Implement SULD shader instruction (#1117)

* Implement SULD shader instruction

* Some nits
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gdkchan 2020-04-21 20:35:28 -03:00 committed by GitHub
parent 4738113f29
commit 03711dd7b5
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15 changed files with 620 additions and 109 deletions

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@ -219,6 +219,7 @@ namespace Ryujinx.Graphics.Shader.Decoders
Set("1110111101010x", InstEmit.St, typeof(OpCodeMemory));
Set("1110111011011x", InstEmit.Stg, typeof(OpCodeMemory));
Set("1110111101011x", InstEmit.Sts, typeof(OpCodeMemory));
Set("11101011000xxx", InstEmit.Suld, typeof(OpCodeImage));
Set("11101011001xxx", InstEmit.Sust, typeof(OpCodeImage));
Set("1111000011111x", InstEmit.Sync, typeof(OpCodeBranchPop));
Set("110000xxxx111x", InstEmit.Tex, typeof(OpCodeTex));