Move kernel state out of the Horizon class (#1107)
* Move kernel state from Horizon to KernelContext * Merge syscalls partial classes, split 32 and 64-bit variants * Sort usings
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68 changed files with 3678 additions and 3570 deletions
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@ -8,17 +8,17 @@ namespace Ryujinx.HLE.HOS.Kernel.Common
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{
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private const int Time10SecondsMs = 10000;
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private long[] _current;
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private long[] _limit;
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private long[] _available;
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private readonly long[] _current;
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private readonly long[] _limit;
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private readonly long[] _available;
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private object _lockObj;
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private readonly object _lockObj;
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private LinkedList<KThread> _waitingThreads;
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private readonly LinkedList<KThread> _waitingThreads;
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private int _waitingThreadsCount;
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public KResourceLimit(Horizon system) : base(system)
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public KResourceLimit(KernelContext context) : base(context)
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{
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_current = new long[(int)LimitableResource.Count];
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_limit = new long[(int)LimitableResource.Count];
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@ -57,7 +57,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Common
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{
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_waitingThreadsCount++;
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KConditionVariable.Wait(System, _waitingThreads, _lockObj, timeout);
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KConditionVariable.Wait(KernelContext, _waitingThreads, _lockObj, timeout);
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_waitingThreadsCount--;
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@ -101,7 +101,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Common
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if (_waitingThreadsCount > 0)
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{
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KConditionVariable.NotifyAll(System, _waitingThreads);
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KConditionVariable.NotifyAll(KernelContext, _waitingThreads);
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}
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}
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}
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