Initial work
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Ryujinx.Graphics.Gpu/State/FaceState.cs
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Ryujinx.Graphics.Gpu/State/FaceState.cs
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using Ryujinx.Graphics.GAL;
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namespace Ryujinx.Graphics.Gpu.State
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{
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struct FaceState
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{
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public Bool CullEnable;
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public FrontFace FrontFace;
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public Face CullFace;
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}
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}
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