Initial support for the new 12.x IPC system (#2182)
* Rename CommandAttribute as CommandHIpcAttribute to prepare for 12.x changes * Implement inital support for TIPC and adds SM command ids * *Ipc to *ipc * Missed a ref in last commit... * CommandAttributeTIpc to CommandAttributeTipc * Addresses comment and fixes some bugs around TIPC doesn't have any padding requirements as buffer C isn't a thing Fix for RegisterService inverting two argument only on TIPC
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132 changed files with 1077 additions and 951 deletions
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@ -18,7 +18,7 @@ namespace Ryujinx.HLE.HOS.Services.Audio.AudioIn
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_impl = impl;
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}
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[Command(0)]
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[CommandHipc(0)]
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// GetAudioInState() -> u32 state
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public ResultCode GetAudioInState(ServiceCtx context)
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{
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@ -27,21 +27,21 @@ namespace Ryujinx.HLE.HOS.Services.Audio.AudioIn
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return ResultCode.Success;
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}
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[Command(1)]
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[CommandHipc(1)]
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// Start()
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public ResultCode Start(ServiceCtx context)
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{
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return _impl.Start();
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}
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[Command(2)]
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[CommandHipc(2)]
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// Stop()
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public ResultCode StopAudioIn(ServiceCtx context)
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{
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return _impl.Stop();
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}
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[Command(3)]
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[CommandHipc(3)]
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// AppendAudioInBuffer(u64 tag, buffer<nn::audio::AudioInBuffer, 5>)
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public ResultCode AppendAudioInBuffer(ServiceCtx context)
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{
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@ -54,7 +54,7 @@ namespace Ryujinx.HLE.HOS.Services.Audio.AudioIn
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return _impl.AppendBuffer(bufferTag, ref data);
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}
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[Command(4)]
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[CommandHipc(4)]
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// RegisterBufferEvent() -> handle<copy>
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public ResultCode RegisterBufferEvent(ServiceCtx context)
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{
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@ -70,7 +70,7 @@ namespace Ryujinx.HLE.HOS.Services.Audio.AudioIn
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return ResultCode.Success;
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}
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[Command(5)]
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[CommandHipc(5)]
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// GetReleasedAudioInBuffers() -> (u32 count, buffer<u64, 6> tags)
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public ResultCode GetReleasedAudioInBuffers(ServiceCtx context)
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{
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@ -87,7 +87,7 @@ namespace Ryujinx.HLE.HOS.Services.Audio.AudioIn
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}
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}
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[Command(6)]
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[CommandHipc(6)]
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// ContainsAudioInBuffer(u64 tag) -> b8
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public ResultCode ContainsAudioInBuffer(ServiceCtx context)
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{
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@ -98,7 +98,7 @@ namespace Ryujinx.HLE.HOS.Services.Audio.AudioIn
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return ResultCode.Success;
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}
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[Command(7)] // 3.0.0+
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[CommandHipc(7)] // 3.0.0+
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// AppendUacInBuffer(u64 tag, handle<copy, unknown>, buffer<nn::audio::AudioInBuffer, 5>)
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public ResultCode AppendUacInBuffer(ServiceCtx context)
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{
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@ -112,7 +112,7 @@ namespace Ryujinx.HLE.HOS.Services.Audio.AudioIn
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return _impl.AppendUacBuffer(bufferTag, ref data, handle);
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}
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[Command(8)] // 3.0.0+
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[CommandHipc(8)] // 3.0.0+
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// AppendAudioInBufferAuto(u64 tag, buffer<nn::audio::AudioInBuffer, 0x21>)
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public ResultCode AppendAudioInBufferAuto(ServiceCtx context)
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{
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@ -125,7 +125,7 @@ namespace Ryujinx.HLE.HOS.Services.Audio.AudioIn
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return _impl.AppendBuffer(bufferTag, ref data);
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}
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[Command(9)] // 3.0.0+
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[CommandHipc(9)] // 3.0.0+
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// GetReleasedAudioInBuffersAuto() -> (u32 count, buffer<u64, 0x22> tags)
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public ResultCode GetReleasedAudioInBuffersAuto(ServiceCtx context)
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{
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@ -141,7 +141,7 @@ namespace Ryujinx.HLE.HOS.Services.Audio.AudioIn
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}
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}
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[Command(10)] // 3.0.0+
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[CommandHipc(10)] // 3.0.0+
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// AppendUacInBufferAuto(u64 tag, handle<copy, event>, buffer<nn::audio::AudioInBuffer, 0x21>)
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public ResultCode AppendUacInBufferAuto(ServiceCtx context)
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{
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@ -155,7 +155,7 @@ namespace Ryujinx.HLE.HOS.Services.Audio.AudioIn
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return _impl.AppendUacBuffer(bufferTag, ref data, handle);
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}
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[Command(11)] // 4.0.0+
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[CommandHipc(11)] // 4.0.0+
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// GetAudioInBufferCount() -> u32
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public ResultCode GetAudioInBufferCount(ServiceCtx context)
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{
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@ -164,7 +164,7 @@ namespace Ryujinx.HLE.HOS.Services.Audio.AudioIn
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return ResultCode.Success;
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}
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[Command(12)] // 4.0.0+
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[CommandHipc(12)] // 4.0.0+
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// SetAudioInVolume(s32)
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public ResultCode SetAudioInVolume(ServiceCtx context)
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{
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@ -175,7 +175,7 @@ namespace Ryujinx.HLE.HOS.Services.Audio.AudioIn
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return ResultCode.Success;
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}
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[Command(13)] // 4.0.0+
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[CommandHipc(13)] // 4.0.0+
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// GetAudioInVolume() -> s32
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public ResultCode GetAudioInVolume(ServiceCtx context)
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{
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@ -184,7 +184,7 @@ namespace Ryujinx.HLE.HOS.Services.Audio.AudioIn
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return ResultCode.Success;
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}
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[Command(14)] // 6.0.0+
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[CommandHipc(14)] // 6.0.0+
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// FlushAudioInBuffers() -> b8
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public ResultCode FlushAudioInBuffers(ServiceCtx context)
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{
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