Remove GPU MemoryAccessor (#1423)

* Remove GPU MemoryAccessor

* Update outdated XML doc

* Update more outdated stuff
This commit is contained in:
gdkchan 2020-07-25 03:39:45 -03:00 committed by GitHub
parent 80d4199fb3
commit 111534a74e
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11 changed files with 34 additions and 114 deletions

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@ -15,7 +15,7 @@ namespace Ryujinx.Graphics.Gpu.Engine
{
var uniformBuffer = state.Get<UniformBufferState>(MethodOffset.UniformBufferState);
_context.MemoryAccessor.Write(uniformBuffer.Address.Pack() + (uint)uniformBuffer.Offset, argument);
_context.MemoryManager.Write(uniformBuffer.Address.Pack() + (uint)uniformBuffer.Offset, argument);
state.SetUniformBufferOffset(uniformBuffer.Offset + 4);
@ -31,7 +31,7 @@ namespace Ryujinx.Graphics.Gpu.Engine
{
var uniformBuffer = state.Get<UniformBufferState>(MethodOffset.UniformBufferState);
_context.MemoryAccessor.Write(uniformBuffer.Address.Pack() + (uint)uniformBuffer.Offset, MemoryMarshal.Cast<int, byte>(data));
_context.MemoryManager.Write(uniformBuffer.Address.Pack() + (uint)uniformBuffer.Offset, MemoryMarshal.Cast<int, byte>(data));
state.SetUniformBufferOffset(uniformBuffer.Offset + data.Length * 4);