Fix disposing of IPC sessions server at emulation stop (#2334)
This commit is contained in:
parent
fbb4019ed5
commit
00ce9eea62
28 changed files with 284 additions and 123 deletions
|
@ -9,7 +9,7 @@ using System.Runtime.InteropServices;
|
|||
|
||||
namespace Ryujinx.HLE.HOS.Services.Audio.AudioIn
|
||||
{
|
||||
class AudioInServer : IpcService, IDisposable
|
||||
class AudioInServer : DisposableIpcService
|
||||
{
|
||||
private IAudioIn _impl;
|
||||
|
||||
|
@ -193,14 +193,9 @@ namespace Ryujinx.HLE.HOS.Services.Audio.AudioIn
|
|||
return ResultCode.Success;
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
Dispose(true);
|
||||
}
|
||||
|
||||
protected virtual void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing)
|
||||
if (isDisposing)
|
||||
{
|
||||
_impl.Dispose();
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue