HID SharedMem Rework (#1003)
* Delete old HLE.Input * Add new HLE Input. git shows Hid.cs as modified because of the same name. It is new. * Change HID Service * Change Ryujinx UI to reflect new Input * Add basic ControllerApplet * Add DebugPad Should fix Kirby Star Allies * Address Ac_K's comments * Moved all of HLE.Input to Services.Hid * Separated all structs and enums each to a file * Removed vars * Made some naming changes to align with switchbrew * Added official joycon colors As an aside, fixed a mistake in touchscreen headers and added checks to important SharedMem structs at init time. * Further address Ac_K's comments * Addressed gdkchan's and some more Ac_K's comments * Address AcK's review comments * Address AcK's second review comments * Replace missed Marshal.SizeOf and address gdkchan's comments
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@ -1,6 +1,7 @@
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using ARMeilleure.Memory;
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using System;
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using System.Runtime.InteropServices;
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using System.Runtime.CompilerServices;
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namespace Ryujinx.HLE
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{
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@ -64,6 +65,11 @@ namespace Ryujinx.HLE
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return Marshal.PtrToStructure<T>((IntPtr)(_ramPtr + position));
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}
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public unsafe ref T GetStructRef<T>(long position)
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{
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return ref Unsafe.AsRef<T>((void*)(IntPtr)(_ramPtr + position));
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}
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public void WriteSByte(long position, sbyte value)
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{
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WriteByte(position, (byte)value);
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