Better process implementation (#491)

* Initial implementation of KProcess

* Some improvements to the memory manager, implement back guest stack trace printing

* Better GetInfo implementation, improve checking in some places with information from process capabilities

* Allow the cpu to read/write from the correct memory locations for accesses crossing a page boundary

* Change long -> ulong for address/size on memory related methods to avoid unnecessary casts

* Attempt at implementing ldr:ro with new KProcess

* Allow BSS with size 0 on ldr:ro

* Add checking for memory block slab heap usage, return errors if full, exit gracefully

* Use KMemoryBlockSize const from KMemoryManager

* Allow all methods to read from non-contiguous locations

* Fix for TransactParcelAuto

* Address PR feedback, additionally fix some small issues related to the KIP loader and implement SVCs GetProcessId, GetProcessList, GetSystemInfo, CreatePort and ManageNamedPort

* Fix wrong check for source pages count from page list on MapPhysicalMemory

* Fix some issues with UnloadNro on ldr:ro
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gdkchan 2018-11-28 20:18:09 -02:00 committed by GitHub
parent e7fe7d7247
commit 00579927e4
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119 changed files with 7998 additions and 3232 deletions

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namespace Ryujinx.HLE.HOS.Kernel
{
struct ProcessCreationInfo
{
public string Name { get; private set; }
public int Category { get; private set; }
public long TitleId { get; private set; }
public ulong CodeAddress { get; private set; }
public int CodePagesCount { get; private set; }
public int MmuFlags { get; private set; }
public int ResourceLimitHandle { get; private set; }
public int PersonalMmHeapPagesCount { get; private set; }
public ProcessCreationInfo(
string Name,
int Category,
long TitleId,
ulong CodeAddress,
int CodePagesCount,
int MmuFlags,
int ResourceLimitHandle,
int PersonalMmHeapPagesCount)
{
this.Name = Name;
this.Category = Category;
this.TitleId = TitleId;
this.CodeAddress = CodeAddress;
this.CodePagesCount = CodePagesCount;
this.MmuFlags = MmuFlags;
this.ResourceLimitHandle = ResourceLimitHandle;
this.PersonalMmHeapPagesCount = PersonalMmHeapPagesCount;
}
}
}