLE.Input to Services.Hid
* Separated all structs and enums each to a file
* Removed vars
* Made some naming changes to align with switchbrew
* Added official joycon colors

As an aside, fixed a mistake in touchscreen headers and added checks to
important SharedMem structs at init time.

* Further address Ac_K's comments

* Addressed gdkchan's and some more Ac_K's comments

* Address AcK's review comments

* Address AcK's second review comments

* Replace missed Marshal.SizeOf and address gdkchan's comments
This commit is contained in:
mageven 2020-04-03 05:40:02 +05:30 committed by GitHub
parent 5b5239ab5b
commit 2365ddfc36
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105 changed files with 1500 additions and 1044 deletions

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@ -1,6 +1,7 @@
using ARMeilleure.Memory;
using System;
using System.Runtime.InteropServices;
using System.Runtime.CompilerServices;
namespace Ryujinx.HLE
{
@ -64,6 +65,11 @@ namespace Ryujinx.HLE
return Marshal.PtrToStructure<T>((IntPtr)(_ramPtr + position));
}
public unsafe ref T GetStructRef<T>(long position)
{
return ref Unsafe.AsRef<T>((void*)(IntPtr)(_ramPtr + position));
}
public void WriteSByte(long position, sbyte value)
{
WriteByte(position, (byte)value);