Improve texture tables (#457)
* Improve texture tables * More renaming and other tweaks * Minor tweaks
This commit is contained in:
parent
02a8e7fc93
commit
0e1e094b7a
20 changed files with 445 additions and 477 deletions
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@ -35,106 +35,105 @@ namespace Ryujinx.Graphics.Texture
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}
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}
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private const GalImageFormat Snorm = GalImageFormat.Snorm;
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private const GalImageFormat Unorm = GalImageFormat.Unorm;
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private const GalImageFormat Sint = GalImageFormat.Sint;
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private const GalImageFormat Uint = GalImageFormat.Uint;
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private const GalImageFormat Sfloat = GalImageFormat.Sfloat;
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private const GalImageFormat Snorm = GalImageFormat.Snorm;
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private const GalImageFormat Unorm = GalImageFormat.Unorm;
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private const GalImageFormat Sint = GalImageFormat.Sint;
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private const GalImageFormat Uint = GalImageFormat.Uint;
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private const GalImageFormat Float = GalImageFormat.Float;
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private const GalImageFormat Srgb = GalImageFormat.Srgb;
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private static readonly Dictionary<GalTextureFormat, GalImageFormat> s_TextureTable =
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new Dictionary<GalTextureFormat, GalImageFormat>()
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{
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{ GalTextureFormat.R32G32B32A32, GalImageFormat.R32G32B32A32 | Sint | Uint | Sfloat },
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{ GalTextureFormat.R16G16B16A16, GalImageFormat.R16G16B16A16 | Snorm | Unorm | Sint | Uint | Sfloat },
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{ GalTextureFormat.R32G32, GalImageFormat.R32G32 | Sint | Uint | Sfloat },
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{ GalTextureFormat.A8B8G8R8, GalImageFormat.A8B8G8R8 | Snorm | Unorm | Sint | Uint },
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{ GalTextureFormat.A2B10G10R10, GalImageFormat.A2B10G10R10 | Snorm | Unorm | Sint | Uint },
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{ GalTextureFormat.G8R8, GalImageFormat.G8R8 | Snorm | Unorm | Sint | Uint },
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{ GalTextureFormat.R16, GalImageFormat.R16 | Snorm | Unorm | Sint | Uint | Sfloat },
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{ GalTextureFormat.R8, GalImageFormat.R8 | Snorm | Unorm | Sint | Uint },
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{ GalTextureFormat.R16G16, GalImageFormat.R16G16 | Snorm | Unorm | Sfloat },
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{ GalTextureFormat.R32, GalImageFormat.R32 | Sint | Uint | Sfloat },
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{ GalTextureFormat.A4B4G4R4, GalImageFormat.A4B4G4R4 | Unorm },
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{ GalTextureFormat.A1B5G5R5, GalImageFormat.A1R5G5B5 | Unorm },
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{ GalTextureFormat.B5G6R5, GalImageFormat.B5G6R5 | Unorm },
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{ GalTextureFormat.BF10GF11RF11, GalImageFormat.B10G11R11 | Sfloat },
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{ GalTextureFormat.Z24S8, GalImageFormat.D24_S8 | Unorm | Uint },
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{ GalTextureFormat.ZF32, GalImageFormat.D32 | Sfloat },
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{ GalTextureFormat.ZF32_X24S8, GalImageFormat.D32_S8 | Unorm },
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{ GalTextureFormat.Z16, GalImageFormat.D16 | Unorm },
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{
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{ GalTextureFormat.RGBA32, GalImageFormat.RGBA32 | Sint | Uint | Float },
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{ GalTextureFormat.RGBA16, GalImageFormat.RGBA16 | Snorm | Unorm | Sint | Uint | Float },
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{ GalTextureFormat.RG32, GalImageFormat.RG32 | Sint | Uint | Float },
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{ GalTextureFormat.RGBA8, GalImageFormat.RGBA8 | Snorm | Unorm | Sint | Uint | Srgb },
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{ GalTextureFormat.RGB10A2, GalImageFormat.RGB10A2 | Snorm | Unorm | Sint | Uint },
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{ GalTextureFormat.RG8, GalImageFormat.RG8 | Snorm | Unorm | Sint | Uint },
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{ GalTextureFormat.R16, GalImageFormat.R16 | Snorm | Unorm | Sint | Uint | Float },
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{ GalTextureFormat.R8, GalImageFormat.R8 | Snorm | Unorm | Sint | Uint },
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{ GalTextureFormat.RG16, GalImageFormat.RG16 | Snorm | Unorm | Float },
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{ GalTextureFormat.R32, GalImageFormat.R32 | Sint | Uint | Float },
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{ GalTextureFormat.RGBA4, GalImageFormat.RGBA4 | Unorm },
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{ GalTextureFormat.RGB5A1, GalImageFormat.RGB5A1 | Unorm },
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{ GalTextureFormat.RGB565, GalImageFormat.RGB565 | Unorm },
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{ GalTextureFormat.R11G11B10F, GalImageFormat.R11G11B10 | Float },
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{ GalTextureFormat.D24S8, GalImageFormat.D24S8 | Unorm | Uint },
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{ GalTextureFormat.D32F, GalImageFormat.D32 | Float },
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{ GalTextureFormat.D32FX24S8, GalImageFormat.D32S8 | Unorm },
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{ GalTextureFormat.D16, GalImageFormat.D16 | Unorm },
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//Compressed formats
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{ GalTextureFormat.BC6H_SF16, GalImageFormat.BC6H_SF16 | Unorm },
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{ GalTextureFormat.BC6H_UF16, GalImageFormat.BC6H_UF16 | Sfloat },
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{ GalTextureFormat.BC7U, GalImageFormat.BC7 | Unorm },
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{ GalTextureFormat.BC1, GalImageFormat.BC1_RGBA | Unorm },
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{ GalTextureFormat.BC2, GalImageFormat.BC2 | Unorm },
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{ GalTextureFormat.BC3, GalImageFormat.BC3 | Unorm },
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{ GalTextureFormat.BC4, GalImageFormat.BC4 | Unorm | Snorm },
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{ GalTextureFormat.BC5, GalImageFormat.BC5 | Unorm | Snorm },
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{ GalTextureFormat.Astc2D4x4, GalImageFormat.ASTC_4x4 | Unorm },
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{ GalTextureFormat.Astc2D5x5, GalImageFormat.ASTC_5x5 | Unorm },
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{ GalTextureFormat.Astc2D6x6, GalImageFormat.ASTC_6x6 | Unorm },
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{ GalTextureFormat.Astc2D8x8, GalImageFormat.ASTC_8x8 | Unorm },
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{ GalTextureFormat.Astc2D10x10, GalImageFormat.ASTC_10x10 | Unorm },
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{ GalTextureFormat.Astc2D12x12, GalImageFormat.ASTC_12x12 | Unorm },
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{ GalTextureFormat.Astc2D5x4, GalImageFormat.ASTC_5x4 | Unorm },
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{ GalTextureFormat.Astc2D6x5, GalImageFormat.ASTC_6x5 | Unorm },
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{ GalTextureFormat.Astc2D8x6, GalImageFormat.ASTC_8x6 | Unorm },
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{ GalTextureFormat.Astc2D10x8, GalImageFormat.ASTC_10x8 | Unorm },
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{ GalTextureFormat.Astc2D12x10, GalImageFormat.ASTC_12x10 | Unorm },
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{ GalTextureFormat.Astc2D8x5, GalImageFormat.ASTC_8x5 | Unorm },
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{ GalTextureFormat.Astc2D10x5, GalImageFormat.ASTC_10x5 | Unorm },
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{ GalTextureFormat.Astc2D10x6, GalImageFormat.ASTC_10x6 | Unorm }
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};
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//Compressed formats
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{ GalTextureFormat.BptcSfloat, GalImageFormat.BptcSfloat | Float },
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{ GalTextureFormat.BptcUfloat, GalImageFormat.BptcUfloat | Float },
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{ GalTextureFormat.BptcUnorm, GalImageFormat.BptcUnorm | Unorm | Srgb },
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{ GalTextureFormat.BC1, GalImageFormat.BC1 | Unorm | Srgb },
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{ GalTextureFormat.BC2, GalImageFormat.BC2 | Unorm | Srgb },
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{ GalTextureFormat.BC3, GalImageFormat.BC3 | Unorm | Srgb },
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{ GalTextureFormat.BC4, GalImageFormat.BC4 | Unorm | Snorm },
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{ GalTextureFormat.BC5, GalImageFormat.BC5 | Unorm | Snorm },
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{ GalTextureFormat.Astc2D4x4, GalImageFormat.Astc2D4x4 | Unorm | Srgb },
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{ GalTextureFormat.Astc2D5x5, GalImageFormat.Astc2D5x5 | Unorm | Srgb },
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{ GalTextureFormat.Astc2D6x6, GalImageFormat.Astc2D6x6 | Unorm | Srgb },
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{ GalTextureFormat.Astc2D8x8, GalImageFormat.Astc2D8x8 | Unorm | Srgb },
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{ GalTextureFormat.Astc2D10x10, GalImageFormat.Astc2D10x10 | Unorm | Srgb },
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{ GalTextureFormat.Astc2D12x12, GalImageFormat.Astc2D12x12 | Unorm | Srgb },
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{ GalTextureFormat.Astc2D5x4, GalImageFormat.Astc2D5x4 | Unorm | Srgb },
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{ GalTextureFormat.Astc2D6x5, GalImageFormat.Astc2D6x5 | Unorm | Srgb },
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{ GalTextureFormat.Astc2D8x6, GalImageFormat.Astc2D8x6 | Unorm | Srgb },
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{ GalTextureFormat.Astc2D10x8, GalImageFormat.Astc2D10x8 | Unorm | Srgb },
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{ GalTextureFormat.Astc2D12x10, GalImageFormat.Astc2D12x10 | Unorm | Srgb },
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{ GalTextureFormat.Astc2D8x5, GalImageFormat.Astc2D8x5 | Unorm | Srgb },
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{ GalTextureFormat.Astc2D10x5, GalImageFormat.Astc2D10x5 | Unorm | Srgb },
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{ GalTextureFormat.Astc2D10x6, GalImageFormat.Astc2D10x6 | Unorm | Srgb }
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};
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private static readonly Dictionary<GalImageFormat, ImageDescriptor> s_ImageTable =
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new Dictionary<GalImageFormat, ImageDescriptor>()
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{
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{ GalImageFormat.R32G32B32A32, new ImageDescriptor(16, 1, 1, TargetBuffer.Color) },
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{ GalImageFormat.R16G16B16A16, new ImageDescriptor(8, 1, 1, TargetBuffer.Color) },
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{ GalImageFormat.R32G32, new ImageDescriptor(8, 1, 1, TargetBuffer.Color) },
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{ GalImageFormat.B8G8R8A8, new ImageDescriptor(4, 1, 1, TargetBuffer.Color) },
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{ GalImageFormat.A8B8G8R8, new ImageDescriptor(4, 1, 1, TargetBuffer.Color) },
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{ GalImageFormat.A2B10G10R10, new ImageDescriptor(4, 1, 1, TargetBuffer.Color) },
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{ GalImageFormat.R32, new ImageDescriptor(4, 1, 1, TargetBuffer.Color) },
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{ GalImageFormat.A4B4G4R4, new ImageDescriptor(2, 1, 1, TargetBuffer.Color) },
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{ GalImageFormat.BC6H_SF16, new ImageDescriptor(16, 4, 4, TargetBuffer.Color) },
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{ GalImageFormat.BC6H_UF16, new ImageDescriptor(16, 4, 4, TargetBuffer.Color) },
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{ GalImageFormat.A1R5G5B5, new ImageDescriptor(2, 1, 1, TargetBuffer.Color) },
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{ GalImageFormat.B5G6R5, new ImageDescriptor(2, 1, 1, TargetBuffer.Color) },
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{ GalImageFormat.BC7, new ImageDescriptor(16, 4, 4, TargetBuffer.Color) },
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{ GalImageFormat.R16G16, new ImageDescriptor(4, 1, 1, TargetBuffer.Color) },
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{ GalImageFormat.R8G8, new ImageDescriptor(2, 1, 1, TargetBuffer.Color) },
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{ GalImageFormat.G8R8, new ImageDescriptor(2, 1, 1, TargetBuffer.Color) },
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{ GalImageFormat.R16, new ImageDescriptor(2, 1, 1, TargetBuffer.Color) },
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{ GalImageFormat.R8, new ImageDescriptor(1, 1, 1, TargetBuffer.Color) },
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{ GalImageFormat.B10G11R11, new ImageDescriptor(4, 1, 1, TargetBuffer.Color) },
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{ GalImageFormat.A8B8G8R8_SRGB, new ImageDescriptor(4, 1, 1, TargetBuffer.Color) },
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{ GalImageFormat.BC1_RGBA, new ImageDescriptor(8, 4, 4, TargetBuffer.Color) },
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{ GalImageFormat.BC2, new ImageDescriptor(16, 4, 4, TargetBuffer.Color) },
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{ GalImageFormat.BC3, new ImageDescriptor(16, 4, 4, TargetBuffer.Color) },
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{ GalImageFormat.BC4, new ImageDescriptor(8, 4, 4, TargetBuffer.Color) },
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{ GalImageFormat.BC5, new ImageDescriptor(16, 4, 4, TargetBuffer.Color) },
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{ GalImageFormat.ASTC_4x4, new ImageDescriptor(16, 4, 4, TargetBuffer.Color) },
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{ GalImageFormat.ASTC_5x5, new ImageDescriptor(16, 5, 5, TargetBuffer.Color) },
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{ GalImageFormat.ASTC_6x6, new ImageDescriptor(16, 6, 6, TargetBuffer.Color) },
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{ GalImageFormat.ASTC_8x8, new ImageDescriptor(16, 8, 8, TargetBuffer.Color) },
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{ GalImageFormat.ASTC_10x10, new ImageDescriptor(16, 10, 10, TargetBuffer.Color) },
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{ GalImageFormat.ASTC_12x12, new ImageDescriptor(16, 12, 12, TargetBuffer.Color) },
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{ GalImageFormat.ASTC_5x4, new ImageDescriptor(16, 5, 4, TargetBuffer.Color) },
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{ GalImageFormat.ASTC_6x5, new ImageDescriptor(16, 6, 5, TargetBuffer.Color) },
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{ GalImageFormat.ASTC_8x6, new ImageDescriptor(16, 8, 6, TargetBuffer.Color) },
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{ GalImageFormat.ASTC_10x8, new ImageDescriptor(16, 10, 8, TargetBuffer.Color) },
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{ GalImageFormat.ASTC_12x10, new ImageDescriptor(16, 12, 10, TargetBuffer.Color) },
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{ GalImageFormat.ASTC_8x5, new ImageDescriptor(16, 8, 5, TargetBuffer.Color) },
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{ GalImageFormat.ASTC_10x5, new ImageDescriptor(16, 10, 5, TargetBuffer.Color) },
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{ GalImageFormat.ASTC_10x6, new ImageDescriptor(16, 10, 6, TargetBuffer.Color) },
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{ GalImageFormat.RGBA32, new ImageDescriptor(16, 1, 1, TargetBuffer.Color) },
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{ GalImageFormat.RGBA16, new ImageDescriptor(8, 1, 1, TargetBuffer.Color) },
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{ GalImageFormat.RG32, new ImageDescriptor(8, 1, 1, TargetBuffer.Color) },
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{ GalImageFormat.RGBA8, new ImageDescriptor(4, 1, 1, TargetBuffer.Color) },
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{ GalImageFormat.BGRA8, new ImageDescriptor(4, 1, 1, TargetBuffer.Color) },
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{ GalImageFormat.RGB10A2, new ImageDescriptor(4, 1, 1, TargetBuffer.Color) },
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{ GalImageFormat.R32, new ImageDescriptor(4, 1, 1, TargetBuffer.Color) },
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{ GalImageFormat.RGBA4, new ImageDescriptor(2, 1, 1, TargetBuffer.Color) },
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{ GalImageFormat.BptcSfloat, new ImageDescriptor(16, 4, 4, TargetBuffer.Color) },
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{ GalImageFormat.BptcUfloat, new ImageDescriptor(16, 4, 4, TargetBuffer.Color) },
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{ GalImageFormat.RGB5A1, new ImageDescriptor(2, 1, 1, TargetBuffer.Color) },
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{ GalImageFormat.RGB565, new ImageDescriptor(2, 1, 1, TargetBuffer.Color) },
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{ GalImageFormat.BptcUnorm, new ImageDescriptor(16, 4, 4, TargetBuffer.Color) },
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{ GalImageFormat.RG16, new ImageDescriptor(4, 1, 1, TargetBuffer.Color) },
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{ GalImageFormat.RG8, new ImageDescriptor(2, 1, 1, TargetBuffer.Color) },
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{ GalImageFormat.R16, new ImageDescriptor(2, 1, 1, TargetBuffer.Color) },
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{ GalImageFormat.R8, new ImageDescriptor(1, 1, 1, TargetBuffer.Color) },
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{ GalImageFormat.R11G11B10, new ImageDescriptor(4, 1, 1, TargetBuffer.Color) },
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{ GalImageFormat.BC1, new ImageDescriptor(8, 4, 4, TargetBuffer.Color) },
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{ GalImageFormat.BC2, new ImageDescriptor(16, 4, 4, TargetBuffer.Color) },
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{ GalImageFormat.BC3, new ImageDescriptor(16, 4, 4, TargetBuffer.Color) },
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{ GalImageFormat.BC4, new ImageDescriptor(8, 4, 4, TargetBuffer.Color) },
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{ GalImageFormat.BC5, new ImageDescriptor(16, 4, 4, TargetBuffer.Color) },
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{ GalImageFormat.Astc2D4x4, new ImageDescriptor(16, 4, 4, TargetBuffer.Color) },
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{ GalImageFormat.Astc2D5x5, new ImageDescriptor(16, 5, 5, TargetBuffer.Color) },
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{ GalImageFormat.Astc2D6x6, new ImageDescriptor(16, 6, 6, TargetBuffer.Color) },
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{ GalImageFormat.Astc2D8x8, new ImageDescriptor(16, 8, 8, TargetBuffer.Color) },
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{ GalImageFormat.Astc2D10x10, new ImageDescriptor(16, 10, 10, TargetBuffer.Color) },
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{ GalImageFormat.Astc2D12x12, new ImageDescriptor(16, 12, 12, TargetBuffer.Color) },
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{ GalImageFormat.Astc2D5x4, new ImageDescriptor(16, 5, 4, TargetBuffer.Color) },
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{ GalImageFormat.Astc2D6x5, new ImageDescriptor(16, 6, 5, TargetBuffer.Color) },
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{ GalImageFormat.Astc2D8x6, new ImageDescriptor(16, 8, 6, TargetBuffer.Color) },
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{ GalImageFormat.Astc2D10x8, new ImageDescriptor(16, 10, 8, TargetBuffer.Color) },
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{ GalImageFormat.Astc2D12x10, new ImageDescriptor(16, 12, 10, TargetBuffer.Color) },
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{ GalImageFormat.Astc2D8x5, new ImageDescriptor(16, 8, 5, TargetBuffer.Color) },
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{ GalImageFormat.Astc2D10x5, new ImageDescriptor(16, 10, 5, TargetBuffer.Color) },
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{ GalImageFormat.Astc2D10x6, new ImageDescriptor(16, 10, 6, TargetBuffer.Color) },
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{ GalImageFormat.D24_S8, new ImageDescriptor(4, 1, 1, TargetBuffer.DepthStencil) },
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{ GalImageFormat.D32, new ImageDescriptor(4, 1, 1, TargetBuffer.Depth) },
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{ GalImageFormat.D16, new ImageDescriptor(2, 1, 1, TargetBuffer.Depth) },
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{ GalImageFormat.D32_S8, new ImageDescriptor(8, 1, 1, TargetBuffer.DepthStencil) },
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{ GalImageFormat.D24S8, new ImageDescriptor(4, 1, 1, TargetBuffer.DepthStencil) },
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{ GalImageFormat.D32, new ImageDescriptor(4, 1, 1, TargetBuffer.Depth) },
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{ GalImageFormat.D16, new ImageDescriptor(2, 1, 1, TargetBuffer.Depth) },
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{ GalImageFormat.D32S8, new ImageDescriptor(8, 1, 1, TargetBuffer.DepthStencil) }
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};
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public static GalImageFormat ConvertTexture(
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@ -142,64 +141,62 @@ namespace Ryujinx.Graphics.Texture
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GalTextureType RType,
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GalTextureType GType,
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GalTextureType BType,
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GalTextureType AType)
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GalTextureType AType,
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bool ConvSrgb)
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{
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if (RType != GType || RType != BType || RType != AType)
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{
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throw new NotImplementedException("Per component types are not implemented");
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throw new NotImplementedException("Per component types are not implemented!");
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}
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if (!s_TextureTable.TryGetValue(Format, out GalImageFormat ImageFormat))
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{
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throw new NotImplementedException("Texture with format " + ((int)Format).ToString("x2") + " not implemented");
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throw new NotImplementedException($"Format 0x{((int)Format):x} not implemented!");
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}
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GalTextureType Type = RType;
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GalImageFormat FormatType = ConvSrgb ? Srgb : GetFormatType(RType);
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GalImageFormat FormatType = GetFormatType(RType);
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GalImageFormat CombinedFormat = (ImageFormat & GalImageFormat.FormatMask) | FormatType;
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if (ImageFormat.HasFlag(FormatType))
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if (!ImageFormat.HasFlag(FormatType))
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{
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return (ImageFormat & GalImageFormat.FormatMask) | FormatType;
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}
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else
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{
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throw new NotImplementedException("Texture with format " + Format +
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" and component type " + Type + " is not implemented");
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throw new NotImplementedException($"Format \"{CombinedFormat}\" not implemented!");
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}
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return CombinedFormat;
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}
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public static GalImageFormat ConvertSurface(GalSurfaceFormat Format)
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{
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switch (Format)
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{
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case GalSurfaceFormat.RGBA32Float: return GalImageFormat.R32G32B32A32 | Sfloat;
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case GalSurfaceFormat.RGBA32Uint: return GalImageFormat.R32G32B32A32 | Uint;
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case GalSurfaceFormat.RGBA16Float: return GalImageFormat.R16G16B16A16 | Sfloat;
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case GalSurfaceFormat.RG32Float: return GalImageFormat.R32G32 | Sfloat;
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case GalSurfaceFormat.RG32Sint: return GalImageFormat.R32G32 | Sint;
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case GalSurfaceFormat.RG32Uint: return GalImageFormat.R32G32 | Uint;
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case GalSurfaceFormat.BGRA8Unorm: return GalImageFormat.B8G8R8A8 | Unorm;
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case GalSurfaceFormat.BGRA8Srgb: return GalImageFormat.A8B8G8R8_SRGB; //This one might be wrong
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case GalSurfaceFormat.RGB10A2Unorm: return GalImageFormat.A2B10G10R10 | Unorm;
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case GalSurfaceFormat.RGBA8Unorm: return GalImageFormat.A8B8G8R8 | Unorm;
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case GalSurfaceFormat.RGBA8Srgb: return GalImageFormat.A8B8G8R8_SRGB;
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case GalSurfaceFormat.RGBA8Snorm: return GalImageFormat.A8B8G8R8 | Snorm;
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case GalSurfaceFormat.RG16Snorm: return GalImageFormat.R16G16 | Snorm;
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case GalSurfaceFormat.RG16Unorm: return GalImageFormat.R16G16 | Unorm;
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case GalSurfaceFormat.RG16Float: return GalImageFormat.R16G16 | Sfloat;
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case GalSurfaceFormat.R11G11B10Float: return GalImageFormat.B10G11R11 | Sfloat;
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case GalSurfaceFormat.R32Float: return GalImageFormat.R32 | Sfloat;
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case GalSurfaceFormat.R32Uint: return GalImageFormat.R32 | Uint;
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case GalSurfaceFormat.RG8Unorm: return GalImageFormat.R8G8 | Unorm;
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case GalSurfaceFormat.RG8Snorm: return GalImageFormat.R8G8 | Snorm;
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case GalSurfaceFormat.R16Float: return GalImageFormat.R16 | Sfloat;
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case GalSurfaceFormat.R16Unorm: return GalImageFormat.R16 | Unorm;
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case GalSurfaceFormat.R16Uint: return GalImageFormat.R16 | Uint;
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case GalSurfaceFormat.R8Unorm: return GalImageFormat.R8 | Unorm;
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case GalSurfaceFormat.R8Uint: return GalImageFormat.R8 | Uint;
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case GalSurfaceFormat.B5G6R5Unorm: return GalImageFormat.B5G6R5 | Unorm;
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case GalSurfaceFormat.BGR5A1Unorm: return GalImageFormat.A1R5G5B5 | Unorm;
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case GalSurfaceFormat.RGBA32Float: return GalImageFormat.RGBA32 | Float;
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case GalSurfaceFormat.RGBA32Uint: return GalImageFormat.RGBA32 | Uint;
|
||||
case GalSurfaceFormat.RGBA16Float: return GalImageFormat.RGBA16 | Float;
|
||||
case GalSurfaceFormat.RG32Float: return GalImageFormat.RG32 | Float;
|
||||
case GalSurfaceFormat.RG32Sint: return GalImageFormat.RG32 | Sint;
|
||||
case GalSurfaceFormat.RG32Uint: return GalImageFormat.RG32 | Uint;
|
||||
case GalSurfaceFormat.BGRA8Unorm: return GalImageFormat.BGRA8 | Unorm;
|
||||
case GalSurfaceFormat.BGRA8Srgb: return GalImageFormat.BGRA8 | Srgb;
|
||||
case GalSurfaceFormat.RGB10A2Unorm: return GalImageFormat.RGB10A2 | Unorm;
|
||||
case GalSurfaceFormat.RGBA8Unorm: return GalImageFormat.RGBA8 | Unorm;
|
||||
case GalSurfaceFormat.RGBA8Srgb: return GalImageFormat.RGBA8 | Srgb;
|
||||
case GalSurfaceFormat.RGBA8Snorm: return GalImageFormat.RGBA8 | Snorm;
|
||||
case GalSurfaceFormat.RG16Snorm: return GalImageFormat.RG16 | Snorm;
|
||||
case GalSurfaceFormat.RG16Unorm: return GalImageFormat.RG16 | Unorm;
|
||||
case GalSurfaceFormat.RG16Float: return GalImageFormat.RG16 | Float;
|
||||
case GalSurfaceFormat.R11G11B10Float: return GalImageFormat.R11G11B10 | Float;
|
||||
case GalSurfaceFormat.R32Float: return GalImageFormat.R32 | Float;
|
||||
case GalSurfaceFormat.R32Uint: return GalImageFormat.R32 | Uint;
|
||||
case GalSurfaceFormat.RG8Unorm: return GalImageFormat.RG8 | Unorm;
|
||||
case GalSurfaceFormat.RG8Snorm: return GalImageFormat.RG8 | Snorm;
|
||||
case GalSurfaceFormat.R16Float: return GalImageFormat.R16 | Float;
|
||||
case GalSurfaceFormat.R16Unorm: return GalImageFormat.R16 | Unorm;
|
||||
case GalSurfaceFormat.R16Uint: return GalImageFormat.R16 | Uint;
|
||||
case GalSurfaceFormat.R8Unorm: return GalImageFormat.R8 | Unorm;
|
||||
case GalSurfaceFormat.R8Uint: return GalImageFormat.R8 | Uint;
|
||||
case GalSurfaceFormat.B5G6R5Unorm: return GalImageFormat.RGB565 | Unorm;
|
||||
case GalSurfaceFormat.BGR5A1Unorm: return GalImageFormat.BGR5A1 | Unorm;
|
||||
}
|
||||
|
||||
throw new NotImplementedException(Format.ToString());
|
||||
|
@ -209,11 +206,11 @@ namespace Ryujinx.Graphics.Texture
|
|||
{
|
||||
switch (Format)
|
||||
{
|
||||
case GalZetaFormat.Z32Float: return GalImageFormat.D32 | Sfloat;
|
||||
case GalZetaFormat.S8Z24Unorm: return GalImageFormat.D24_S8 | Unorm;
|
||||
case GalZetaFormat.Z16Unorm: return GalImageFormat.D16 | Unorm;
|
||||
case GalZetaFormat.Z24S8Unorm: return GalImageFormat.D24_S8 | Unorm;
|
||||
case GalZetaFormat.Z32S8X24Float: return GalImageFormat.D32_S8 | Sfloat;
|
||||
case GalZetaFormat.D32Float: return GalImageFormat.D32 | Float;
|
||||
case GalZetaFormat.S8D24Unorm: return GalImageFormat.D24S8 | Unorm;
|
||||
case GalZetaFormat.D16Unorm: return GalImageFormat.D16 | Unorm;
|
||||
case GalZetaFormat.D24S8Unorm: return GalImageFormat.D24S8 | Unorm;
|
||||
case GalZetaFormat.D32S8X24Float: return GalImageFormat.D32S8 | Float;
|
||||
}
|
||||
|
||||
throw new NotImplementedException(Format.ToString());
|
||||
|
@ -376,14 +373,14 @@ namespace Ryujinx.Graphics.Texture
|
|||
|
||||
private static ImageDescriptor GetImageDescriptor(GalImageFormat Format)
|
||||
{
|
||||
GalImageFormat TypeLess = (Format & GalImageFormat.FormatMask);
|
||||
GalImageFormat PixelFormat = Format & GalImageFormat.FormatMask;
|
||||
|
||||
if (s_ImageTable.TryGetValue(TypeLess, out ImageDescriptor Descriptor))
|
||||
if (s_ImageTable.TryGetValue(PixelFormat, out ImageDescriptor Descriptor))
|
||||
{
|
||||
return Descriptor;
|
||||
}
|
||||
|
||||
throw new NotImplementedException("Image with format " + TypeLess.ToString() + " not implemented");
|
||||
throw new NotImplementedException($"Format \"{PixelFormat}\" not implemented!");
|
||||
}
|
||||
|
||||
private static GalImageFormat GetFormatType(GalTextureType Type)
|
||||
|
@ -394,7 +391,7 @@ namespace Ryujinx.Graphics.Texture
|
|||
case GalTextureType.Unorm: return Unorm;
|
||||
case GalTextureType.Sint: return Sint;
|
||||
case GalTextureType.Uint: return Uint;
|
||||
case GalTextureType.Float: return Sfloat;
|
||||
case GalTextureType.Float: return Float;
|
||||
|
||||
default: throw new NotImplementedException(((int)Type).ToString());
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue