Add SvcSetThreadActivity, tweak SignalProcessWideKey, add fmul32i shader instructions and other small fixes

This commit is contained in:
gdkchan 2018-04-19 16:18:30 -03:00
parent 33ae6e544b
commit 03002f6537
9 changed files with 139 additions and 24 deletions

View file

@ -63,7 +63,8 @@ namespace Ryujinx.Core.OsHle.Kernel
{ 0x25, SvcGetThreadId },
{ 0x26, SvcBreak },
{ 0x27, SvcOutputDebugString },
{ 0x29, SvcGetInfo }
{ 0x29, SvcGetInfo },
{ 0x32, SvcSetThreadActivity }
};
this.Ns = Ns;