kernel: A bit of refactoring and fix GetThreadContext3 correctness (#3042)

* Start refactoring kernel a bit and import some changes from kernel decoupling PR

* kernel: Put output always at the start in Syscall functions

* kernel: Rewrite GetThreadContext3 to use a structure and to be accurate

* kernel: make KernelTransfer use generic types and simplify

* Fix some warning and do not use getters on MemoryInfo

* Address gdkchan's comment

* GetThreadContext3: use correct pause flag
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Mary 2022-01-29 22:18:03 +01:00 committed by GitHub
parent c52158b733
commit 20ce37dee6
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17 changed files with 386 additions and 321 deletions

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@ -2,6 +2,7 @@ using Ryujinx.Common.Logging;
using Ryujinx.Cpu;
using Ryujinx.HLE.HOS.Kernel.Common;
using Ryujinx.HLE.HOS.Kernel.Process;
using Ryujinx.HLE.HOS.Kernel.SupervisorCall;
using System;
using System.Collections.Generic;
using System.Numerics;
@ -27,7 +28,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
public KThreadContext ThreadContext { get; private set; }
public int DynamicPriority { get; set; }
public long AffinityMask { get; set; }
public ulong AffinityMask { get; set; }
public long ThreadUid { get; private set; }
@ -88,7 +89,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
public bool IsPinned { get; private set; }
private long _originalAffinityMask;
private ulong _originalAffinityMask;
private int _originalPreferredCore;
private int _originalBasePriority;
private int _coreMigrationDisableCount;
@ -147,7 +148,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
ThreadContext = new KThreadContext();
PreferredCore = cpuCore;
AffinityMask |= 1L << cpuCore;
AffinityMask |= 1UL << cpuCore;
SchedFlags = type == ThreadType.Dummy
? ThreadSchedState.Running
@ -629,6 +630,89 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
}
}
public KernelResult GetThreadContext3(out ThreadContext context)
{
context = default;
lock (ActivityOperationLock)
{
KernelContext.CriticalSection.Enter();
if ((_forcePauseFlags & ThreadSchedState.ThreadPauseFlag) == 0)
{
KernelContext.CriticalSection.Leave();
return KernelResult.InvalidState;
}
if (!TerminationRequested)
{
context = GetCurrentContext();
}
KernelContext.CriticalSection.Leave();
}
return KernelResult.Success;
}
private static uint GetPsr(ARMeilleure.State.ExecutionContext context)
{
return (context.GetPstateFlag(ARMeilleure.State.PState.NFlag) ? (1U << (int)ARMeilleure.State.PState.NFlag) : 0U) |
(context.GetPstateFlag(ARMeilleure.State.PState.ZFlag) ? (1U << (int)ARMeilleure.State.PState.ZFlag) : 0U) |
(context.GetPstateFlag(ARMeilleure.State.PState.CFlag) ? (1U << (int)ARMeilleure.State.PState.CFlag) : 0U) |
(context.GetPstateFlag(ARMeilleure.State.PState.VFlag) ? (1U << (int)ARMeilleure.State.PState.VFlag) : 0U);
}
private ThreadContext GetCurrentContext()
{
const int MaxRegistersAArch32 = 15;
const int MaxFpuRegistersAArch32 = 16;
ThreadContext context = new ThreadContext();
if (Owner.Flags.HasFlag(ProcessCreationFlags.Is64Bit))
{
for (int i = 0; i < context.Registers.Length; i++)
{
context.Registers[i] = Context.GetX(i);
}
for (int i = 0; i < context.FpuRegisters.Length; i++)
{
context.FpuRegisters[i] = Context.GetV(i);
}
context.Fp = Context.GetX(29);
context.Lr = Context.GetX(30);
context.Sp = Context.GetX(31);
context.Pc = (ulong)LastPc;
context.Pstate = GetPsr(Context);
context.Tpidr = (ulong)Context.Tpidr;
}
else
{
for (int i = 0; i < MaxRegistersAArch32; i++)
{
context.Registers[i] = (uint)Context.GetX(i);
}
for (int i = 0; i < MaxFpuRegistersAArch32; i++)
{
context.FpuRegisters[i] = Context.GetV(i);
}
context.Pc = (uint)LastPc;
context.Pstate = GetPsr(Context);
context.Tpidr = (uint)Context.Tpidr;
}
context.Fpcr = (uint)Context.Fpcr;
context.Fpsr = (uint)Context.Fpsr;
return context;
}
public void CancelSynchronization()
{
KernelContext.CriticalSection.Enter();
@ -660,7 +744,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
KernelContext.CriticalSection.Leave();
}
public KernelResult SetCoreAndAffinityMask(int newCore, long newAffinityMask)
public KernelResult SetCoreAndAffinityMask(int newCore, ulong newAffinityMask)
{
lock (ActivityOperationLock)
{
@ -673,7 +757,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
{
newCore = isCoreMigrationDisabled ? _originalPreferredCore : PreferredCore;
if ((newAffinityMask & (1 << newCore)) == 0)
if ((newAffinityMask & (1UL << newCore)) == 0)
{
KernelContext.CriticalSection.Leave();
@ -688,7 +772,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
}
else
{
long oldAffinityMask = AffinityMask;
ulong oldAffinityMask = AffinityMask;
PreferredCore = newCore;
AffinityMask = newAffinityMask;
@ -701,7 +785,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
{
if (PreferredCore < 0)
{
ActiveCore = sizeof(ulong) * 8 - 1 - BitOperations.LeadingZeroCount((ulong)AffinityMask);
ActiveCore = sizeof(ulong) * 8 - 1 - BitOperations.LeadingZeroCount(AffinityMask);
}
else
{
@ -733,7 +817,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
int coreNumber = GetEffectiveRunningCore();
bool isPinnedThreadCurrentlyRunning = coreNumber >= 0;
if (isPinnedThreadCurrentlyRunning && ((1 << coreNumber) & AffinityMask) == 0)
if (isPinnedThreadCurrentlyRunning && ((1UL << coreNumber) & AffinityMask) == 0)
{
if (IsPinned)
{
@ -1077,7 +1161,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
KernelContext.ThreadReselectionRequested = true;
}
private void AdjustSchedulingForNewAffinity(long oldAffinityMask, int oldCore)
private void AdjustSchedulingForNewAffinity(ulong oldAffinityMask, int oldCore)
{
if (SchedFlags != ThreadSchedState.Running || DynamicPriority >= KScheduler.PrioritiesCount || !IsSchedulable)
{
@ -1259,7 +1343,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
ActiveCore = CurrentCore;
PreferredCore = CurrentCore;
AffinityMask = 1 << CurrentCore;
AffinityMask = 1UL << CurrentCore;
if (activeCore != CurrentCore || _originalAffinityMask != AffinityMask)
{
@ -1282,7 +1366,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
IsPinned = false;
_coreMigrationDisableCount--;
long affinityMask = AffinityMask;
ulong affinityMask = AffinityMask;
int activeCore = ActiveCore;
PreferredCore = _originalPreferredCore;
@ -1290,7 +1374,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
if (AffinityMask != affinityMask)
{
if ((AffinityMask & 1 << ActiveCore) != 0)
if ((AffinityMask & 1UL << ActiveCore) != 0)
{
if (PreferredCore >= 0)
{