Initial work
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Ryujinx.Graphics.Shader/Decoders/OpCodeIpa.cs
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Ryujinx.Graphics.Shader/Decoders/OpCodeIpa.cs
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using Ryujinx.Graphics.Shader.Instructions;
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namespace Ryujinx.Graphics.Shader.Decoders
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{
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class OpCodeIpa : OpCodeAluReg
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{
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public int AttributeOffset { get; }
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public InterpolationMode Mode { get; }
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public OpCodeIpa(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
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{
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AttributeOffset = opCode.Extract(28, 10);
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Saturate = opCode.Extract(51);
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Mode = (InterpolationMode)opCode.Extract(54, 2);
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}
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}
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}
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