Move partial unmap handler to the native signal handler (#3437)

* Initial commit with a lot of testing stuff.

* Partial Unmap Cleanup Part 1

* Fix some minor issues, hopefully windows tests.

* Disable partial unmap tests on macos for now

Weird issue.

* Goodbye magic number

* Add COMPlus_EnableAlternateStackCheck for tests

`COMPlus_EnableAlternateStackCheck` is needed for NullReferenceException handling to work on linux after registering the signal handler, due to how dotnet registers its own signal handler.

* Address some feedback

* Force retry when memory is mapped in memory tracking

This case existed before, but returning `false` no longer retries, so it would crash immediately after unprotecting the memory... Now, we return `true` to deliberately retry.

This case existed before (was just broken by this change) and I don't really want to look into fixing the issue right now. Technically, this means that on guest code partial unmaps will retry _due to this_ rather than hitting the handler. I don't expect this to cause any issues.

This should fix random crashes in Xenoblade Chronicles 2.

* Use IsRangeMapped

* Suppress MockMemoryManager.UnmapEvent warning

This event is not signalled by the mock memory manager.

* Remove 4kb mapping
This commit is contained in:
riperiperi 2022-07-30 00:16:29 +02:00 committed by GitHub
parent 952d013c67
commit 14ce9e1567
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GPG key ID: 4AEE18F83AFDEB23
24 changed files with 1355 additions and 391 deletions

View file

@ -20,11 +20,11 @@ namespace Ryujinx.Memory
}
}
public static IntPtr Reserve(ulong size, bool viewCompatible, bool force4KBMap)
public static IntPtr Reserve(ulong size, bool viewCompatible)
{
if (OperatingSystem.IsWindows())
{
return MemoryManagementWindows.Reserve((IntPtr)size, viewCompatible, force4KBMap);
return MemoryManagementWindows.Reserve((IntPtr)size, viewCompatible);
}
else if (OperatingSystem.IsLinux() || OperatingSystem.IsMacOS())
{
@ -72,14 +72,7 @@ namespace Ryujinx.Memory
{
if (OperatingSystem.IsWindows())
{
if (owner.ForceWindows4KBView)
{
MemoryManagementWindows.MapView4KB(sharedMemory, srcOffset, address, (IntPtr)size);
}
else
{
MemoryManagementWindows.MapView(sharedMemory, srcOffset, address, (IntPtr)size, owner);
}
MemoryManagementWindows.MapView(sharedMemory, srcOffset, address, (IntPtr)size, owner);
}
else if (OperatingSystem.IsLinux() || OperatingSystem.IsMacOS())
{
@ -95,14 +88,7 @@ namespace Ryujinx.Memory
{
if (OperatingSystem.IsWindows())
{
if (owner.ForceWindows4KBView)
{
MemoryManagementWindows.UnmapView4KB(address, (IntPtr)size);
}
else
{
MemoryManagementWindows.UnmapView(sharedMemory, address, (IntPtr)size, owner);
}
MemoryManagementWindows.UnmapView(sharedMemory, address, (IntPtr)size, owner);
}
else if (OperatingSystem.IsLinux() || OperatingSystem.IsMacOS())
{
@ -114,20 +100,13 @@ namespace Ryujinx.Memory
}
}
public static void Reprotect(IntPtr address, ulong size, MemoryPermission permission, bool forView, bool force4KBMap, bool throwOnFail)
public static void Reprotect(IntPtr address, ulong size, MemoryPermission permission, bool forView, bool throwOnFail)
{
bool result;
if (OperatingSystem.IsWindows())
{
if (forView && force4KBMap)
{
result = MemoryManagementWindows.Reprotect4KB(address, (IntPtr)size, permission, forView);
}
else
{
result = MemoryManagementWindows.Reprotect(address, (IntPtr)size, permission, forView);
}
result = MemoryManagementWindows.Reprotect(address, (IntPtr)size, permission, forView);
}
else if (OperatingSystem.IsLinux() || OperatingSystem.IsMacOS())
{
@ -144,11 +123,11 @@ namespace Ryujinx.Memory
}
}
public static bool Free(IntPtr address, ulong size, bool force4KBMap)
public static bool Free(IntPtr address, ulong size)
{
if (OperatingSystem.IsWindows())
{
return MemoryManagementWindows.Free(address, (IntPtr)size, force4KBMap);
return MemoryManagementWindows.Free(address, (IntPtr)size);
}
else if (OperatingSystem.IsLinux() || OperatingSystem.IsMacOS())
{