Move partial unmap handler to the native signal handler (#3437)
* Initial commit with a lot of testing stuff. * Partial Unmap Cleanup Part 1 * Fix some minor issues, hopefully windows tests. * Disable partial unmap tests on macos for now Weird issue. * Goodbye magic number * Add COMPlus_EnableAlternateStackCheck for tests `COMPlus_EnableAlternateStackCheck` is needed for NullReferenceException handling to work on linux after registering the signal handler, due to how dotnet registers its own signal handler. * Address some feedback * Force retry when memory is mapped in memory tracking This case existed before, but returning `false` no longer retries, so it would crash immediately after unprotecting the memory... Now, we return `true` to deliberately retry. This case existed before (was just broken by this change) and I don't really want to look into fixing the issue right now. Technically, this means that on guest code partial unmaps will retry _due to this_ rather than hitting the handler. I don't expect this to cause any issues. This should fix random crashes in Xenoblade Chronicles 2. * Use IsRangeMapped * Suppress MockMemoryManager.UnmapEvent warning This event is not signalled by the mock memory manager. * Remove 4kb mapping
This commit is contained in:
parent
952d013c67
commit
14ce9e1567
24 changed files with 1355 additions and 391 deletions
|
@ -35,12 +35,6 @@ namespace Ryujinx.Memory
|
|||
/// Indicates that the memory block should support mapping views of a mirrorable memory block.
|
||||
/// The block that is to have their views mapped should be created with the <see cref="Mirrorable"/> flag.
|
||||
/// </summary>
|
||||
ViewCompatible = 1 << 3,
|
||||
|
||||
/// <summary>
|
||||
/// Forces views to be mapped page by page on Windows. When partial unmaps are done, this avoids the need
|
||||
/// to unmap the full range and remap sub-ranges, which creates a time window with incorrectly unmapped memory.
|
||||
/// </summary>
|
||||
ForceWindows4KBViewMapping = 1 << 4
|
||||
ViewCompatible = 1 << 3
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue