Do naming refactoring on Ryujinx.Graphics (#611)

* Renaming part 1

* Renaming part 2

* Renaming part 3

* Renaming part 4

* Renaming part 5

* Renaming part 6

* Renaming part 7

* Renaming part 8

* Renaming part 9

* Renaming part 10

* General cleanup

* Thought I got all of these

* Apply #595

* Additional renaming

* Tweaks from feedback

* Rename files
This commit is contained in:
Alex Barney 2019-03-03 19:45:25 -06:00 committed by jduncanator
parent 8e71ea0812
commit 1f554c1093
125 changed files with 9121 additions and 9120 deletions

View file

@ -6,14 +6,14 @@ namespace Ryujinx.Graphics.Texture
public enum TextureInstructionSuffix
{
None = 0x00, // No Modifier
LZ = 0x02, // Load LOD Zero
LB = 0x08, // Load Bias
LL = 0x10, // Load LOD
LBA = 0x20, // Load Bias with OperA? Auto?
LLA = 0x40, // Load LOD with OperA? Auto?
DC = 0x80, // Depth Compare
Lz = 0x02, // Load LOD Zero
Lb = 0x08, // Load Bias
Ll = 0x10, // Load LOD
Lba = 0x20, // Load Bias with OperA? Auto?
Lla = 0x40, // Load LOD with OperA? Auto?
Dc = 0x80, // Depth Compare
AOffI = 0x100, // Offset
MZ = 0x200, // Multisample Zero?
PTP = 0x400 // ???
Mz = 0x200, // Multisample Zero?
Ptp = 0x400 // ???
}
}