Initial support for the new 12.x IPC system (#2182)
* Rename CommandAttribute as CommandHIpcAttribute to prepare for 12.x changes * Implement inital support for TIPC and adds SM command ids * *Ipc to *ipc * Missed a ref in last commit... * CommandAttributeTIpc to CommandAttributeTipc * Addresses comment and fixes some bugs around TIPC doesn't have any padding requirements as buffer C isn't a thing Fix for RegisterService inverting two argument only on TIPC
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132 changed files with 1077 additions and 951 deletions
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@ -19,7 +19,7 @@ namespace Ryujinx.HLE.HOS.Services.Audio.AudioRenderer
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_impl = impl;
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}
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[Command(0)]
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[CommandHipc(0)]
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// ListAudioDeviceName() -> (u32, buffer<bytes, 6>)
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public ResultCode ListAudioDeviceName(ServiceCtx context)
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{
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@ -55,7 +55,7 @@ namespace Ryujinx.HLE.HOS.Services.Audio.AudioRenderer
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return ResultCode.Success;
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}
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[Command(1)]
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[CommandHipc(1)]
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// SetAudioDeviceOutputVolume(f32 volume, buffer<bytes, 5> name)
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public ResultCode SetAudioDeviceOutputVolume(ServiceCtx context)
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{
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@ -69,7 +69,7 @@ namespace Ryujinx.HLE.HOS.Services.Audio.AudioRenderer
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return _impl.SetAudioDeviceOutputVolume(deviceName, volume);
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}
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[Command(2)]
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[CommandHipc(2)]
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// GetAudioDeviceOutputVolume(buffer<bytes, 5> name) -> f32 volume
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public ResultCode GetAudioDeviceOutputVolume(ServiceCtx context)
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{
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@ -88,7 +88,7 @@ namespace Ryujinx.HLE.HOS.Services.Audio.AudioRenderer
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return result;
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}
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[Command(3)]
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[CommandHipc(3)]
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// GetActiveAudioDeviceName() -> buffer<bytes, 6>
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public ResultCode GetActiveAudioDeviceName(ServiceCtx context)
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{
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@ -111,7 +111,7 @@ namespace Ryujinx.HLE.HOS.Services.Audio.AudioRenderer
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return ResultCode.Success;
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}
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[Command(4)]
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[CommandHipc(4)]
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// QueryAudioDeviceSystemEvent() -> handle<copy, event>
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public ResultCode QueryAudioDeviceSystemEvent(ServiceCtx context)
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{
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@ -129,7 +129,7 @@ namespace Ryujinx.HLE.HOS.Services.Audio.AudioRenderer
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return ResultCode.Success;
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}
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[Command(5)]
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[CommandHipc(5)]
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// GetActiveChannelCount() -> u32
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public ResultCode GetActiveChannelCount(ServiceCtx context)
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{
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@ -140,7 +140,7 @@ namespace Ryujinx.HLE.HOS.Services.Audio.AudioRenderer
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return ResultCode.Success;
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}
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[Command(6)] // 3.0.0+
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[CommandHipc(6)] // 3.0.0+
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// ListAudioDeviceNameAuto() -> (u32, buffer<bytes, 0x22>)
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public ResultCode ListAudioDeviceNameAuto(ServiceCtx context)
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{
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@ -175,7 +175,7 @@ namespace Ryujinx.HLE.HOS.Services.Audio.AudioRenderer
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return ResultCode.Success;
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}
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[Command(7)] // 3.0.0+
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[CommandHipc(7)] // 3.0.0+
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// SetAudioDeviceOutputVolumeAuto(f32 volume, buffer<bytes, 0x21> name)
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public ResultCode SetAudioDeviceOutputVolumeAuto(ServiceCtx context)
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{
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@ -188,7 +188,7 @@ namespace Ryujinx.HLE.HOS.Services.Audio.AudioRenderer
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return _impl.SetAudioDeviceOutputVolume(deviceName, volume);
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}
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[Command(8)] // 3.0.0+
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[CommandHipc(8)] // 3.0.0+
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// GetAudioDeviceOutputVolumeAuto(buffer<bytes, 0x21> name) -> f32
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public ResultCode GetAudioDeviceOutputVolumeAuto(ServiceCtx context)
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{
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@ -206,7 +206,7 @@ namespace Ryujinx.HLE.HOS.Services.Audio.AudioRenderer
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return ResultCode.Success;
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}
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[Command(10)] // 3.0.0+
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[CommandHipc(10)] // 3.0.0+
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// GetActiveAudioDeviceNameAuto() -> buffer<bytes, 0x22>
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public ResultCode GetActiveAudioDeviceNameAuto(ServiceCtx context)
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{
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@ -228,7 +228,7 @@ namespace Ryujinx.HLE.HOS.Services.Audio.AudioRenderer
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return ResultCode.Success;
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}
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[Command(11)] // 3.0.0+
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[CommandHipc(11)] // 3.0.0+
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// QueryAudioDeviceInputEvent() -> handle<copy, event>
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public ResultCode QueryAudioDeviceInputEvent(ServiceCtx context)
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{
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@ -246,7 +246,7 @@ namespace Ryujinx.HLE.HOS.Services.Audio.AudioRenderer
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return ResultCode.Success;
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}
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[Command(12)] // 3.0.0+
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[CommandHipc(12)] // 3.0.0+
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// QueryAudioDeviceOutputEvent() -> handle<copy, event>
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public ResultCode QueryAudioDeviceOutputEvent(ServiceCtx context)
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{
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@ -264,7 +264,7 @@ namespace Ryujinx.HLE.HOS.Services.Audio.AudioRenderer
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return ResultCode.Success;
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}
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[Command(13)]
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[CommandHipc(13)]
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// GetAudioSystemMasterVolumeSetting(buffer<bytes, 5> name) -> f32
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public ResultCode GetAudioSystemMasterVolumeSetting(ServiceCtx context)
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{
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