Fix disposing of IPC sessions server at emulation stop (#2334)
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28 changed files with 284 additions and 123 deletions
20
Ryujinx.HLE/HOS/Services/DisposableIpcService.cs
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20
Ryujinx.HLE/HOS/Services/DisposableIpcService.cs
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using System;
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using System.Threading;
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namespace Ryujinx.HLE.HOS.Services
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{
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abstract class DisposableIpcService : IpcService, IDisposable
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{
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private int _disposeState;
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protected abstract void Dispose(bool isDisposing);
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public void Dispose()
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{
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if (Interlocked.CompareExchange(ref _disposeState, 1, 0) == 0)
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{
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Dispose(true);
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}
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}
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}
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}
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