Update time implementation to 9.0.0 (#783)

* Fix 9.0.0 related services bindings

This was wrong because of a mistake on switchbrew.

* Fix wronog cmdid for ISteadyClock::GetTestOffset/SetTestOffset

* Update ClockCore logics to 9.0.0

Also apply 9.0.0 permissions and comment time:u, and time:a (as those
are going to be moved)

* Move every clocks instances + timezone to a global manager

* Start implementing time:m

Also prepare the skeleton of the shared memory

* Implement SystemClockContextUpdateCallback and co

* Update StaticService to 9.0.0

* Update ISystemClock to 9.0.0

* Rename IStaticService and add glue's IStaticService

* Implement psc's ITimeZoneService

* Integrate psc layer into glue for TimeZoneService

* Rename TimeZoneManagerForPsc => TimeZoneManager

* Use correct TimeZoneService interface for both StaticService implementations

* Accurately implement time shared memory operations

* Fix two critical flaws in TimeZone logic

The first one was the month range being different fron Nintendo one
(0-11 instead of 1-12)

The other flaw was a bad incrementation order during days & months
computation.

* Follow Nintendo's abort logic for TimeManager

* Avoid crashing when timezone sysarchive isn't present

* Update Readme

* Address comments

* Correctly align fields in ISystemClock

* Fix code style and some typos

* Improve timezone system archive warning/error messages

* Rearrange using definitions in Horizon.cs

* Address comments
This commit is contained in:
Thomas Guillemard 2019-10-08 05:48:49 +02:00 committed by jduncanator
parent 16869402bf
commit 1aba033ba7
37 changed files with 2202 additions and 716 deletions

View file

@ -8,12 +8,14 @@ using Ryujinx.HLE.HOS.Kernel.Common;
using Ryujinx.HLE.HOS.Kernel.Memory;
using Ryujinx.HLE.HOS.Kernel.Process;
using Ryujinx.HLE.HOS.Kernel.Threading;
using Ryujinx.HLE.HOS.Services.Pcv.Bpc;
using Ryujinx.HLE.HOS.Services.Settings;
using Ryujinx.HLE.HOS.Services.Sm;
using Ryujinx.HLE.HOS.Services.Time.Clock;
using Ryujinx.HLE.HOS.SystemState;
using Ryujinx.HLE.Loaders.Executables;
using Ryujinx.HLE.Loaders.Npdm;
using Ryujinx.HLE.Utilities;
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
@ -22,7 +24,8 @@ using System.Linq;
using System.Reflection;
using System.Threading;
using NxStaticObject = Ryujinx.HLE.Loaders.Executables.NxStaticObject;
using TimeServiceManager = Ryujinx.HLE.HOS.Services.Time.TimeManager;
using NxStaticObject = Ryujinx.HLE.Loaders.Executables.NxStaticObject;
namespace Ryujinx.HLE.HOS
{
@ -87,8 +90,6 @@ namespace Ryujinx.HLE.HOS
internal KSharedMemory HidSharedMem { get; private set; }
internal KSharedMemory FontSharedMem { get; private set; }
internal KSharedMemory IirsSharedMem { get; private set; }
internal KSharedMemory TimeSharedMem { get; private set; }
internal SharedFontManager Font { get; private set; }
internal ContentManager ContentManager { get; private set; }
@ -184,7 +185,10 @@ namespace Ryujinx.HLE.HOS
HidSharedMem = new KSharedMemory(this, hidPageList, 0, 0, MemoryPermission.Read);
FontSharedMem = new KSharedMemory(this, fontPageList, 0, 0, MemoryPermission.Read);
IirsSharedMem = new KSharedMemory(this, iirsPageList, 0, 0, MemoryPermission.Read);
TimeSharedMem = new KSharedMemory(this, timePageList, 0, 0, MemoryPermission.Read);
KSharedMemory timeSharedMemory = new KSharedMemory(this, timePageList, 0, 0, MemoryPermission.Read);
TimeServiceManager.Instance.Initialize(device, this, timeSharedMemory, (long)(timePa - DramMemoryMap.DramBase), TimeSize);
AppletState = new AppletStateMgr(this);
@ -200,17 +204,30 @@ namespace Ryujinx.HLE.HOS
ContentManager = new ContentManager(device);
// TODO: use set:sys (and set external clock source id from settings)
// TODO: use set:sys (and get external clock source id from settings)
// TODO: use "time!standard_steady_clock_rtc_update_interval_minutes" and implement a worker thread to be accurate.
StandardSteadyClockCore.Instance.ConfigureSetupValue();
UInt128 clockSourceId = new UInt128(Guid.NewGuid().ToByteArray());
IRtcManager.GetExternalRtcValue(out ulong rtcValue);
// We assume the rtc is system time.
TimeSpanType systemTime = TimeSpanType.FromSeconds((long)rtcValue);
// First init the standard steady clock
TimeServiceManager.Instance.SetupStandardSteadyClock(null, clockSourceId, systemTime, TimeSpanType.Zero, TimeSpanType.Zero, false);
TimeServiceManager.Instance.SetupStandardLocalSystemClock(null, new SystemClockContext(), systemTime.ToSeconds());
if (NxSettings.Settings.TryGetValue("time!standard_network_clock_sufficient_accuracy_minutes", out object standardNetworkClockSufficientAccuracyMinutes))
{
TimeSpanType standardNetworkClockSufficientAccuracy = new TimeSpanType((int)standardNetworkClockSufficientAccuracyMinutes * 60000000000);
StandardNetworkSystemClockCore.Instance.SetStandardNetworkClockSufficientAccuracy(standardNetworkClockSufficientAccuracy);
TimeServiceManager.Instance.SetupStandardNetworkSystemClock(new SystemClockContext(), standardNetworkClockSufficientAccuracy);
}
TimeServiceManager.Instance.SetupStandardUserSystemClock(null, false, SteadyClockTimePoint.GetRandom());
// FIXME: TimeZone shoud be init here but it's actually done in ContentManager
TimeServiceManager.Instance.SetupEphemeralNetworkSystemClock();
}
public void LoadCart(string exeFsDir, string romFsFile = null)