Initial work
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Ryujinx.Graphics.Shader/Decoders/OpCodeFArithReg.cs
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Ryujinx.Graphics.Shader/Decoders/OpCodeFArithReg.cs
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using Ryujinx.Graphics.Shader.Instructions;
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namespace Ryujinx.Graphics.Shader.Decoders
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{
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class OpCodeFArithReg : OpCodeFArith, IOpCodeReg
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{
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public Register Rb { get; protected set; }
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public OpCodeFArithReg(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
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{
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Rb = new Register(opCode.Extract(20, 8), RegisterType.Gpr);
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}
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}
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}
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