Update time implementation to 9.0.0 (#783)
* Fix 9.0.0 related services bindings This was wrong because of a mistake on switchbrew. * Fix wronog cmdid for ISteadyClock::GetTestOffset/SetTestOffset * Update ClockCore logics to 9.0.0 Also apply 9.0.0 permissions and comment time:u, and time:a (as those are going to be moved) * Move every clocks instances + timezone to a global manager * Start implementing time:m Also prepare the skeleton of the shared memory * Implement SystemClockContextUpdateCallback and co * Update StaticService to 9.0.0 * Update ISystemClock to 9.0.0 * Rename IStaticService and add glue's IStaticService * Implement psc's ITimeZoneService * Integrate psc layer into glue for TimeZoneService * Rename TimeZoneManagerForPsc => TimeZoneManager * Use correct TimeZoneService interface for both StaticService implementations * Accurately implement time shared memory operations * Fix two critical flaws in TimeZone logic The first one was the month range being different fron Nintendo one (0-11 instead of 1-12) The other flaw was a bad incrementation order during days & months computation. * Follow Nintendo's abort logic for TimeManager * Avoid crashing when timezone sysarchive isn't present * Update Readme * Address comments * Correctly align fields in ISystemClock * Fix code style and some typos * Improve timezone system archive warning/error messages * Rearrange using definitions in Horizon.cs * Address comments
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37 changed files with 2202 additions and 716 deletions
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@ -8,12 +8,14 @@ using Ryujinx.HLE.HOS.Kernel.Common;
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using Ryujinx.HLE.HOS.Kernel.Memory;
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using Ryujinx.HLE.HOS.Kernel.Process;
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using Ryujinx.HLE.HOS.Kernel.Threading;
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using Ryujinx.HLE.HOS.Services.Pcv.Bpc;
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using Ryujinx.HLE.HOS.Services.Settings;
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using Ryujinx.HLE.HOS.Services.Sm;
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using Ryujinx.HLE.HOS.Services.Time.Clock;
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using Ryujinx.HLE.HOS.SystemState;
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using Ryujinx.HLE.Loaders.Executables;
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using Ryujinx.HLE.Loaders.Npdm;
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using Ryujinx.HLE.Utilities;
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using System;
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using System.Collections.Concurrent;
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using System.Collections.Generic;
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@ -22,7 +24,8 @@ using System.Linq;
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using System.Reflection;
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using System.Threading;
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using NxStaticObject = Ryujinx.HLE.Loaders.Executables.NxStaticObject;
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using TimeServiceManager = Ryujinx.HLE.HOS.Services.Time.TimeManager;
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using NxStaticObject = Ryujinx.HLE.Loaders.Executables.NxStaticObject;
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namespace Ryujinx.HLE.HOS
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{
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@ -87,8 +90,6 @@ namespace Ryujinx.HLE.HOS
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internal KSharedMemory HidSharedMem { get; private set; }
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internal KSharedMemory FontSharedMem { get; private set; }
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internal KSharedMemory IirsSharedMem { get; private set; }
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internal KSharedMemory TimeSharedMem { get; private set; }
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internal SharedFontManager Font { get; private set; }
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internal ContentManager ContentManager { get; private set; }
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@ -184,7 +185,10 @@ namespace Ryujinx.HLE.HOS
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HidSharedMem = new KSharedMemory(this, hidPageList, 0, 0, MemoryPermission.Read);
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FontSharedMem = new KSharedMemory(this, fontPageList, 0, 0, MemoryPermission.Read);
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IirsSharedMem = new KSharedMemory(this, iirsPageList, 0, 0, MemoryPermission.Read);
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TimeSharedMem = new KSharedMemory(this, timePageList, 0, 0, MemoryPermission.Read);
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KSharedMemory timeSharedMemory = new KSharedMemory(this, timePageList, 0, 0, MemoryPermission.Read);
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TimeServiceManager.Instance.Initialize(device, this, timeSharedMemory, (long)(timePa - DramMemoryMap.DramBase), TimeSize);
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AppletState = new AppletStateMgr(this);
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@ -200,17 +204,30 @@ namespace Ryujinx.HLE.HOS
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ContentManager = new ContentManager(device);
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// TODO: use set:sys (and set external clock source id from settings)
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// TODO: use set:sys (and get external clock source id from settings)
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// TODO: use "time!standard_steady_clock_rtc_update_interval_minutes" and implement a worker thread to be accurate.
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StandardSteadyClockCore.Instance.ConfigureSetupValue();
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UInt128 clockSourceId = new UInt128(Guid.NewGuid().ToByteArray());
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IRtcManager.GetExternalRtcValue(out ulong rtcValue);
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// We assume the rtc is system time.
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TimeSpanType systemTime = TimeSpanType.FromSeconds((long)rtcValue);
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// First init the standard steady clock
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TimeServiceManager.Instance.SetupStandardSteadyClock(null, clockSourceId, systemTime, TimeSpanType.Zero, TimeSpanType.Zero, false);
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TimeServiceManager.Instance.SetupStandardLocalSystemClock(null, new SystemClockContext(), systemTime.ToSeconds());
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if (NxSettings.Settings.TryGetValue("time!standard_network_clock_sufficient_accuracy_minutes", out object standardNetworkClockSufficientAccuracyMinutes))
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{
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TimeSpanType standardNetworkClockSufficientAccuracy = new TimeSpanType((int)standardNetworkClockSufficientAccuracyMinutes * 60000000000);
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StandardNetworkSystemClockCore.Instance.SetStandardNetworkClockSufficientAccuracy(standardNetworkClockSufficientAccuracy);
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TimeServiceManager.Instance.SetupStandardNetworkSystemClock(new SystemClockContext(), standardNetworkClockSufficientAccuracy);
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}
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TimeServiceManager.Instance.SetupStandardUserSystemClock(null, false, SteadyClockTimePoint.GetRandom());
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// FIXME: TimeZone shoud be init here but it's actually done in ContentManager
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TimeServiceManager.Instance.SetupEphemeralNetworkSystemClock();
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}
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public void LoadCart(string exeFsDir, string romFsFile = null)
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