Reduce JIT GC allocations (#2515)
* Turn `MemoryOperand` into a struct * Remove `IntrinsicOperation` * Remove `PhiNode` * Remove `Node` * Turn `Operand` into a struct * Turn `Operation` into a struct * Clean up pool management methods * Add `Arena` allocator * Move `OperationHelper` to `Operation.Factory` * Move `OperandHelper` to `Operand.Factory` * Optimize `Operation` a bit * Fix `Arena` initialization * Rename `NativeList<T>` to `ArenaList<T>` * Reduce `Operand` size from 88 to 56 bytes * Reduce `Operation` size from 56 to 40 bytes * Add optimistic interning of Register & Constant operands * Optimize `RegisterUsage` pass a bit * Optimize `RemoveUnusedNodes` pass a bit Iterating in reverse-order allows killing dependency chains in a single pass. * Fix PPTC symbols * Optimize `BasicBlock` a bit Reduce allocations from `_successor` & `DominanceFrontiers` * Fix `Operation` resize * Make `Arena` expandable Change the arena allocator to be expandable by allocating in pages, with some of them being pooled. Currently 32 pages are pooled. An LRU removal mechanism should probably be added to it. Apparently MHR can allocate bitmaps large enough to exceed the 16MB limit for the type. * Move `Arena` & `ArenaList` to `Common` * Remove `ThreadStaticPool` & co * Add `PhiOperation` * Reduce `Operand` size from 56 from 48 bytes * Add linear-probing to `Operand` intern table * Optimize `HybridAllocator` a bit * Add `Allocators` class * Tune `ArenaAllocator` sizes * Add page removal mechanism to `ArenaAllocator` Remove pages which have not been used for more than 5s after each reset. I am on fence if this would be better using a Gen2 callback object like the one in System.Buffers.ArrayPool<T>, to trim the pool. Because right now if a large translation happens, the pages will be freed only after a reset. This reset may not happen for a while because no new translation is hit, but the arena base sizes are rather small. * Fix `OOM` when allocating larger than page size in `ArenaAllocator` Tweak resizing mechanism for Operand.Uses and Assignemnts. * Optimize `Optimizer` a bit * Optimize `Operand.Add<T>/Remove<T>` a bit * Clean up `PreAllocator` * Fix phi insertion order Reduce codegen diffs. * Fix code alignment * Use new heuristics for degree of parallelism * Suppress warnings * Address gdkchan's feedback Renamed `GetValue()` to `GetValueUnsafe()` to make it more clear that `Operand.Value` should usually not be modified directly. * Add fast path to `ArenaAllocator` * Assembly for `ArenaAllocator.Allocate(ulong)`: .L0: mov rax, [rcx+0x18] lea r8, [rax+rdx] cmp r8, [rcx+0x10] ja short .L2 .L1: mov rdx, [rcx+8] add rax, [rdx+8] mov [rcx+0x18], r8 ret .L2: jmp ArenaAllocator.AllocateSlow(UInt64) A few variable/field had to be changed to ulong so that RyuJIT avoids emitting zero-extends. * Implement a new heuristic to free pooled pages. If an arena is used often, it is more likely that its pages will be needed, so the pages are kept for longer (e.g: during PPTC rebuild or burst sof compilations). If is not used often, then it is more likely that its pages will not be needed (e.g: after PPTC rebuild or bursts of compilations). * Address riperiperi's feedback * Use `EqualityComparer<T>` in `IntrusiveList<T>` Avoids a potential GC hole in `Equals(T, T)`.
This commit is contained in:
parent
cd4530f29c
commit
22b2cb39af
91 changed files with 2354 additions and 2142 deletions
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@ -2,9 +2,8 @@
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using ARMeilleure.IntermediateRepresentation;
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using ARMeilleure.Translation;
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using System.Collections.Generic;
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using static ARMeilleure.IntermediateRepresentation.OperandHelper;
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using static ARMeilleure.IntermediateRepresentation.OperationHelper;
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using static ARMeilleure.IntermediateRepresentation.Operand.Factory;
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using static ARMeilleure.IntermediateRepresentation.Operation.Factory;
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namespace ARMeilleure.CodeGen.X86
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{
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@ -34,32 +33,27 @@ namespace ARMeilleure.CodeGen.X86
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{
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constants.Clear();
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Node nextNode;
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Operation nextNode;
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for (Node node = block.Operations.First; node != null; node = nextNode)
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for (Operation node = block.Operations.First; node != default; node = nextNode)
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{
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nextNode = node.ListNext;
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if (!(node is Operation operation))
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{
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continue;
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}
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// Insert copies for constants that can't fit on a 32-bits immediate.
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// Doing this early unblocks a few optimizations.
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if (operation.Instruction == Instruction.Add)
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if (node.Instruction == Instruction.Add)
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{
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Operand src1 = operation.GetSource(0);
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Operand src2 = operation.GetSource(1);
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Operand src1 = node.GetSource(0);
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Operand src2 = node.GetSource(1);
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if (src1.Kind == OperandKind.Constant && (src1.Relocatable || CodeGenCommon.IsLongConst(src1)))
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{
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operation.SetSource(0, GetConstantCopy(block, operation, src1));
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node.SetSource(0, GetConstantCopy(block, node, src1));
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}
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if (src2.Kind == OperandKind.Constant && (src2.Relocatable || CodeGenCommon.IsLongConst(src2)))
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{
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operation.SetSource(1, GetConstantCopy(block, operation, src2));
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node.SetSource(1, GetConstantCopy(block, node, src2));
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}
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}
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@ -70,24 +64,24 @@ namespace ARMeilleure.CodeGen.X86
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// mov rax, [rax]
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// Into:
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// mov rax, [rax+rbx*4+0xcafe]
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if (IsMemoryLoadOrStore(operation.Instruction))
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if (IsMemoryLoadOrStore(node.Instruction))
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{
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OperandType type;
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if (operation.Destination != null)
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if (node.Destination != default)
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{
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type = operation.Destination.Type;
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type = node.Destination.Type;
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}
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else
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{
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type = operation.GetSource(1).Type;
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type = node.GetSource(1).Type;
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}
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MemoryOperand memOp = GetMemoryOperandOrNull(operation.GetSource(0), type);
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Operand memOp = GetMemoryOperandOrNull(node.GetSource(0), type);
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if (memOp != null)
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if (memOp != default)
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{
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operation.SetSource(0, memOp);
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node.SetSource(0, memOp);
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}
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}
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}
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@ -96,7 +90,7 @@ namespace ARMeilleure.CodeGen.X86
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Optimizer.RemoveUnusedNodes(cfg);
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}
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private static MemoryOperand GetMemoryOperandOrNull(Operand addr, OperandType type)
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private static Operand GetMemoryOperandOrNull(Operand addr, OperandType type)
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{
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Operand baseOp = addr;
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@ -117,10 +111,10 @@ namespace ARMeilleure.CodeGen.X86
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// If baseOp is still equal to address, then there's nothing that can be optimized.
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if (baseOp == addr)
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{
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return null;
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return default;
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}
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if (imm == 0 && scale == Multiplier.x1 && indexOp != null)
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if (imm == 0 && scale == Multiplier.x1 && indexOp != default)
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{
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imm = GetConstOp(ref indexOp);
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}
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@ -132,7 +126,7 @@ namespace ARMeilleure.CodeGen.X86
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{
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Operation operation = GetAsgOpWithInst(baseOp, Instruction.Add);
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if (operation == null)
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if (operation == default)
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{
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return 0;
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}
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@ -172,13 +166,13 @@ namespace ARMeilleure.CodeGen.X86
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private static (Operand, Multiplier) GetIndexOp(ref Operand baseOp)
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{
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Operand indexOp = null;
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Operand indexOp = default;
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Multiplier scale = Multiplier.x1;
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Operation addOp = GetAsgOpWithInst(baseOp, Instruction.Add);
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if (addOp == null)
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if (addOp == default)
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{
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return (indexOp, scale);
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}
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@ -198,14 +192,14 @@ namespace ARMeilleure.CodeGen.X86
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bool indexOnSrc2 = false;
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if (shlOp == null)
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if (shlOp == default)
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{
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shlOp = GetAsgOpWithInst(src2, Instruction.ShiftLeft);
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indexOnSrc2 = true;
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}
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if (shlOp != null)
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if (shlOp != default)
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{
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Operand shSrc = shlOp.GetSource(0);
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Operand shift = shlOp.GetSource(1);
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// If we have multiple assignments, folding is not safe
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// as the value may be different depending on the
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// control flow path.
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if (op.Assignments.Count != 1)
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if (op.AssignmentsCount != 1)
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{
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return null;
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return default;
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}
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Node asgOp = op.Assignments[0];
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Operation asgOp = op.Assignments[0];
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if (!(asgOp is Operation operation))
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if (asgOp.Instruction != inst)
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{
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return null;
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return default;
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}
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if (operation.Instruction != inst)
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{
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return null;
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}
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return operation;
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return asgOp;
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}
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private static bool IsMemoryLoadOrStore(Instruction inst)
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