Initial work
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21
Ryujinx.Graphics.OpenGL/Converters/IndexTypeConverter.cs
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Ryujinx.Graphics.OpenGL/Converters/IndexTypeConverter.cs
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using OpenTK.Graphics.OpenGL;
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using Ryujinx.Graphics.GAL;
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using System;
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namespace Ryujinx.Graphics.OpenGL
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{
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static class IndexTypeConverter
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{
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public static DrawElementsType Convert(this IndexType type)
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{
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switch (type)
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{
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case IndexType.UByte: return DrawElementsType.UnsignedByte;
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case IndexType.UShort: return DrawElementsType.UnsignedShort;
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case IndexType.UInt: return DrawElementsType.UnsignedInt;
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}
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throw new ArgumentException($"Invalid index type \"{type}\".");
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}
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}
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}
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