Better process implementation (#491)
* Initial implementation of KProcess * Some improvements to the memory manager, implement back guest stack trace printing * Better GetInfo implementation, improve checking in some places with information from process capabilities * Allow the cpu to read/write from the correct memory locations for accesses crossing a page boundary * Change long -> ulong for address/size on memory related methods to avoid unnecessary casts * Attempt at implementing ldr:ro with new KProcess * Allow BSS with size 0 on ldr:ro * Add checking for memory block slab heap usage, return errors if full, exit gracefully * Use KMemoryBlockSize const from KMemoryManager * Allow all methods to read from non-contiguous locations * Fix for TransactParcelAuto * Address PR feedback, additionally fix some small issues related to the KIP loader and implement SVCs GetProcessId, GetProcessList, GetSystemInfo, CreatePort and ManageNamedPort * Fix wrong check for source pages count from page list on MapPhysicalMemory * Fix some issues with UnloadNro on ldr:ro
This commit is contained in:
parent
e7fe7d7247
commit
00579927e4
119 changed files with 7998 additions and 3232 deletions
|
@ -2,8 +2,8 @@ namespace Ryujinx.HLE.HOS.Kernel
|
|||
{
|
||||
class KMemoryInfo
|
||||
{
|
||||
public long Position { get; private set; }
|
||||
public long Size { get; private set; }
|
||||
public ulong Address { get; private set; }
|
||||
public ulong Size { get; private set; }
|
||||
|
||||
public MemoryState State { get; private set; }
|
||||
public MemoryPermission Permission { get; private set; }
|
||||
|
@ -13,15 +13,15 @@ namespace Ryujinx.HLE.HOS.Kernel
|
|||
public int DeviceRefCount { get; private set; }
|
||||
|
||||
public KMemoryInfo(
|
||||
long Position,
|
||||
long Size,
|
||||
ulong Address,
|
||||
ulong Size,
|
||||
MemoryState State,
|
||||
MemoryPermission Permission,
|
||||
MemoryAttribute Attribute,
|
||||
int IpcRefCount,
|
||||
int DeviceRefCount)
|
||||
{
|
||||
this.Position = Position;
|
||||
this.Address = Address;
|
||||
this.Size = Size;
|
||||
this.State = State;
|
||||
this.Attribute = Attribute;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue