Fix shader SULD (bindless) instruction using wrong register as handle (#3732)

* GLSL: Do not generate scale helpers if we have no textures

* Fix shader SULD (bindless) instruction using wrong register as handle
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gdkchan 2022-10-03 20:40:22 -03:00 committed by GitHub
parent a4fc9f8050
commit 2068445939
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4 changed files with 10 additions and 10 deletions

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@ -22,7 +22,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
private const ushort FileFormatVersionMajor = 1;
private const ushort FileFormatVersionMinor = 2;
private const uint FileFormatVersionPacked = ((uint)FileFormatVersionMajor << 16) | FileFormatVersionMinor;
private const uint CodeGenVersion = 3728;
private const uint CodeGenVersion = 3732;
private const string SharedTocFileName = "shared.toc";
private const string SharedDataFileName = "shared.data";