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qmk_firmware/quantum/keycode_string.h

113 lines
4 KiB
C

// Copyright 2024-2025 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#pragma once
#include <stdint.h>
#if KEYCODE_STRING_ENABLE
/**
* @brief Formats a QMK keycode as a human-readable string.
*
* Given a keycode, like `KC_A`, this function returns a formatted string, like
* "KC_A". This is useful for debugging and diagnostics so that keys are more
* easily identified than they would be by raw numerical codes.
*
* @note The returned char* string should be used right away. The string memory
* is reused and will be overwritten by the next call to `keycode_string()`.
*
* Many common QMK keycodes are understood by this function, but not all.
* Recognized keycodes include:
*
* - Most basic keycodes, including letters `KC_A` - `KC_Z`, digits `KC_0` -
* `KC_9`, function keys `KC_F1` - `KC_F24`, and modifiers like `KC_LSFT`.
*
* - Modified basic keycodes, like `S(KC_1)` (Shift + 1 = !).
*
* - `MO`, `TO`, `TG`, `OSL`, `LM(layer,mod)`, `LT(layer,kc)` layer switches.
*
* - One-shot mod `OSM(mod)` keycodes.
*
* - Mod-tap `MT(mod, kc)` keycodes.
*
* - Tap dance keycodes `TD(i)`.
*
* - Unicode `UC(codepoint)` and Unicode Map `UM(i)` and `UP(i,j)` keycodes.
*
* - Keyboard range keycodes `QK_KB_*`.
*
* - User range (SAFE_RANGE) keycodes `QK_USER_*`.
*
* Keycodes involving mods like `OSM`, `LM`, `MT` are fully supported only where
* a single mod is applied.
*
* Unrecognized keycodes are printed numerically as hex values like `0x1ABC`.
*
* Optionally, use `keycode_string_names_user` or `keycode_string_names_kb` to
* define names for additional keycodes or override how any of the above are
* formatted.
*
* @param keycode QMK keycode.
* @return Stringified keycode.
*/
const char* get_keycode_string(uint16_t keycode);
/** Defines a human-readable name for a keycode. */
typedef struct {
uint16_t keycode;
const char* name;
} keycode_string_name_t;
/**
* @brief Names for additional keycodes for `get_keycode_string()`.
*
* @note The table *must* end with `KEYCODE_STRING_NAMES_END`.
*
* Define the `custom_keycode_names` table in your keymap.c to add names for
* additional keycodes to `keycode_string()`. This table may also be used to
* override how `keycode_string()` formats a keycode. For example, supposing
* keymap.c defines `MYMACRO1` and `MYMACRO2` as custom keycodes:
*
* const keycode_string_name_t* keycode_string_names_user =
* (keycode_string_name_t []){
* KEYCODE_STRING_NAME(MYMACRO1),
* KEYCODE_STRING_NAME(MYMACRO2),
* KEYCODE_STRING_NAME(KC_EXLM),
* KEYCODE_STRING_NAMES_END // End of table sentinel.
* };
*
* The above defines names for `MYMACRO1` and `MYMACRO2`, and overrides
* `KC_EXLM` to format as "KC_EXLM" instead of the default "S(KC_1)".
*/
extern const keycode_string_name_t* keycode_string_names_user;
/** Same as `keycode_string_names_user`, but for use at the keyboard level. */
extern const keycode_string_name_t* keycode_string_names_kb;
/** Helper to define a keycode_string_name_t. */
# define KEYCODE_STRING_NAME(kc) \
{ (kc), #kc }
/** Makes end-of-table sentinel for a table of keycode_string_name_t. */
# define KEYCODE_STRING_NAMES_END \
{ 0, NULL }
#else
// When keycode_string is disabled, fall back to printing keycodes numerically
// as decimal values, using get_u16_str() from quantum.c.
# define get_keycode_string(kc) get_u16_str(kc, ' ')
const char *get_u16_str(uint16_t curr_num, char curr_pad);
#endif // KEYCODE_STRING_ENABLE