Move kernel state out of the Horizon class (#1107)
* Move kernel state from Horizon to KernelContext * Merge syscalls partial classes, split 32 and 64-bit variants * Sort usings
This commit is contained in:
parent
cd48576f58
commit
15d1cc806b
68 changed files with 3678 additions and 3570 deletions
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@ -10,40 +10,40 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
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{
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private const int HasListenersMask = 0x40000000;
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private Horizon _system;
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private readonly KernelContext _context;
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public List<KThread> CondVarThreads;
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public List<KThread> ArbiterThreads;
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private readonly List<KThread> _condVarThreads;
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private readonly List<KThread> _arbiterThreads;
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public KAddressArbiter(Horizon system)
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public KAddressArbiter(KernelContext context)
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{
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_system = system;
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_context = context;
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CondVarThreads = new List<KThread>();
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ArbiterThreads = new List<KThread>();
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_condVarThreads = new List<KThread>();
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_arbiterThreads = new List<KThread>();
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}
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public KernelResult ArbitrateLock(int ownerHandle, ulong mutexAddress, int requesterHandle)
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{
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KThread currentThread = _system.Scheduler.GetCurrentThread();
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KThread currentThread = _context.Scheduler.GetCurrentThread();
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_system.CriticalSection.Enter();
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_context.CriticalSection.Enter();
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currentThread.SignaledObj = null;
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currentThread.ObjSyncResult = KernelResult.Success;
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KProcess currentProcess = _system.Scheduler.GetCurrentProcess();
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KProcess currentProcess = _context.Scheduler.GetCurrentProcess();
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if (!KernelTransfer.UserToKernelInt32(_system, mutexAddress, out int mutexValue))
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if (!KernelTransfer.UserToKernelInt32(_context, mutexAddress, out int mutexValue))
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{
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_system.CriticalSection.Leave();
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_context.CriticalSection.Leave();
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return KernelResult.InvalidMemState;
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}
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if (mutexValue != (ownerHandle | HasListenersMask))
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{
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_system.CriticalSection.Leave();
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_context.CriticalSection.Leave();
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return 0;
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}
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@ -52,7 +52,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
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if (mutexOwner == null)
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{
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_system.CriticalSection.Leave();
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_context.CriticalSection.Leave();
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return KernelResult.InvalidHandle;
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}
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@ -64,24 +64,24 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
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currentThread.Reschedule(ThreadSchedState.Paused);
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_system.CriticalSection.Leave();
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_system.CriticalSection.Enter();
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_context.CriticalSection.Leave();
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_context.CriticalSection.Enter();
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if (currentThread.MutexOwner != null)
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{
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currentThread.MutexOwner.RemoveMutexWaiter(currentThread);
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}
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_system.CriticalSection.Leave();
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_context.CriticalSection.Leave();
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return (KernelResult)currentThread.ObjSyncResult;
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return currentThread.ObjSyncResult;
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}
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public KernelResult ArbitrateUnlock(ulong mutexAddress)
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{
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_system.CriticalSection.Enter();
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_context.CriticalSection.Enter();
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KThread currentThread = _system.Scheduler.GetCurrentThread();
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KThread currentThread = _context.Scheduler.GetCurrentThread();
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(KernelResult result, KThread newOwnerThread) = MutexUnlock(currentThread, mutexAddress);
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@ -91,7 +91,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
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newOwnerThread.ObjSyncResult = result;
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}
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_system.CriticalSection.Leave();
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_context.CriticalSection.Leave();
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return result;
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}
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@ -102,9 +102,9 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
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int threadHandle,
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long timeout)
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{
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_system.CriticalSection.Enter();
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_context.CriticalSection.Enter();
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KThread currentThread = _system.Scheduler.GetCurrentThread();
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KThread currentThread = _context.Scheduler.GetCurrentThread();
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currentThread.SignaledObj = null;
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currentThread.ObjSyncResult = KernelResult.TimedOut;
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@ -112,7 +112,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
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if (currentThread.ShallBeTerminated ||
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currentThread.SchedFlags == ThreadSchedState.TerminationPending)
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{
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_system.CriticalSection.Leave();
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_context.CriticalSection.Leave();
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return KernelResult.ThreadTerminating;
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}
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@ -121,7 +121,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
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if (result != KernelResult.Success)
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{
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_system.CriticalSection.Leave();
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_context.CriticalSection.Leave();
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return result;
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}
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@ -130,7 +130,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
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currentThread.ThreadHandleForUserMutex = threadHandle;
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currentThread.CondVarAddress = condVarAddress;
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CondVarThreads.Add(currentThread);
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_condVarThreads.Add(currentThread);
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if (timeout != 0)
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{
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@ -138,29 +138,29 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
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if (timeout > 0)
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{
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_system.TimeManager.ScheduleFutureInvocation(currentThread, timeout);
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_context.TimeManager.ScheduleFutureInvocation(currentThread, timeout);
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}
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}
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_system.CriticalSection.Leave();
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_context.CriticalSection.Leave();
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if (timeout > 0)
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{
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_system.TimeManager.UnscheduleFutureInvocation(currentThread);
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_context.TimeManager.UnscheduleFutureInvocation(currentThread);
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}
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_system.CriticalSection.Enter();
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_context.CriticalSection.Enter();
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if (currentThread.MutexOwner != null)
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{
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currentThread.MutexOwner.RemoveMutexWaiter(currentThread);
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}
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CondVarThreads.Remove(currentThread);
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_condVarThreads.Remove(currentThread);
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_system.CriticalSection.Leave();
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_context.CriticalSection.Leave();
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return (KernelResult)currentThread.ObjSyncResult;
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return currentThread.ObjSyncResult;
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}
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private (KernelResult, KThread) MutexUnlock(KThread currentThread, ulong mutexAddress)
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@ -186,7 +186,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
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KernelResult result = KernelResult.Success;
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if (!KernelTransfer.KernelToUserInt32(_system, mutexAddress, mutexValue))
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if (!KernelTransfer.KernelToUserInt32(_context, mutexAddress, mutexValue))
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{
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result = KernelResult.InvalidMemState;
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}
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@ -198,9 +198,9 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
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{
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Queue<KThread> signaledThreads = new Queue<KThread>();
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_system.CriticalSection.Enter();
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_context.CriticalSection.Enter();
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IOrderedEnumerable<KThread> sortedThreads = CondVarThreads.OrderBy(x => x.DynamicPriority);
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IOrderedEnumerable<KThread> sortedThreads = _condVarThreads.OrderBy(x => x.DynamicPriority);
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foreach (KThread thread in sortedThreads.Where(x => x.CondVarAddress == address))
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{
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@ -217,17 +217,17 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
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while (signaledThreads.TryDequeue(out KThread thread))
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{
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CondVarThreads.Remove(thread);
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_condVarThreads.Remove(thread);
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}
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_system.CriticalSection.Leave();
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_context.CriticalSection.Leave();
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}
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private KThread TryAcquireMutex(KThread requester)
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{
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ulong address = requester.MutexAddress;
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KProcess currentProcess = _system.Scheduler.GetCurrentProcess();
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KProcess currentProcess = _context.Scheduler.GetCurrentProcess();
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if (!currentProcess.CpuMemory.IsMapped(address))
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{
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@ -293,14 +293,14 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
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public KernelResult WaitForAddressIfEqual(ulong address, int value, long timeout)
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{
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KThread currentThread = _system.Scheduler.GetCurrentThread();
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KThread currentThread = _context.Scheduler.GetCurrentThread();
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_system.CriticalSection.Enter();
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_context.CriticalSection.Enter();
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if (currentThread.ShallBeTerminated ||
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currentThread.SchedFlags == ThreadSchedState.TerminationPending)
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{
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_system.CriticalSection.Leave();
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_context.CriticalSection.Leave();
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return KernelResult.ThreadTerminating;
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}
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@ -308,9 +308,9 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
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currentThread.SignaledObj = null;
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currentThread.ObjSyncResult = KernelResult.TimedOut;
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if (!KernelTransfer.UserToKernelInt32(_system, address, out int currentValue))
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if (!KernelTransfer.UserToKernelInt32(_context, address, out int currentValue))
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{
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_system.CriticalSection.Leave();
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_context.CriticalSection.Leave();
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return KernelResult.InvalidMemState;
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}
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@ -319,7 +319,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
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{
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if (timeout == 0)
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{
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_system.CriticalSection.Leave();
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_context.CriticalSection.Leave();
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return KernelResult.TimedOut;
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}
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@ -327,37 +327,37 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
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currentThread.MutexAddress = address;
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currentThread.WaitingInArbitration = true;
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InsertSortedByPriority(ArbiterThreads, currentThread);
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InsertSortedByPriority(_arbiterThreads, currentThread);
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currentThread.Reschedule(ThreadSchedState.Paused);
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if (timeout > 0)
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{
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_system.TimeManager.ScheduleFutureInvocation(currentThread, timeout);
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_context.TimeManager.ScheduleFutureInvocation(currentThread, timeout);
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}
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_system.CriticalSection.Leave();
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_context.CriticalSection.Leave();
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if (timeout > 0)
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{
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_system.TimeManager.UnscheduleFutureInvocation(currentThread);
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_context.TimeManager.UnscheduleFutureInvocation(currentThread);
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}
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_system.CriticalSection.Enter();
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_context.CriticalSection.Enter();
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if (currentThread.WaitingInArbitration)
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{
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ArbiterThreads.Remove(currentThread);
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_arbiterThreads.Remove(currentThread);
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currentThread.WaitingInArbitration = false;
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}
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_system.CriticalSection.Leave();
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_context.CriticalSection.Leave();
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return (KernelResult)currentThread.ObjSyncResult;
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return currentThread.ObjSyncResult;
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}
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_system.CriticalSection.Leave();
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_context.CriticalSection.Leave();
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return KernelResult.InvalidState;
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}
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@ -368,14 +368,14 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
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bool shouldDecrement,
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long timeout)
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{
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KThread currentThread = _system.Scheduler.GetCurrentThread();
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KThread currentThread = _context.Scheduler.GetCurrentThread();
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_system.CriticalSection.Enter();
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_context.CriticalSection.Enter();
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if (currentThread.ShallBeTerminated ||
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currentThread.SchedFlags == ThreadSchedState.TerminationPending)
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{
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_system.CriticalSection.Leave();
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_context.CriticalSection.Leave();
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return KernelResult.ThreadTerminating;
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}
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@ -383,11 +383,11 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
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currentThread.SignaledObj = null;
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currentThread.ObjSyncResult = KernelResult.TimedOut;
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KProcess currentProcess = _system.Scheduler.GetCurrentProcess();
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KProcess currentProcess = _context.Scheduler.GetCurrentProcess();
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if (!KernelTransfer.UserToKernelInt32(_system, address, out int currentValue))
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if (!KernelTransfer.UserToKernelInt32(_context, address, out int currentValue))
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{
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_system.CriticalSection.Leave();
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_context.CriticalSection.Leave();
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return KernelResult.InvalidMemState;
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}
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@ -401,7 +401,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
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{
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if (timeout == 0)
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{
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_system.CriticalSection.Leave();
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_context.CriticalSection.Leave();
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return KernelResult.TimedOut;
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}
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@ -409,37 +409,37 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
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currentThread.MutexAddress = address;
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currentThread.WaitingInArbitration = true;
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InsertSortedByPriority(ArbiterThreads, currentThread);
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InsertSortedByPriority(_arbiterThreads, currentThread);
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currentThread.Reschedule(ThreadSchedState.Paused);
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if (timeout > 0)
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{
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_system.TimeManager.ScheduleFutureInvocation(currentThread, timeout);
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_context.TimeManager.ScheduleFutureInvocation(currentThread, timeout);
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}
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_system.CriticalSection.Leave();
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_context.CriticalSection.Leave();
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if (timeout > 0)
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{
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_system.TimeManager.UnscheduleFutureInvocation(currentThread);
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_context.TimeManager.UnscheduleFutureInvocation(currentThread);
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}
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_system.CriticalSection.Enter();
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_context.CriticalSection.Enter();
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if (currentThread.WaitingInArbitration)
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{
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ArbiterThreads.Remove(currentThread);
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_arbiterThreads.Remove(currentThread);
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currentThread.WaitingInArbitration = false;
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}
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_system.CriticalSection.Leave();
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_context.CriticalSection.Leave();
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return (KernelResult)currentThread.ObjSyncResult;
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return currentThread.ObjSyncResult;
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}
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_system.CriticalSection.Leave();
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_context.CriticalSection.Leave();
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return KernelResult.InvalidState;
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}
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@ -470,24 +470,24 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
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public KernelResult Signal(ulong address, int count)
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{
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_system.CriticalSection.Enter();
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_context.CriticalSection.Enter();
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WakeArbiterThreads(address, count);
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_system.CriticalSection.Leave();
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_context.CriticalSection.Leave();
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return KernelResult.Success;
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}
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public KernelResult SignalAndIncrementIfEqual(ulong address, int value, int count)
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{
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_system.CriticalSection.Enter();
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_context.CriticalSection.Enter();
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KProcess currentProcess = _system.Scheduler.GetCurrentProcess();
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KProcess currentProcess = _context.Scheduler.GetCurrentProcess();
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if (!currentProcess.CpuMemory.IsMapped(address))
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{
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_system.CriticalSection.Leave();
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_context.CriticalSection.Leave();
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return KernelResult.InvalidMemState;
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}
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@ -502,7 +502,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
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if (currentValue != value)
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{
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_system.CriticalSection.Leave();
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_context.CriticalSection.Leave();
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return KernelResult.InvalidState;
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}
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@ -511,14 +511,14 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
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WakeArbiterThreads(address, count);
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_system.CriticalSection.Leave();
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_context.CriticalSection.Leave();
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return KernelResult.Success;
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}
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public KernelResult SignalAndModifyIfEqual(ulong address, int value, int count)
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{
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_system.CriticalSection.Enter();
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_context.CriticalSection.Enter();
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int offset;
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@ -527,7 +527,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
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// or negative. It is incremented if there are no threads waiting.
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int waitingCount = 0;
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foreach (KThread thread in ArbiterThreads.Where(x => x.MutexAddress == address))
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foreach (KThread thread in _arbiterThreads.Where(x => x.MutexAddress == address))
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{
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if (++waitingCount > count)
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{
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@ -544,11 +544,11 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
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offset = 1;
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}
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KProcess currentProcess = _system.Scheduler.GetCurrentProcess();
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KProcess currentProcess = _context.Scheduler.GetCurrentProcess();
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if (!currentProcess.CpuMemory.IsMapped(address))
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{
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_system.CriticalSection.Leave();
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_context.CriticalSection.Leave();
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return KernelResult.InvalidMemState;
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}
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@ -563,7 +563,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
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if (currentValue != value)
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{
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_system.CriticalSection.Leave();
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_context.CriticalSection.Leave();
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return KernelResult.InvalidState;
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}
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@ -572,7 +572,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
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WakeArbiterThreads(address, count);
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_system.CriticalSection.Leave();
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_context.CriticalSection.Leave();
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return KernelResult.Success;
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}
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@ -581,7 +581,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
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{
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Queue<KThread> signaledThreads = new Queue<KThread>();
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foreach (KThread thread in ArbiterThreads.Where(x => x.MutexAddress == address))
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foreach (KThread thread in _arbiterThreads.Where(x => x.MutexAddress == address))
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{
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||||
signaledThreads.Enqueue(thread);
|
||||
|
||||
|
@ -601,7 +601,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
|
|||
|
||||
thread.WaitingInArbitration = false;
|
||||
|
||||
ArbiterThreads.Remove(thread);
|
||||
_arbiterThreads.Remove(thread);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue