implement single tap touchscreen (#34)

This commit is contained in:
emmauss 2018-02-22 15:28:27 +02:00 committed by gdkchan
parent 224211367f
commit 1b33e2f1d4
4 changed files with 113 additions and 43 deletions

View file

@ -15,21 +15,21 @@ namespace Ryujinx
{
class ScreenTexture : IDisposable
{
private Switch Ns;
private Switch Ns;
private IGalRenderer Renderer;
private int Width;
private int Height;
private int TexHandle;
private int TexHandle;
private int[] Pixels;
public ScreenTexture(Switch Ns, IGalRenderer Renderer, int Width, int Height)
{
this.Ns = Ns;
this.Ns = Ns;
this.Renderer = Renderer;
this.Width = Width;
this.Height = Height;
this.Width = Width;
this.Height = Height;
Pixels = new int[Width * Height];
@ -96,7 +96,7 @@ namespace Ryujinx
{
int Pos;
Pos = (Y & 0x7f) >> 4;
Pos = (Y & 0x7f) >> 4;
Pos += (X >> 4) << 3;
Pos += (Y >> 7) * ((Width >> 4) << 3);
Pos *= 1024;
@ -115,7 +115,7 @@ namespace Ryujinx
public void Dispose()
{
Dispose(true);
GC.SuppressFinalize(this);
}
@ -183,7 +183,7 @@ void main(void) {
PrgShaderHandle;
private int WindowSizeUniformLocation;
private int VaoHandle;
private int VboHandle;
@ -199,7 +199,7 @@ void main(void) {
DisplayDevice.Default, 3, 3,
GraphicsContextFlags.ForwardCompatible)
{
this.Ns = Ns;
this.Ns = Ns;
this.Renderer = Renderer;
ScreenTex = new ScreenTexture(Ns, Renderer, 1280, 720);
@ -296,43 +296,44 @@ void main(void) {
JoystickPosition LeftJoystick;
JoystickPosition RightJoystick;
if (Keyboard[OpenTK.Input.Key.Escape]) this.Exit();
//RightJoystick
int LeftJoystickDX = 0;
int LeftJoystickDY = 0;
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Left.StickUp]) LeftJoystickDY = short.MaxValue;
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Left.StickDown]) LeftJoystickDY = -short.MaxValue;
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Left.StickLeft]) LeftJoystickDX = -short.MaxValue;
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Left.StickRight]) LeftJoystickDX = short.MaxValue;
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Left.StickUp]) LeftJoystickDY = short.MaxValue;
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Left.StickDown]) LeftJoystickDY = -short.MaxValue;
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Left.StickLeft]) LeftJoystickDX = -short.MaxValue;
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Left.StickRight]) LeftJoystickDX = short.MaxValue;
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Left.StickButton]) CurrentButton |= HidControllerKeys.KEY_LSTICK;
//LeftButtons
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Left.DPadUp]) CurrentButton |= HidControllerKeys.KEY_DUP;
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Left.DPadDown]) CurrentButton |= HidControllerKeys.KEY_DDOWN;
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Left.DPadLeft]) CurrentButton |= HidControllerKeys.KEY_DLEFT;
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Left.DPadRight]) CurrentButton |= HidControllerKeys.KEY_DRIGHT;
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Left.DPadUp]) CurrentButton |= HidControllerKeys.KEY_DUP;
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Left.DPadDown]) CurrentButton |= HidControllerKeys.KEY_DDOWN;
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Left.DPadLeft]) CurrentButton |= HidControllerKeys.KEY_DLEFT;
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Left.DPadRight]) CurrentButton |= HidControllerKeys.KEY_DRIGHT;
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Left.ButtonMinus]) CurrentButton |= HidControllerKeys.KEY_MINUS;
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Left.ButtonL]) CurrentButton |= HidControllerKeys.KEY_L;
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Left.ButtonZL]) CurrentButton |= HidControllerKeys.KEY_ZL;
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Left.ButtonL]) CurrentButton |= HidControllerKeys.KEY_L;
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Left.ButtonZL]) CurrentButton |= HidControllerKeys.KEY_ZL;
//RightJoystick
int RightJoystickDX = 0;
int RightJoystickDY = 0;
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Right.StickUp]) RightJoystickDY = short.MaxValue;
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Right.StickDown]) RightJoystickDY = -short.MaxValue;
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Right.StickLeft]) RightJoystickDX = -short.MaxValue;
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Right.StickUp]) RightJoystickDY = short.MaxValue;
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Right.StickDown]) RightJoystickDY = -short.MaxValue;
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Right.StickLeft]) RightJoystickDX = -short.MaxValue;
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Right.StickRight]) RightJoystickDX = short.MaxValue;
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Right.StickButton]) CurrentButton |= HidControllerKeys.KEY_RSTICK;
//RightButtons
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Right.ButtonA]) CurrentButton |= HidControllerKeys.KEY_A;
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Right.ButtonB]) CurrentButton |= HidControllerKeys.KEY_B;
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Right.ButtonX]) CurrentButton |= HidControllerKeys.KEY_X;
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Right.ButtonY]) CurrentButton |= HidControllerKeys.KEY_Y;
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Right.ButtonA]) CurrentButton |= HidControllerKeys.KEY_A;
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Right.ButtonB]) CurrentButton |= HidControllerKeys.KEY_B;
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Right.ButtonX]) CurrentButton |= HidControllerKeys.KEY_X;
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Right.ButtonY]) CurrentButton |= HidControllerKeys.KEY_Y;
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Right.ButtonPlus]) CurrentButton |= HidControllerKeys.KEY_PLUS;
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Right.ButtonR]) CurrentButton |= HidControllerKeys.KEY_R;
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Right.ButtonZR]) CurrentButton |= HidControllerKeys.KEY_ZR;
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Right.ButtonR]) CurrentButton |= HidControllerKeys.KEY_R;
if (Keyboard[(OpenTK.Input.Key)Config.FakeJoyCon.Right.ButtonZR]) CurrentButton |= HidControllerKeys.KEY_ZR;
LeftJoystick = new JoystickPosition
{
@ -346,6 +347,29 @@ void main(void) {
DY = RightJoystickDY
};
//Get screen touch position from left mouse click
//Opentk always captures mouse events, even if out of focus, so check if window is focused.
if (Mouse != null && Focused)
if (Mouse.GetState().LeftButton == OpenTK.Input.ButtonState.Pressed)
{
HidTouchScreenEntryTouch CurrentPoint = new HidTouchScreenEntryTouch
{
Timestamp = (uint)Environment.TickCount,
X = (uint)Mouse.X,
Y = (uint)Mouse.Y,
//Placeholder values till more data is acquired
DiameterX = 10,
DiameterY = 10,
Angle = 90,
//Only support single touch
TouchIndex = 0,
};
if (Mouse.X > -1 && Mouse.Y > -1)
Ns.SendTouchScreenEntry(CurrentPoint);
}
//We just need one pair of JoyCon because it's emulate by the keyboard.
Ns.SendControllerButtons(HidControllerID.CONTROLLER_HANDHELD, HidControllerLayouts.Main, CurrentButton, LeftJoystick, RightJoystick);
}
@ -361,10 +385,10 @@ void main(void) {
RenderFb();
GL.UseProgram(PrgShaderHandle);
Renderer.RunActions();
Renderer.BindTexture(0);
Renderer.Render();
Renderer.Render();
SwapBuffers();
}