Move kernel state out of the Horizon class (#1107)

* Move kernel state from Horizon to KernelContext

* Merge syscalls partial classes, split 32 and 64-bit variants

* Sort usings
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gdkchan 2020-05-04 00:41:29 -03:00 committed by GitHub
parent cd48576f58
commit 15d1cc806b
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68 changed files with 3678 additions and 3570 deletions

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@ -8,17 +8,17 @@ namespace Ryujinx.HLE.HOS.Kernel.Common
{
private const int Time10SecondsMs = 10000;
private long[] _current;
private long[] _limit;
private long[] _available;
private readonly long[] _current;
private readonly long[] _limit;
private readonly long[] _available;
private object _lockObj;
private readonly object _lockObj;
private LinkedList<KThread> _waitingThreads;
private readonly LinkedList<KThread> _waitingThreads;
private int _waitingThreadsCount;
public KResourceLimit(Horizon system) : base(system)
public KResourceLimit(KernelContext context) : base(context)
{
_current = new long[(int)LimitableResource.Count];
_limit = new long[(int)LimitableResource.Count];
@ -57,7 +57,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Common
{
_waitingThreadsCount++;
KConditionVariable.Wait(System, _waitingThreads, _lockObj, timeout);
KConditionVariable.Wait(KernelContext, _waitingThreads, _lockObj, timeout);
_waitingThreadsCount--;
@ -101,7 +101,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Common
if (_waitingThreadsCount > 0)
{
KConditionVariable.NotifyAll(System, _waitingThreads);
KConditionVariable.NotifyAll(KernelContext, _waitingThreads);
}
}
}