Add new release system

As AppVeyor took our project down and deleted it without any comments, we are switching to GitHub Releases earlier than anticipated.

This isn't the most elegant design (and I would have prefered having a release manifest in place) but this will do for now.

The concept of release channel was also defined with this change.

The new base version is now 1.1.x to avoid confusion with older system.

Standard test CI was disabled temporarly and may be chained later as a CI job after the release job.

Users are expected to redownload the emulator to be sure to be up to date.

PS: If someone from AppVeyor read this, thanks again for ruining my week-end, I will be sure to NEVER recommend you to anyone.

Best Regards, Mary.
This commit is contained in:
Mary 2022-01-22 17:56:09 +01:00
parent 646d4dd5c7
commit 23000eeb9a
7 changed files with 192 additions and 30 deletions

View file

@ -3,6 +3,7 @@ using ARMeilleure.Translation.PTC;
using CommandLine;
using LibHac.Tools.FsSystem;
using Ryujinx.Audio.Backends.SDL2;
using Ryujinx.Common;
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Configuration.Hid;
using Ryujinx.Common.Configuration.Hid.Controller;
@ -57,7 +58,7 @@ namespace Ryujinx.Headless.SDL2
static void Main(string[] args)
{
Version = Assembly.GetEntryAssembly().GetCustomAttribute<AssemblyInformationalVersionAttribute>().InformationalVersion;
Version = ReleaseInformations.GetVersion();
Console.Title = $"Ryujinx Console {Version} (Headless SDL2)";