* Update ps2avrgb template to use standard matrix/i2c code * Default to an 8x11 matrix in the ps2avrgb template |
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.. | ||
config.h | ||
readme.md | ||
rules.mk | ||
template.c |
%KEYBOARD%

A short description of the keyboard/project
Keyboard Maintainer: %YOUR_NAME%
Hardware Supported: The PCBs, controllers supported
Hardware Availability: links to where you can find this hardware
Make example for this keyboard (after setting up your build environment):
make %KEYBOARD%:default
See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.