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Ryujinx.Graphics.Shader/Decoders/RoundingMode.cs
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Ryujinx.Graphics.Shader/Decoders/RoundingMode.cs
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namespace Ryujinx.Graphics.Shader.Decoders
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{
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enum RoundingMode
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{
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ToNearest = 0,
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TowardsNegativeInfinity = 1,
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TowardsPositiveInfinity = 2,
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TowardsZero = 3
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}
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}
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