Better process implementation (#491)
* Initial implementation of KProcess * Some improvements to the memory manager, implement back guest stack trace printing * Better GetInfo implementation, improve checking in some places with information from process capabilities * Allow the cpu to read/write from the correct memory locations for accesses crossing a page boundary * Change long -> ulong for address/size on memory related methods to avoid unnecessary casts * Attempt at implementing ldr:ro with new KProcess * Allow BSS with size 0 on ldr:ro * Add checking for memory block slab heap usage, return errors if full, exit gracefully * Use KMemoryBlockSize const from KMemoryManager * Allow all methods to read from non-contiguous locations * Fix for TransactParcelAuto * Address PR feedback, additionally fix some small issues related to the KIP loader and implement SVCs GetProcessId, GetProcessList, GetSystemInfo, CreatePort and ManageNamedPort * Fix wrong check for source pages count from page list on MapPhysicalMemory * Fix some issues with UnloadNro on ldr:ro
This commit is contained in:
parent
e7fe7d7247
commit
00579927e4
119 changed files with 7998 additions and 3232 deletions
|
@ -44,6 +44,14 @@ namespace Ryujinx.Graphics.Gal.OpenGL
|
|||
}
|
||||
}
|
||||
|
||||
public void SetData(long Key, byte[] Data)
|
||||
{
|
||||
if (Cache.TryGetValue(Key, out OGLStreamBuffer Buffer))
|
||||
{
|
||||
Buffer.SetData(Data);
|
||||
}
|
||||
}
|
||||
|
||||
public bool TryGetUbo(long Key, out int UboHandle)
|
||||
{
|
||||
if (Cache.TryGetValue(Key, out OGLStreamBuffer Buffer))
|
||||
|
|
|
@ -600,122 +600,125 @@ namespace Ryujinx.Graphics.Gal.OpenGL
|
|||
ThrowUnsupportedAttrib(Attrib);
|
||||
}
|
||||
|
||||
if (Attrib.Type == GalVertexAttribType.Unorm)
|
||||
fixed (byte* Ptr = Attrib.Data)
|
||||
{
|
||||
switch (Attrib.Size)
|
||||
if (Attrib.Type == GalVertexAttribType.Unorm)
|
||||
{
|
||||
case GalVertexAttribSize._8:
|
||||
case GalVertexAttribSize._8_8:
|
||||
case GalVertexAttribSize._8_8_8:
|
||||
case GalVertexAttribSize._8_8_8_8:
|
||||
GL.VertexAttrib4N((uint)Attrib.Index, (byte*)Attrib.Pointer);
|
||||
break;
|
||||
switch (Attrib.Size)
|
||||
{
|
||||
case GalVertexAttribSize._8:
|
||||
case GalVertexAttribSize._8_8:
|
||||
case GalVertexAttribSize._8_8_8:
|
||||
case GalVertexAttribSize._8_8_8_8:
|
||||
GL.VertexAttrib4N((uint)Attrib.Index, Ptr);
|
||||
break;
|
||||
|
||||
case GalVertexAttribSize._16:
|
||||
case GalVertexAttribSize._16_16:
|
||||
case GalVertexAttribSize._16_16_16:
|
||||
case GalVertexAttribSize._16_16_16_16:
|
||||
GL.VertexAttrib4N((uint)Attrib.Index, (ushort*)Attrib.Pointer);
|
||||
break;
|
||||
case GalVertexAttribSize._16:
|
||||
case GalVertexAttribSize._16_16:
|
||||
case GalVertexAttribSize._16_16_16:
|
||||
case GalVertexAttribSize._16_16_16_16:
|
||||
GL.VertexAttrib4N((uint)Attrib.Index, (ushort*)Ptr);
|
||||
break;
|
||||
|
||||
case GalVertexAttribSize._32:
|
||||
case GalVertexAttribSize._32_32:
|
||||
case GalVertexAttribSize._32_32_32:
|
||||
case GalVertexAttribSize._32_32_32_32:
|
||||
GL.VertexAttrib4N((uint)Attrib.Index, (uint*)Attrib.Pointer);
|
||||
break;
|
||||
case GalVertexAttribSize._32:
|
||||
case GalVertexAttribSize._32_32:
|
||||
case GalVertexAttribSize._32_32_32:
|
||||
case GalVertexAttribSize._32_32_32_32:
|
||||
GL.VertexAttrib4N((uint)Attrib.Index, (uint*)Ptr);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (Attrib.Type == GalVertexAttribType.Snorm)
|
||||
{
|
||||
switch (Attrib.Size)
|
||||
else if (Attrib.Type == GalVertexAttribType.Snorm)
|
||||
{
|
||||
case GalVertexAttribSize._8:
|
||||
case GalVertexAttribSize._8_8:
|
||||
case GalVertexAttribSize._8_8_8:
|
||||
case GalVertexAttribSize._8_8_8_8:
|
||||
GL.VertexAttrib4N((uint)Attrib.Index, (sbyte*)Attrib.Pointer);
|
||||
break;
|
||||
switch (Attrib.Size)
|
||||
{
|
||||
case GalVertexAttribSize._8:
|
||||
case GalVertexAttribSize._8_8:
|
||||
case GalVertexAttribSize._8_8_8:
|
||||
case GalVertexAttribSize._8_8_8_8:
|
||||
GL.VertexAttrib4N((uint)Attrib.Index, (sbyte*)Ptr);
|
||||
break;
|
||||
|
||||
case GalVertexAttribSize._16:
|
||||
case GalVertexAttribSize._16_16:
|
||||
case GalVertexAttribSize._16_16_16:
|
||||
case GalVertexAttribSize._16_16_16_16:
|
||||
GL.VertexAttrib4N((uint)Attrib.Index, (short*)Attrib.Pointer);
|
||||
break;
|
||||
case GalVertexAttribSize._16:
|
||||
case GalVertexAttribSize._16_16:
|
||||
case GalVertexAttribSize._16_16_16:
|
||||
case GalVertexAttribSize._16_16_16_16:
|
||||
GL.VertexAttrib4N((uint)Attrib.Index, (short*)Ptr);
|
||||
break;
|
||||
|
||||
case GalVertexAttribSize._32:
|
||||
case GalVertexAttribSize._32_32:
|
||||
case GalVertexAttribSize._32_32_32:
|
||||
case GalVertexAttribSize._32_32_32_32:
|
||||
GL.VertexAttrib4N((uint)Attrib.Index, (int*)Attrib.Pointer);
|
||||
break;
|
||||
case GalVertexAttribSize._32:
|
||||
case GalVertexAttribSize._32_32:
|
||||
case GalVertexAttribSize._32_32_32:
|
||||
case GalVertexAttribSize._32_32_32_32:
|
||||
GL.VertexAttrib4N((uint)Attrib.Index, (int*)Ptr);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (Attrib.Type == GalVertexAttribType.Uint)
|
||||
{
|
||||
switch (Attrib.Size)
|
||||
else if (Attrib.Type == GalVertexAttribType.Uint)
|
||||
{
|
||||
case GalVertexAttribSize._8:
|
||||
case GalVertexAttribSize._8_8:
|
||||
case GalVertexAttribSize._8_8_8:
|
||||
case GalVertexAttribSize._8_8_8_8:
|
||||
GL.VertexAttribI4((uint)Attrib.Index, (byte*)Attrib.Pointer);
|
||||
break;
|
||||
switch (Attrib.Size)
|
||||
{
|
||||
case GalVertexAttribSize._8:
|
||||
case GalVertexAttribSize._8_8:
|
||||
case GalVertexAttribSize._8_8_8:
|
||||
case GalVertexAttribSize._8_8_8_8:
|
||||
GL.VertexAttribI4((uint)Attrib.Index, Ptr);
|
||||
break;
|
||||
|
||||
case GalVertexAttribSize._16:
|
||||
case GalVertexAttribSize._16_16:
|
||||
case GalVertexAttribSize._16_16_16:
|
||||
case GalVertexAttribSize._16_16_16_16:
|
||||
GL.VertexAttribI4((uint)Attrib.Index, (ushort*)Attrib.Pointer);
|
||||
break;
|
||||
case GalVertexAttribSize._16:
|
||||
case GalVertexAttribSize._16_16:
|
||||
case GalVertexAttribSize._16_16_16:
|
||||
case GalVertexAttribSize._16_16_16_16:
|
||||
GL.VertexAttribI4((uint)Attrib.Index, (ushort*)Ptr);
|
||||
break;
|
||||
|
||||
case GalVertexAttribSize._32:
|
||||
case GalVertexAttribSize._32_32:
|
||||
case GalVertexAttribSize._32_32_32:
|
||||
case GalVertexAttribSize._32_32_32_32:
|
||||
GL.VertexAttribI4((uint)Attrib.Index, (uint*)Attrib.Pointer);
|
||||
break;
|
||||
case GalVertexAttribSize._32:
|
||||
case GalVertexAttribSize._32_32:
|
||||
case GalVertexAttribSize._32_32_32:
|
||||
case GalVertexAttribSize._32_32_32_32:
|
||||
GL.VertexAttribI4((uint)Attrib.Index, (uint*)Ptr);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (Attrib.Type == GalVertexAttribType.Sint)
|
||||
{
|
||||
switch (Attrib.Size)
|
||||
else if (Attrib.Type == GalVertexAttribType.Sint)
|
||||
{
|
||||
case GalVertexAttribSize._8:
|
||||
case GalVertexAttribSize._8_8:
|
||||
case GalVertexAttribSize._8_8_8:
|
||||
case GalVertexAttribSize._8_8_8_8:
|
||||
GL.VertexAttribI4((uint)Attrib.Index, (sbyte*)Attrib.Pointer);
|
||||
break;
|
||||
switch (Attrib.Size)
|
||||
{
|
||||
case GalVertexAttribSize._8:
|
||||
case GalVertexAttribSize._8_8:
|
||||
case GalVertexAttribSize._8_8_8:
|
||||
case GalVertexAttribSize._8_8_8_8:
|
||||
GL.VertexAttribI4((uint)Attrib.Index, (sbyte*)Ptr);
|
||||
break;
|
||||
|
||||
case GalVertexAttribSize._16:
|
||||
case GalVertexAttribSize._16_16:
|
||||
case GalVertexAttribSize._16_16_16:
|
||||
case GalVertexAttribSize._16_16_16_16:
|
||||
GL.VertexAttribI4((uint)Attrib.Index, (short*)Attrib.Pointer);
|
||||
break;
|
||||
case GalVertexAttribSize._16:
|
||||
case GalVertexAttribSize._16_16:
|
||||
case GalVertexAttribSize._16_16_16:
|
||||
case GalVertexAttribSize._16_16_16_16:
|
||||
GL.VertexAttribI4((uint)Attrib.Index, (short*)Ptr);
|
||||
break;
|
||||
|
||||
case GalVertexAttribSize._32:
|
||||
case GalVertexAttribSize._32_32:
|
||||
case GalVertexAttribSize._32_32_32:
|
||||
case GalVertexAttribSize._32_32_32_32:
|
||||
GL.VertexAttribI4((uint)Attrib.Index, (int*)Attrib.Pointer);
|
||||
break;
|
||||
case GalVertexAttribSize._32:
|
||||
case GalVertexAttribSize._32_32:
|
||||
case GalVertexAttribSize._32_32_32:
|
||||
case GalVertexAttribSize._32_32_32_32:
|
||||
GL.VertexAttribI4((uint)Attrib.Index, (int*)Ptr);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (Attrib.Type == GalVertexAttribType.Float)
|
||||
{
|
||||
switch (Attrib.Size)
|
||||
else if (Attrib.Type == GalVertexAttribType.Float)
|
||||
{
|
||||
case GalVertexAttribSize._32:
|
||||
case GalVertexAttribSize._32_32:
|
||||
case GalVertexAttribSize._32_32_32:
|
||||
case GalVertexAttribSize._32_32_32_32:
|
||||
GL.VertexAttrib4(Attrib.Index, (float*)Attrib.Pointer);
|
||||
break;
|
||||
switch (Attrib.Size)
|
||||
{
|
||||
case GalVertexAttribSize._32:
|
||||
case GalVertexAttribSize._32_32:
|
||||
case GalVertexAttribSize._32_32_32:
|
||||
case GalVertexAttribSize._32_32_32_32:
|
||||
GL.VertexAttrib4(Attrib.Index, (float*)Ptr);
|
||||
break;
|
||||
|
||||
default: ThrowUnsupportedAttrib(Attrib); break;
|
||||
default: ThrowUnsupportedAttrib(Attrib); break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -92,7 +92,7 @@ namespace Ryujinx.Graphics.Gal.OpenGL
|
|||
{
|
||||
int Handle = GL.GenBuffer();
|
||||
|
||||
VboCache.AddOrUpdate(Key, Handle, (uint)DataSize);
|
||||
VboCache.AddOrUpdate(Key, Handle, DataSize);
|
||||
|
||||
IntPtr Length = new IntPtr(DataSize);
|
||||
|
||||
|
@ -100,6 +100,18 @@ namespace Ryujinx.Graphics.Gal.OpenGL
|
|||
GL.BufferData(BufferTarget.ArrayBuffer, Length, HostAddress, BufferUsageHint.StreamDraw);
|
||||
}
|
||||
|
||||
public void CreateVbo(long Key, byte[] Data)
|
||||
{
|
||||
int Handle = GL.GenBuffer();
|
||||
|
||||
VboCache.AddOrUpdate(Key, Handle, Data.Length);
|
||||
|
||||
IntPtr Length = new IntPtr(Data.Length);
|
||||
|
||||
GL.BindBuffer(BufferTarget.ArrayBuffer, Handle);
|
||||
GL.BufferData(BufferTarget.ArrayBuffer, Length, Data, BufferUsageHint.StreamDraw);
|
||||
}
|
||||
|
||||
public void CreateIbo(long Key, int DataSize, IntPtr HostAddress)
|
||||
{
|
||||
int Handle = GL.GenBuffer();
|
||||
|
@ -116,7 +128,7 @@ namespace Ryujinx.Graphics.Gal.OpenGL
|
|||
{
|
||||
int Handle = GL.GenBuffer();
|
||||
|
||||
IboCache.AddOrUpdate(Key, Handle, (uint)DataSize);
|
||||
IboCache.AddOrUpdate(Key, Handle, DataSize);
|
||||
|
||||
IntPtr Length = new IntPtr(Buffer.Length);
|
||||
|
||||
|
|
|
@ -30,6 +30,13 @@ namespace Ryujinx.Graphics.Gal.OpenGL
|
|||
GL.BufferSubData(Target, IntPtr.Zero, (IntPtr)Size, HostAddress);
|
||||
}
|
||||
|
||||
public void SetData(byte[] Data)
|
||||
{
|
||||
GL.BindBuffer(Target, Handle);
|
||||
|
||||
GL.BufferSubData(Target, IntPtr.Zero, (IntPtr)Data.Length, Data);
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
Dispose(true);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue