Add the TamperMachine module for runtime mods and cheats (#1928)
* Add initial implementation of the Tamper Machine * Implement Atmosphere opcodes 0, 4 and 9 * Add missing TamperCompilationException class * Implement Atmosphere conditional and loop opcodes 1, 2 and 3 * Inplement input conditional opcode 8 * Add register store opcode A * Implement extended pause/resume opcodes FF0 and FF1 * Implement extended log opcode FFF * Implement extended register conditional opcode C0 * Refactor TamperProgram to an interface * Moved Atmosphere classes to a separate subdirectory * Fix OpProcCtrl class not setting process * Implement extended register save/restore opcodes C1, C2 and C3 * Refactor code emitters to separate classes * Supress memory access errors from the Tamper Machine * Add debug information to tamper register and memory writes * Add block stack check to Atmosphere Cheat compiler * Add handheld input support to Tamper Machine * Fix code styling * Fix build id and cheat case mismatch * Fix invalid immediate size selection * Print build ids of the title * Prevent Tamper Machine from change code regions * Remove Atmosphere namespace * Remove empty cheats from the list * Prevent code modification without disabling the tampering * Fix missing addressing mode in LoadRegisterWithMemory * Fix wrong addressing in RegisterConditional * Add name to the tamper machine thread * Fix code styling
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using Ryujinx.HLE.HOS.Tamper.Operations;
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namespace Ryujinx.HLE.HOS.Tamper.CodeEmitters
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{
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/// <summary>
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/// Code type 4 allows setting a register to a constant value.
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/// </summary>
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class LoadRegisterWithConstant
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{
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const int RegisterIndex = 3;
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const int ValueImmediateIndex = 8;
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const int ValueImmediateSize = 16;
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public static void Emit(byte[] instruction, CompilationContext context)
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{
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// 400R0000 VVVVVVVV VVVVVVVV
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// R: Register to use.
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// V: Value to load.
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Register destinationRegister = context.GetRegister(instruction[RegisterIndex]);
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ulong immediate = InstructionHelper.GetImmediate(instruction, ValueImmediateIndex, ValueImmediateSize);
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Value<ulong> sourceValue = new Value<ulong>(immediate);
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context.CurrentOperations.Add(new OpMov<ulong>(destinationRegister, sourceValue));
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}
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}
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}
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