Allow textures to have their data partially mapped (#2629)
* Allow textures to have their data partially mapped * Explicitly check for invalid memory ranges on the MultiRangeList * Update GetWritableRegion to also support unmapped ranges
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6 changed files with 170 additions and 68 deletions
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@ -7,8 +7,6 @@ using Ryujinx.Memory.Range;
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using Ryujinx.Memory.Tracking;
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using System;
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using System.Collections.Generic;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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using System.Threading;
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namespace Ryujinx.Graphics.Gpu.Memory
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@ -19,8 +17,6 @@ namespace Ryujinx.Graphics.Gpu.Memory
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/// </summary>
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class PhysicalMemory : IDisposable
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{
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public const int PageSize = 0x1000;
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private readonly GpuContext _context;
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private IVirtualMemoryManagerTracked _cpuMemory;
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private int _referenceCount;
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@ -103,24 +99,28 @@ namespace Ryujinx.Graphics.Gpu.Memory
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if (range.Count == 1)
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{
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var singleRange = range.GetSubRange(0);
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return _cpuMemory.GetSpan(singleRange.Address, (int)singleRange.Size, tracked);
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}
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else
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{
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Span<byte> data = new byte[range.GetSize()];
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int offset = 0;
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for (int i = 0; i < range.Count; i++)
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if (singleRange.Address != MemoryManager.PteUnmapped)
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{
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var currentRange = range.GetSubRange(i);
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int size = (int)currentRange.Size;
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_cpuMemory.GetSpan(currentRange.Address, size, tracked).CopyTo(data.Slice(offset, size));
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offset += size;
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return _cpuMemory.GetSpan(singleRange.Address, (int)singleRange.Size, tracked);
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}
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return data;
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}
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Span<byte> data = new byte[range.GetSize()];
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int offset = 0;
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for (int i = 0; i < range.Count; i++)
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{
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var currentRange = range.GetSubRange(i);
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int size = (int)currentRange.Size;
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if (currentRange.Address != MemoryManager.PteUnmapped)
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{
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_cpuMemory.GetSpan(currentRange.Address, size, tracked).CopyTo(data.Slice(offset, size));
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}
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offset += size;
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}
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return data;
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}
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/// <summary>
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@ -156,11 +156,13 @@ namespace Ryujinx.Graphics.Gpu.Memory
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int offset = 0;
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for (int i = 0; i < range.Count; i++)
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{
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MemoryRange subrange = range.GetSubRange(i);
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GetSpan(subrange.Address, (int)subrange.Size).CopyTo(memory.Span.Slice(offset, (int)subrange.Size));
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offset += (int)subrange.Size;
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var currentRange = range.GetSubRange(i);
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int size = (int)currentRange.Size;
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if (currentRange.Address != MemoryManager.PteUnmapped)
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{
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GetSpan(currentRange.Address, size).CopyTo(memory.Span.Slice(offset, size));
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}
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offset += size;
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}
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return new WritableRegion(new MultiRangeWritableBlock(range, this), 0, memory, tracked);
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@ -253,7 +255,10 @@ namespace Ryujinx.Graphics.Gpu.Memory
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if (range.Count == 1)
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{
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var singleRange = range.GetSubRange(0);
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writeCallback(singleRange.Address, data);
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if (singleRange.Address != MemoryManager.PteUnmapped)
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{
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writeCallback(singleRange.Address, data);
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}
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}
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else
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{
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@ -263,7 +268,10 @@ namespace Ryujinx.Graphics.Gpu.Memory
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{
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var currentRange = range.GetSubRange(i);
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int size = (int)currentRange.Size;
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writeCallback(currentRange.Address, data.Slice(offset, size));
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if (currentRange.Address != MemoryManager.PteUnmapped)
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{
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writeCallback(currentRange.Address, data.Slice(offset, size));
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}
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offset += size;
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}
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}
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@ -288,11 +296,20 @@ namespace Ryujinx.Graphics.Gpu.Memory
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public GpuRegionHandle BeginTracking(MultiRange range)
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{
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var cpuRegionHandles = new CpuRegionHandle[range.Count];
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int count = 0;
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for (int i = 0; i < range.Count; i++)
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{
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var currentRange = range.GetSubRange(i);
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cpuRegionHandles[i] = _cpuMemory.BeginTracking(currentRange.Address, currentRange.Size);
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if (currentRange.Address != MemoryManager.PteUnmapped)
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{
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cpuRegionHandles[count++] = _cpuMemory.BeginTracking(currentRange.Address, currentRange.Size);
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}
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}
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if (count != range.Count)
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{
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Array.Resize(ref cpuRegionHandles, count);
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}
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return new GpuRegionHandle(cpuRegionHandles);
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