Better process implementation (#491)

* Initial implementation of KProcess

* Some improvements to the memory manager, implement back guest stack trace printing

* Better GetInfo implementation, improve checking in some places with information from process capabilities

* Allow the cpu to read/write from the correct memory locations for accesses crossing a page boundary

* Change long -> ulong for address/size on memory related methods to avoid unnecessary casts

* Attempt at implementing ldr:ro with new KProcess

* Allow BSS with size 0 on ldr:ro

* Add checking for memory block slab heap usage, return errors if full, exit gracefully

* Use KMemoryBlockSize const from KMemoryManager

* Allow all methods to read from non-contiguous locations

* Fix for TransactParcelAuto

* Address PR feedback, additionally fix some small issues related to the KIP loader and implement SVCs GetProcessId, GetProcessList, GetSystemInfo, CreatePort and ManageNamedPort

* Fix wrong check for source pages count from page list on MapPhysicalMemory

* Fix some issues with UnloadNro on ldr:ro
This commit is contained in:
gdkchan 2018-11-28 20:18:09 -02:00 committed by GitHub
parent e7fe7d7247
commit 00579927e4
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
119 changed files with 7998 additions and 3232 deletions

View file

@ -44,6 +44,14 @@ namespace Ryujinx.Graphics.Gal.OpenGL
}
}
public void SetData(long Key, byte[] Data)
{
if (Cache.TryGetValue(Key, out OGLStreamBuffer Buffer))
{
Buffer.SetData(Data);
}
}
public bool TryGetUbo(long Key, out int UboHandle)
{
if (Cache.TryGetValue(Key, out OGLStreamBuffer Buffer))

View file

@ -600,122 +600,125 @@ namespace Ryujinx.Graphics.Gal.OpenGL
ThrowUnsupportedAttrib(Attrib);
}
if (Attrib.Type == GalVertexAttribType.Unorm)
fixed (byte* Ptr = Attrib.Data)
{
switch (Attrib.Size)
if (Attrib.Type == GalVertexAttribType.Unorm)
{
case GalVertexAttribSize._8:
case GalVertexAttribSize._8_8:
case GalVertexAttribSize._8_8_8:
case GalVertexAttribSize._8_8_8_8:
GL.VertexAttrib4N((uint)Attrib.Index, (byte*)Attrib.Pointer);
break;
switch (Attrib.Size)
{
case GalVertexAttribSize._8:
case GalVertexAttribSize._8_8:
case GalVertexAttribSize._8_8_8:
case GalVertexAttribSize._8_8_8_8:
GL.VertexAttrib4N((uint)Attrib.Index, Ptr);
break;
case GalVertexAttribSize._16:
case GalVertexAttribSize._16_16:
case GalVertexAttribSize._16_16_16:
case GalVertexAttribSize._16_16_16_16:
GL.VertexAttrib4N((uint)Attrib.Index, (ushort*)Attrib.Pointer);
break;
case GalVertexAttribSize._16:
case GalVertexAttribSize._16_16:
case GalVertexAttribSize._16_16_16:
case GalVertexAttribSize._16_16_16_16:
GL.VertexAttrib4N((uint)Attrib.Index, (ushort*)Ptr);
break;
case GalVertexAttribSize._32:
case GalVertexAttribSize._32_32:
case GalVertexAttribSize._32_32_32:
case GalVertexAttribSize._32_32_32_32:
GL.VertexAttrib4N((uint)Attrib.Index, (uint*)Attrib.Pointer);
break;
case GalVertexAttribSize._32:
case GalVertexAttribSize._32_32:
case GalVertexAttribSize._32_32_32:
case GalVertexAttribSize._32_32_32_32:
GL.VertexAttrib4N((uint)Attrib.Index, (uint*)Ptr);
break;
}
}
}
else if (Attrib.Type == GalVertexAttribType.Snorm)
{
switch (Attrib.Size)
else if (Attrib.Type == GalVertexAttribType.Snorm)
{
case GalVertexAttribSize._8:
case GalVertexAttribSize._8_8:
case GalVertexAttribSize._8_8_8:
case GalVertexAttribSize._8_8_8_8:
GL.VertexAttrib4N((uint)Attrib.Index, (sbyte*)Attrib.Pointer);
break;
switch (Attrib.Size)
{
case GalVertexAttribSize._8:
case GalVertexAttribSize._8_8:
case GalVertexAttribSize._8_8_8:
case GalVertexAttribSize._8_8_8_8:
GL.VertexAttrib4N((uint)Attrib.Index, (sbyte*)Ptr);
break;
case GalVertexAttribSize._16:
case GalVertexAttribSize._16_16:
case GalVertexAttribSize._16_16_16:
case GalVertexAttribSize._16_16_16_16:
GL.VertexAttrib4N((uint)Attrib.Index, (short*)Attrib.Pointer);
break;
case GalVertexAttribSize._16:
case GalVertexAttribSize._16_16:
case GalVertexAttribSize._16_16_16:
case GalVertexAttribSize._16_16_16_16:
GL.VertexAttrib4N((uint)Attrib.Index, (short*)Ptr);
break;
case GalVertexAttribSize._32:
case GalVertexAttribSize._32_32:
case GalVertexAttribSize._32_32_32:
case GalVertexAttribSize._32_32_32_32:
GL.VertexAttrib4N((uint)Attrib.Index, (int*)Attrib.Pointer);
break;
case GalVertexAttribSize._32:
case GalVertexAttribSize._32_32:
case GalVertexAttribSize._32_32_32:
case GalVertexAttribSize._32_32_32_32:
GL.VertexAttrib4N((uint)Attrib.Index, (int*)Ptr);
break;
}
}
}
else if (Attrib.Type == GalVertexAttribType.Uint)
{
switch (Attrib.Size)
else if (Attrib.Type == GalVertexAttribType.Uint)
{
case GalVertexAttribSize._8:
case GalVertexAttribSize._8_8:
case GalVertexAttribSize._8_8_8:
case GalVertexAttribSize._8_8_8_8:
GL.VertexAttribI4((uint)Attrib.Index, (byte*)Attrib.Pointer);
break;
switch (Attrib.Size)
{
case GalVertexAttribSize._8:
case GalVertexAttribSize._8_8:
case GalVertexAttribSize._8_8_8:
case GalVertexAttribSize._8_8_8_8:
GL.VertexAttribI4((uint)Attrib.Index, Ptr);
break;
case GalVertexAttribSize._16:
case GalVertexAttribSize._16_16:
case GalVertexAttribSize._16_16_16:
case GalVertexAttribSize._16_16_16_16:
GL.VertexAttribI4((uint)Attrib.Index, (ushort*)Attrib.Pointer);
break;
case GalVertexAttribSize._16:
case GalVertexAttribSize._16_16:
case GalVertexAttribSize._16_16_16:
case GalVertexAttribSize._16_16_16_16:
GL.VertexAttribI4((uint)Attrib.Index, (ushort*)Ptr);
break;
case GalVertexAttribSize._32:
case GalVertexAttribSize._32_32:
case GalVertexAttribSize._32_32_32:
case GalVertexAttribSize._32_32_32_32:
GL.VertexAttribI4((uint)Attrib.Index, (uint*)Attrib.Pointer);
break;
case GalVertexAttribSize._32:
case GalVertexAttribSize._32_32:
case GalVertexAttribSize._32_32_32:
case GalVertexAttribSize._32_32_32_32:
GL.VertexAttribI4((uint)Attrib.Index, (uint*)Ptr);
break;
}
}
}
else if (Attrib.Type == GalVertexAttribType.Sint)
{
switch (Attrib.Size)
else if (Attrib.Type == GalVertexAttribType.Sint)
{
case GalVertexAttribSize._8:
case GalVertexAttribSize._8_8:
case GalVertexAttribSize._8_8_8:
case GalVertexAttribSize._8_8_8_8:
GL.VertexAttribI4((uint)Attrib.Index, (sbyte*)Attrib.Pointer);
break;
switch (Attrib.Size)
{
case GalVertexAttribSize._8:
case GalVertexAttribSize._8_8:
case GalVertexAttribSize._8_8_8:
case GalVertexAttribSize._8_8_8_8:
GL.VertexAttribI4((uint)Attrib.Index, (sbyte*)Ptr);
break;
case GalVertexAttribSize._16:
case GalVertexAttribSize._16_16:
case GalVertexAttribSize._16_16_16:
case GalVertexAttribSize._16_16_16_16:
GL.VertexAttribI4((uint)Attrib.Index, (short*)Attrib.Pointer);
break;
case GalVertexAttribSize._16:
case GalVertexAttribSize._16_16:
case GalVertexAttribSize._16_16_16:
case GalVertexAttribSize._16_16_16_16:
GL.VertexAttribI4((uint)Attrib.Index, (short*)Ptr);
break;
case GalVertexAttribSize._32:
case GalVertexAttribSize._32_32:
case GalVertexAttribSize._32_32_32:
case GalVertexAttribSize._32_32_32_32:
GL.VertexAttribI4((uint)Attrib.Index, (int*)Attrib.Pointer);
break;
case GalVertexAttribSize._32:
case GalVertexAttribSize._32_32:
case GalVertexAttribSize._32_32_32:
case GalVertexAttribSize._32_32_32_32:
GL.VertexAttribI4((uint)Attrib.Index, (int*)Ptr);
break;
}
}
}
else if (Attrib.Type == GalVertexAttribType.Float)
{
switch (Attrib.Size)
else if (Attrib.Type == GalVertexAttribType.Float)
{
case GalVertexAttribSize._32:
case GalVertexAttribSize._32_32:
case GalVertexAttribSize._32_32_32:
case GalVertexAttribSize._32_32_32_32:
GL.VertexAttrib4(Attrib.Index, (float*)Attrib.Pointer);
break;
switch (Attrib.Size)
{
case GalVertexAttribSize._32:
case GalVertexAttribSize._32_32:
case GalVertexAttribSize._32_32_32:
case GalVertexAttribSize._32_32_32_32:
GL.VertexAttrib4(Attrib.Index, (float*)Ptr);
break;
default: ThrowUnsupportedAttrib(Attrib); break;
default: ThrowUnsupportedAttrib(Attrib); break;
}
}
}
}

View file

@ -92,7 +92,7 @@ namespace Ryujinx.Graphics.Gal.OpenGL
{
int Handle = GL.GenBuffer();
VboCache.AddOrUpdate(Key, Handle, (uint)DataSize);
VboCache.AddOrUpdate(Key, Handle, DataSize);
IntPtr Length = new IntPtr(DataSize);
@ -100,6 +100,18 @@ namespace Ryujinx.Graphics.Gal.OpenGL
GL.BufferData(BufferTarget.ArrayBuffer, Length, HostAddress, BufferUsageHint.StreamDraw);
}
public void CreateVbo(long Key, byte[] Data)
{
int Handle = GL.GenBuffer();
VboCache.AddOrUpdate(Key, Handle, Data.Length);
IntPtr Length = new IntPtr(Data.Length);
GL.BindBuffer(BufferTarget.ArrayBuffer, Handle);
GL.BufferData(BufferTarget.ArrayBuffer, Length, Data, BufferUsageHint.StreamDraw);
}
public void CreateIbo(long Key, int DataSize, IntPtr HostAddress)
{
int Handle = GL.GenBuffer();
@ -116,7 +128,7 @@ namespace Ryujinx.Graphics.Gal.OpenGL
{
int Handle = GL.GenBuffer();
IboCache.AddOrUpdate(Key, Handle, (uint)DataSize);
IboCache.AddOrUpdate(Key, Handle, DataSize);
IntPtr Length = new IntPtr(Buffer.Length);

View file

@ -30,6 +30,13 @@ namespace Ryujinx.Graphics.Gal.OpenGL
GL.BufferSubData(Target, IntPtr.Zero, (IntPtr)Size, HostAddress);
}
public void SetData(byte[] Data)
{
GL.BindBuffer(Target, Handle);
GL.BufferSubData(Target, IntPtr.Zero, (IntPtr)Data.Length, Data);
}
public void Dispose()
{
Dispose(true);