Move partial unmap handler to the native signal handler (#3437)
* Initial commit with a lot of testing stuff. * Partial Unmap Cleanup Part 1 * Fix some minor issues, hopefully windows tests. * Disable partial unmap tests on macos for now Weird issue. * Goodbye magic number * Add COMPlus_EnableAlternateStackCheck for tests `COMPlus_EnableAlternateStackCheck` is needed for NullReferenceException handling to work on linux after registering the signal handler, due to how dotnet registers its own signal handler. * Address some feedback * Force retry when memory is mapped in memory tracking This case existed before, but returning `false` no longer retries, so it would crash immediately after unprotecting the memory... Now, we return `true` to deliberately retry. This case existed before (was just broken by this change) and I don't really want to look into fixing the issue right now. Technically, this means that on guest code partial unmaps will retry _due to this_ rather than hitting the handler. I don't expect this to cause any issues. This should fix random crashes in Xenoblade Chronicles 2. * Use IsRangeMapped * Suppress MockMemoryManager.UnmapEvent warning This event is not signalled by the mock memory manager. * Remove 4kb mapping
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24 changed files with 1355 additions and 391 deletions
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@ -20,11 +20,11 @@ namespace Ryujinx.Memory
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}
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}
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public static IntPtr Reserve(ulong size, bool viewCompatible, bool force4KBMap)
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public static IntPtr Reserve(ulong size, bool viewCompatible)
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{
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if (OperatingSystem.IsWindows())
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{
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return MemoryManagementWindows.Reserve((IntPtr)size, viewCompatible, force4KBMap);
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return MemoryManagementWindows.Reserve((IntPtr)size, viewCompatible);
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}
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else if (OperatingSystem.IsLinux() || OperatingSystem.IsMacOS())
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{
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@ -72,14 +72,7 @@ namespace Ryujinx.Memory
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{
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if (OperatingSystem.IsWindows())
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{
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if (owner.ForceWindows4KBView)
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{
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MemoryManagementWindows.MapView4KB(sharedMemory, srcOffset, address, (IntPtr)size);
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}
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else
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{
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MemoryManagementWindows.MapView(sharedMemory, srcOffset, address, (IntPtr)size, owner);
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}
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MemoryManagementWindows.MapView(sharedMemory, srcOffset, address, (IntPtr)size, owner);
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}
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else if (OperatingSystem.IsLinux() || OperatingSystem.IsMacOS())
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{
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@ -95,14 +88,7 @@ namespace Ryujinx.Memory
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{
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if (OperatingSystem.IsWindows())
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{
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if (owner.ForceWindows4KBView)
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{
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MemoryManagementWindows.UnmapView4KB(address, (IntPtr)size);
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}
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else
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{
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MemoryManagementWindows.UnmapView(sharedMemory, address, (IntPtr)size, owner);
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}
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MemoryManagementWindows.UnmapView(sharedMemory, address, (IntPtr)size, owner);
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}
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else if (OperatingSystem.IsLinux() || OperatingSystem.IsMacOS())
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{
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@ -114,20 +100,13 @@ namespace Ryujinx.Memory
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}
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}
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public static void Reprotect(IntPtr address, ulong size, MemoryPermission permission, bool forView, bool force4KBMap, bool throwOnFail)
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public static void Reprotect(IntPtr address, ulong size, MemoryPermission permission, bool forView, bool throwOnFail)
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{
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bool result;
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if (OperatingSystem.IsWindows())
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{
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if (forView && force4KBMap)
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{
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result = MemoryManagementWindows.Reprotect4KB(address, (IntPtr)size, permission, forView);
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}
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else
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{
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result = MemoryManagementWindows.Reprotect(address, (IntPtr)size, permission, forView);
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}
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result = MemoryManagementWindows.Reprotect(address, (IntPtr)size, permission, forView);
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}
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else if (OperatingSystem.IsLinux() || OperatingSystem.IsMacOS())
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{
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@ -144,11 +123,11 @@ namespace Ryujinx.Memory
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}
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}
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public static bool Free(IntPtr address, ulong size, bool force4KBMap)
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public static bool Free(IntPtr address, ulong size)
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{
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if (OperatingSystem.IsWindows())
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{
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return MemoryManagementWindows.Free(address, (IntPtr)size, force4KBMap);
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return MemoryManagementWindows.Free(address, (IntPtr)size);
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}
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else if (OperatingSystem.IsLinux() || OperatingSystem.IsMacOS())
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{
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