Do naming refactoring on Ryujinx.Graphics (#611)

* Renaming part 1

* Renaming part 2

* Renaming part 3

* Renaming part 4

* Renaming part 5

* Renaming part 6

* Renaming part 7

* Renaming part 8

* Renaming part 9

* Renaming part 10

* General cleanup

* Thought I got all of these

* Apply #595

* Additional renaming

* Tweaks from feedback

* Rename files
This commit is contained in:
Alex Barney 2019-03-03 19:45:25 -06:00 committed by jduncanator
parent 8e71ea0812
commit 1f554c1093
125 changed files with 9121 additions and 9120 deletions

View file

@ -4,14 +4,14 @@ namespace Ryujinx.Graphics.VDec
{
static class DecoderHelper
{
public static byte[] Combine(byte[] Arr0, byte[] Arr1)
public static byte[] Combine(byte[] arr0, byte[] arr1)
{
byte[] Output = new byte[Arr0.Length + Arr1.Length];
byte[] output = new byte[arr0.Length + arr1.Length];
Buffer.BlockCopy(Arr0, 0, Output, 0, Arr0.Length);
Buffer.BlockCopy(Arr1, 0, Output, Arr0.Length, Arr1.Length);
Buffer.BlockCopy(arr0, 0, output, 0, arr0.Length);
Buffer.BlockCopy(arr1, 0, output, arr0.Length, arr1.Length);
return Output;
return output;
}
}
}