Initial support for image stores, support texture sample on compute

This commit is contained in:
gdk 2019-10-17 23:41:18 -03:00 committed by Thog
parent 717ace6f6e
commit 1b7d955195
44 changed files with 1053 additions and 497 deletions

View file

@ -0,0 +1,37 @@
using System;
namespace Ryujinx.Graphics.Shader
{
[Flags]
public enum SamplerType
{
Texture1D,
TextureBuffer,
Texture2D,
Texture3D,
TextureCube,
Mask = 0xff,
Array = 1 << 8,
Multisample = 1 << 9,
Shadow = 1 << 10
}
static class SamplerTypeExtensions
{
public static int GetDimensions(this SamplerType type)
{
switch (type & SamplerType.Mask)
{
case SamplerType.Texture1D: return 1;
case SamplerType.TextureBuffer: return 1;
case SamplerType.Texture2D: return 2;
case SamplerType.Texture3D: return 3;
case SamplerType.TextureCube: return 3;
}
throw new ArgumentException($"Invalid texture type \"{type}\".");
}
}
}