Initial work
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24
Ryujinx.Graphics.Shader/Decoders/OpCodeVideo.cs
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24
Ryujinx.Graphics.Shader/Decoders/OpCodeVideo.cs
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using Ryujinx.Graphics.Shader.Instructions;
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namespace Ryujinx.Graphics.Shader.Decoders
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{
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class OpCodeVideo : OpCode, IOpCodeRd, IOpCodeRa, IOpCodeRc
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{
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public Register Rd { get; }
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public Register Ra { get; }
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public Register Rc { get; }
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public bool SetCondCode { get; protected set; }
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public bool Saturate { get; protected set; }
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public OpCodeVideo(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
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{
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Rd = new Register(opCode.Extract(0, 8), RegisterType.Gpr);
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Ra = new Register(opCode.Extract(8, 8), RegisterType.Gpr);
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Rc = new Register(opCode.Extract(39, 8), RegisterType.Gpr);
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SetCondCode = opCode.Extract(47);
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Saturate = opCode.Extract(55);
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}
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}
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}
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