Implement VMNMX shader instruction (#1032)

* Implement VMNMX shader instruction

* No need for the gap on the enum

* Fix typo
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gdkchan 2020-03-25 11:49:10 -03:00 committed by GitHub
parent 56374c8633
commit 1586450a38
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5 changed files with 232 additions and 4 deletions

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@ -0,0 +1,15 @@
namespace Ryujinx.Graphics.Shader.Decoders
{
enum VideoType
{
U8 = 0,
U16 = 1,
U32 = 2,
Signed = 1 << 2,
S8 = Signed | U8,
S16 = Signed | U16,
S32 = Signed | U32
}
}