99f3df2893
* Add support for 8 buttons to mouse report This includes support for 8 buttons in mousekeys. However, this does move the keys around due to the fact that the last mousekey keycode is already 0xFF, so any past that would not work with register_code and the like, breaking them for tap hold keys, encoders, and other features. * Update mouse key docs * Add changes based on feedback * Fix VUSB report size comment Because drashna red gud * Fix typo in action.c * Fix IS_MOUSE_BUTTON check * Change start range for mousekeys so that the end is 0xFF properly * condense mousekeys check
1161 lines
37 KiB
C
1161 lines
37 KiB
C
/*
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Copyright 2012,2013 Jun Wako <wakojun@gmail.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "host.h"
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#include "keycode.h"
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#include "keyboard.h"
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#include "mousekey.h"
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#include "command.h"
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#include "led.h"
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#include "action_layer.h"
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#include "action_tapping.h"
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#include "action_macro.h"
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#include "action_util.h"
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#include "action.h"
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#include "wait.h"
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#ifdef BACKLIGHT_ENABLE
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# include "backlight.h"
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#endif
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#ifdef DEBUG_ACTION
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# include "debug.h"
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#else
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# include "nodebug.h"
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#endif
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#ifdef POINTING_DEVICE_ENABLE
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# include "pointing_device.h"
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#endif
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int tp_buttons;
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#if defined(RETRO_TAPPING) || defined(RETRO_TAPPING_PER_KEY)
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int retro_tapping_counter = 0;
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#endif
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#ifdef FAUXCLICKY_ENABLE
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# include "fauxclicky.h"
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#endif
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#ifdef IGNORE_MOD_TAP_INTERRUPT_PER_KEY
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__attribute__((weak)) bool get_ignore_mod_tap_interrupt(uint16_t keycode, keyrecord_t *record) { return false; }
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#endif
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#ifdef RETRO_TAPPING_PER_KEY
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__attribute__((weak)) bool get_retro_tapping(uint16_t keycode, keyrecord_t *record) { return false; }
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#endif
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#ifndef TAP_CODE_DELAY
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# define TAP_CODE_DELAY 0
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#endif
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#ifndef TAP_HOLD_CAPS_DELAY
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# define TAP_HOLD_CAPS_DELAY 80
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#endif
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/** \brief Called to execute an action.
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*
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* FIXME: Needs documentation.
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*/
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void action_exec(keyevent_t event) {
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if (!IS_NOEVENT(event)) {
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dprint("\n---- action_exec: start -----\n");
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dprint("EVENT: ");
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debug_event(event);
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dprintln();
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#if defined(RETRO_TAPPING) || defined(RETRO_TAPPING_PER_KEY)
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retro_tapping_counter++;
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#endif
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}
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#ifdef FAUXCLICKY_ENABLE
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if (IS_PRESSED(event)) {
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FAUXCLICKY_ACTION_PRESS;
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}
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if (IS_RELEASED(event)) {
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FAUXCLICKY_ACTION_RELEASE;
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}
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fauxclicky_check();
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#endif
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#ifdef SWAP_HANDS_ENABLE
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if (!IS_NOEVENT(event)) {
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process_hand_swap(&event);
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}
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#endif
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keyrecord_t record = {.event = event};
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#ifndef NO_ACTION_ONESHOT
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# if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0))
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if (has_oneshot_layer_timed_out()) {
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clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED);
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}
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if (has_oneshot_mods_timed_out()) {
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clear_oneshot_mods();
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}
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# ifdef SWAP_HANDS_ENABLE
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if (has_oneshot_swaphands_timed_out()) {
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clear_oneshot_swaphands();
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}
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# endif
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# endif
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#endif
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#ifndef NO_ACTION_TAPPING
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action_tapping_process(record);
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#else
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process_record(&record);
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if (!IS_NOEVENT(record.event)) {
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dprint("processed: ");
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debug_record(record);
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dprintln();
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}
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#endif
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}
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#ifdef SWAP_HANDS_ENABLE
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bool swap_hands = false;
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bool swap_held = false;
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/** \brief Process Hand Swap
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*
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* FIXME: Needs documentation.
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*/
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void process_hand_swap(keyevent_t *event) {
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static swap_state_row_t swap_state[MATRIX_ROWS];
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keypos_t pos = event->key;
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swap_state_row_t col_bit = (swap_state_row_t)1 << pos.col;
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bool do_swap = event->pressed ? swap_hands : swap_state[pos.row] & (col_bit);
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if (do_swap) {
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event->key = hand_swap_config[pos.row][pos.col];
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swap_state[pos.row] |= col_bit;
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} else {
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swap_state[pos.row] &= ~(col_bit);
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}
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}
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#endif
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#if !defined(NO_ACTION_LAYER) && !defined(STRICT_LAYER_RELEASE)
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bool disable_action_cache = false;
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void process_record_nocache(keyrecord_t *record) {
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disable_action_cache = true;
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process_record(record);
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disable_action_cache = false;
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}
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#else
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void process_record_nocache(keyrecord_t *record) { process_record(record); }
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#endif
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__attribute__((weak)) bool process_record_quantum(keyrecord_t *record) { return true; }
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__attribute__((weak)) void post_process_record_quantum(keyrecord_t *record) {}
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#ifndef NO_ACTION_TAPPING
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/** \brief Allows for handling tap-hold actions immediately instead of waiting for TAPPING_TERM or another keypress.
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*
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* FIXME: Needs documentation.
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*/
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void process_record_tap_hint(keyrecord_t *record) {
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action_t action = layer_switch_get_action(record->event.key);
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switch (action.kind.id) {
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# ifdef SWAP_HANDS_ENABLE
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case ACT_SWAP_HANDS:
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switch (action.swap.code) {
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case OP_SH_ONESHOT:
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break;
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case OP_SH_TAP_TOGGLE:
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default:
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swap_hands = !swap_hands;
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swap_held = true;
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}
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break;
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# endif
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}
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}
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#endif
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/** \brief Take a key event (key press or key release) and processes it.
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*
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* FIXME: Needs documentation.
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*/
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void process_record(keyrecord_t *record) {
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if (IS_NOEVENT(record->event)) {
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return;
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}
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if (!process_record_quantum(record)) {
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#ifndef NO_ACTION_ONESHOT
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if (is_oneshot_layer_active() && record->event.pressed) {
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clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED);
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}
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#endif
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return;
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}
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process_record_handler(record);
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post_process_record_quantum(record);
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}
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void process_record_handler(keyrecord_t *record) {
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action_t action = store_or_get_action(record->event.pressed, record->event.key);
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dprint("ACTION: ");
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debug_action(action);
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#ifndef NO_ACTION_LAYER
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dprint(" layer_state: ");
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layer_debug();
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dprint(" default_layer_state: ");
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default_layer_debug();
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#endif
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dprintln();
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process_action(record, action);
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}
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#if defined(PS2_MOUSE_ENABLE) || defined(POINTING_DEVICE_ENABLE)
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void register_button(bool pressed, enum mouse_buttons button) {
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# ifdef PS2_MOUSE_ENABLE
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tp_buttons = pressed ? tp_buttons | button : tp_buttons & ~button;
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# endif
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# ifdef POINTING_DEVICE_ENABLE
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report_mouse_t currentReport = pointing_device_get_report();
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currentReport.buttons = pressed ? currentReport.buttons | button : currentReport.buttons & ~button;
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pointing_device_set_report(currentReport);
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# endif
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}
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#endif
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/** \brief Take an action and processes it.
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*
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* FIXME: Needs documentation.
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*/
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void process_action(keyrecord_t *record, action_t action) {
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keyevent_t event = record->event;
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#ifndef NO_ACTION_TAPPING
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uint8_t tap_count = record->tap.count;
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#endif
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if (event.pressed) {
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// clear the potential weak mods left by previously pressed keys
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clear_weak_mods();
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}
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#ifndef NO_ACTION_ONESHOT
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bool do_release_oneshot = false;
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// notice we only clear the one shot layer if the pressed key is not a modifier.
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if (is_oneshot_layer_active() && event.pressed && (action.kind.id == ACT_USAGE || !IS_MOD(action.key.code))
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# ifdef SWAP_HANDS_ENABLE
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&& !(action.kind.id == ACT_SWAP_HANDS && action.swap.code == OP_SH_ONESHOT)
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# endif
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) {
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clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED);
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do_release_oneshot = !is_oneshot_layer_active();
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}
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#endif
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switch (action.kind.id) {
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/* Key and Mods */
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case ACT_LMODS:
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case ACT_RMODS: {
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uint8_t mods = (action.kind.id == ACT_LMODS) ? action.key.mods : action.key.mods << 4;
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if (event.pressed) {
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if (mods) {
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if (IS_MOD(action.key.code) || action.key.code == KC_NO) {
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// e.g. LSFT(KC_LGUI): we don't want the LSFT to be weak as it would make it useless.
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// This also makes LSFT(KC_LGUI) behave exactly the same as LGUI(KC_LSFT).
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// Same applies for some keys like KC_MEH which are declared as MEH(KC_NO).
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add_mods(mods);
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} else {
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add_weak_mods(mods);
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}
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send_keyboard_report();
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}
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register_code(action.key.code);
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} else {
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unregister_code(action.key.code);
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if (mods) {
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if (IS_MOD(action.key.code) || action.key.code == KC_NO) {
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del_mods(mods);
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} else {
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del_weak_mods(mods);
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}
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send_keyboard_report();
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}
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}
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} break;
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#ifndef NO_ACTION_TAPPING
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case ACT_LMODS_TAP:
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case ACT_RMODS_TAP: {
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uint8_t mods = (action.kind.id == ACT_LMODS_TAP) ? action.key.mods : action.key.mods << 4;
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switch (action.layer_tap.code) {
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# ifndef NO_ACTION_ONESHOT
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case MODS_ONESHOT:
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// Oneshot modifier
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if (event.pressed) {
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if (tap_count == 0) {
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dprint("MODS_TAP: Oneshot: 0\n");
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register_mods(mods | get_oneshot_mods());
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} else if (tap_count == 1) {
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dprint("MODS_TAP: Oneshot: start\n");
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set_oneshot_mods(mods | get_oneshot_mods());
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# if defined(ONESHOT_TAP_TOGGLE) && ONESHOT_TAP_TOGGLE > 1
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} else if (tap_count == ONESHOT_TAP_TOGGLE) {
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dprint("MODS_TAP: Toggling oneshot");
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clear_oneshot_mods();
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set_oneshot_locked_mods(mods);
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register_mods(mods);
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# endif
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} else {
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register_mods(mods | get_oneshot_mods());
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}
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} else {
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if (tap_count == 0) {
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clear_oneshot_mods();
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unregister_mods(mods);
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} else if (tap_count == 1) {
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// Retain Oneshot mods
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# if defined(ONESHOT_TAP_TOGGLE) && ONESHOT_TAP_TOGGLE > 1
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if (mods & get_mods()) {
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clear_oneshot_locked_mods();
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clear_oneshot_mods();
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unregister_mods(mods);
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}
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} else if (tap_count == ONESHOT_TAP_TOGGLE) {
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// Toggle Oneshot Layer
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# endif
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} else {
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clear_oneshot_mods();
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unregister_mods(mods);
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}
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}
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break;
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# endif
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case MODS_TAP_TOGGLE:
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if (event.pressed) {
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if (tap_count <= TAPPING_TOGGLE) {
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register_mods(mods);
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}
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} else {
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if (tap_count < TAPPING_TOGGLE) {
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unregister_mods(mods);
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}
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}
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break;
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default:
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if (event.pressed) {
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if (tap_count > 0) {
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# if !defined(IGNORE_MOD_TAP_INTERRUPT) || defined(IGNORE_MOD_TAP_INTERRUPT_PER_KEY)
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if (
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# ifdef IGNORE_MOD_TAP_INTERRUPT_PER_KEY
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!get_ignore_mod_tap_interrupt(get_event_keycode(record->event, false), record) &&
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# endif
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record->tap.interrupted) {
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dprint("mods_tap: tap: cancel: add_mods\n");
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// ad hoc: set 0 to cancel tap
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record->tap.count = 0;
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register_mods(mods);
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} else
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# endif
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{
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dprint("MODS_TAP: Tap: register_code\n");
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register_code(action.key.code);
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}
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} else {
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dprint("MODS_TAP: No tap: add_mods\n");
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register_mods(mods);
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}
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} else {
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if (tap_count > 0) {
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dprint("MODS_TAP: Tap: unregister_code\n");
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if (action.layer_tap.code == KC_CAPS) {
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wait_ms(TAP_HOLD_CAPS_DELAY);
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} else {
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wait_ms(TAP_CODE_DELAY);
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}
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unregister_code(action.key.code);
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} else {
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dprint("MODS_TAP: No tap: add_mods\n");
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unregister_mods(mods);
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}
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}
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break;
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}
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} break;
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#endif
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#ifdef EXTRAKEY_ENABLE
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/* other HID usage */
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case ACT_USAGE:
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switch (action.usage.page) {
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case PAGE_SYSTEM:
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if (event.pressed) {
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host_system_send(action.usage.code);
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} else {
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host_system_send(0);
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}
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break;
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case PAGE_CONSUMER:
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if (event.pressed) {
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host_consumer_send(action.usage.code);
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} else {
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host_consumer_send(0);
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}
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break;
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}
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break;
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#endif
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#ifdef MOUSEKEY_ENABLE
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/* Mouse key */
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case ACT_MOUSEKEY:
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if (event.pressed) {
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mousekey_on(action.key.code);
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switch (action.key.code) {
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# if defined(PS2_MOUSE_ENABLE) || defined(POINTING_DEVICE_ENABLE)
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case KC_MS_BTN1:
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register_button(true, MOUSE_BTN1);
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break;
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case KC_MS_BTN2:
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register_button(true, MOUSE_BTN2);
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break;
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case KC_MS_BTN3:
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register_button(true, MOUSE_BTN3);
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break;
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# endif
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# ifdef POINTING_DEVICE_ENABLE
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case KC_MS_BTN4:
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register_button(true, MOUSE_BTN4);
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break;
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case KC_MS_BTN5:
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register_button(true, MOUSE_BTN5);
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break;
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case KC_MS_BTN6:
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register_button(true, MOUSE_BTN6);
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break;
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case KC_MS_BTN7:
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register_button(true, MOUSE_BTN7);
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break;
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case KC_MS_BTN8:
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register_button(true, MOUSE_BTN8);
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break;
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# endif
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default:
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mousekey_send();
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break;
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}
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} else {
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mousekey_off(action.key.code);
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switch (action.key.code) {
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# if defined(PS2_MOUSE_ENABLE) || defined(POINTING_DEVICE_ENABLE)
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case KC_MS_BTN1:
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register_button(false, MOUSE_BTN1);
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break;
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case KC_MS_BTN2:
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register_button(false, MOUSE_BTN2);
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break;
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case KC_MS_BTN3:
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register_button(false, MOUSE_BTN3);
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break;
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# endif
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# ifdef POINTING_DEVICE_ENABLE
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case KC_MS_BTN4:
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register_button(false, MOUSE_BTN4);
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break;
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case KC_MS_BTN5:
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register_button(false, MOUSE_BTN5);
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break;
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case KC_MS_BTN6:
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register_button(false, MOUSE_BTN6);
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break;
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case KC_MS_BTN7:
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register_button(false, MOUSE_BTN7);
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break;
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case KC_MS_BTN8:
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register_button(false, MOUSE_BTN8);
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break;
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# endif
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default:
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mousekey_send();
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break;
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}
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}
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break;
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#endif
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#ifndef NO_ACTION_LAYER
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case ACT_LAYER:
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if (action.layer_bitop.on == 0) {
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/* Default Layer Bitwise Operation */
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if (!event.pressed) {
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uint8_t shift = action.layer_bitop.part * 4;
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layer_state_t bits = ((layer_state_t)action.layer_bitop.bits) << shift;
|
|
layer_state_t mask = (action.layer_bitop.xbit) ? ~(((layer_state_t)0xf) << shift) : 0;
|
|
switch (action.layer_bitop.op) {
|
|
case OP_BIT_AND:
|
|
default_layer_and(bits | mask);
|
|
break;
|
|
case OP_BIT_OR:
|
|
default_layer_or(bits | mask);
|
|
break;
|
|
case OP_BIT_XOR:
|
|
default_layer_xor(bits | mask);
|
|
break;
|
|
case OP_BIT_SET:
|
|
default_layer_set(bits | mask);
|
|
break;
|
|
}
|
|
}
|
|
} else {
|
|
/* Layer Bitwise Operation */
|
|
if (event.pressed ? (action.layer_bitop.on & ON_PRESS) : (action.layer_bitop.on & ON_RELEASE)) {
|
|
uint8_t shift = action.layer_bitop.part * 4;
|
|
layer_state_t bits = ((layer_state_t)action.layer_bitop.bits) << shift;
|
|
layer_state_t mask = (action.layer_bitop.xbit) ? ~(((layer_state_t)0xf) << shift) : 0;
|
|
switch (action.layer_bitop.op) {
|
|
case OP_BIT_AND:
|
|
layer_and(bits | mask);
|
|
break;
|
|
case OP_BIT_OR:
|
|
layer_or(bits | mask);
|
|
break;
|
|
case OP_BIT_XOR:
|
|
layer_xor(bits | mask);
|
|
break;
|
|
case OP_BIT_SET:
|
|
layer_state_set(bits | mask);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
case ACT_LAYER_MODS:
|
|
if (event.pressed) {
|
|
layer_on(action.layer_mods.layer);
|
|
register_mods(action.layer_mods.mods);
|
|
} else {
|
|
unregister_mods(action.layer_mods.mods);
|
|
layer_off(action.layer_mods.layer);
|
|
}
|
|
break;
|
|
# ifndef NO_ACTION_TAPPING
|
|
case ACT_LAYER_TAP:
|
|
case ACT_LAYER_TAP_EXT:
|
|
switch (action.layer_tap.code) {
|
|
case OP_TAP_TOGGLE:
|
|
/* tap toggle */
|
|
if (event.pressed) {
|
|
if (tap_count < TAPPING_TOGGLE) {
|
|
layer_invert(action.layer_tap.val);
|
|
}
|
|
} else {
|
|
if (tap_count <= TAPPING_TOGGLE) {
|
|
layer_invert(action.layer_tap.val);
|
|
}
|
|
}
|
|
break;
|
|
case OP_ON_OFF:
|
|
event.pressed ? layer_on(action.layer_tap.val) : layer_off(action.layer_tap.val);
|
|
break;
|
|
case OP_OFF_ON:
|
|
event.pressed ? layer_off(action.layer_tap.val) : layer_on(action.layer_tap.val);
|
|
break;
|
|
case OP_SET_CLEAR:
|
|
event.pressed ? layer_move(action.layer_tap.val) : layer_clear();
|
|
break;
|
|
# ifndef NO_ACTION_ONESHOT
|
|
case OP_ONESHOT:
|
|
// Oneshot modifier
|
|
# if defined(ONESHOT_TAP_TOGGLE) && ONESHOT_TAP_TOGGLE > 1
|
|
do_release_oneshot = false;
|
|
if (event.pressed) {
|
|
del_mods(get_oneshot_locked_mods());
|
|
if (get_oneshot_layer_state() == ONESHOT_TOGGLED) {
|
|
reset_oneshot_layer();
|
|
layer_off(action.layer_tap.val);
|
|
break;
|
|
} else if (tap_count < ONESHOT_TAP_TOGGLE) {
|
|
layer_on(action.layer_tap.val);
|
|
set_oneshot_layer(action.layer_tap.val, ONESHOT_START);
|
|
}
|
|
} else {
|
|
add_mods(get_oneshot_locked_mods());
|
|
if (tap_count >= ONESHOT_TAP_TOGGLE) {
|
|
reset_oneshot_layer();
|
|
clear_oneshot_locked_mods();
|
|
set_oneshot_layer(action.layer_tap.val, ONESHOT_TOGGLED);
|
|
} else {
|
|
clear_oneshot_layer_state(ONESHOT_PRESSED);
|
|
}
|
|
}
|
|
# else
|
|
if (event.pressed) {
|
|
layer_on(action.layer_tap.val);
|
|
set_oneshot_layer(action.layer_tap.val, ONESHOT_START);
|
|
} else {
|
|
clear_oneshot_layer_state(ONESHOT_PRESSED);
|
|
if (tap_count > 1) {
|
|
clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED);
|
|
}
|
|
}
|
|
# endif
|
|
break;
|
|
# endif
|
|
default:
|
|
/* tap key */
|
|
if (event.pressed) {
|
|
if (tap_count > 0) {
|
|
dprint("KEYMAP_TAP_KEY: Tap: register_code\n");
|
|
register_code(action.layer_tap.code);
|
|
} else {
|
|
dprint("KEYMAP_TAP_KEY: No tap: On on press\n");
|
|
layer_on(action.layer_tap.val);
|
|
}
|
|
} else {
|
|
if (tap_count > 0) {
|
|
dprint("KEYMAP_TAP_KEY: Tap: unregister_code\n");
|
|
if (action.layer_tap.code == KC_CAPS) {
|
|
wait_ms(TAP_HOLD_CAPS_DELAY);
|
|
} else {
|
|
wait_ms(TAP_CODE_DELAY);
|
|
}
|
|
unregister_code(action.layer_tap.code);
|
|
} else {
|
|
dprint("KEYMAP_TAP_KEY: No tap: Off on release\n");
|
|
layer_off(action.layer_tap.val);
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
break;
|
|
# endif
|
|
#endif
|
|
/* Extentions */
|
|
#ifndef NO_ACTION_MACRO
|
|
case ACT_MACRO:
|
|
action_macro_play(action_get_macro(record, action.func.id, action.func.opt));
|
|
break;
|
|
#endif
|
|
#ifdef SWAP_HANDS_ENABLE
|
|
case ACT_SWAP_HANDS:
|
|
switch (action.swap.code) {
|
|
case OP_SH_TOGGLE:
|
|
if (event.pressed) {
|
|
swap_hands = !swap_hands;
|
|
}
|
|
break;
|
|
case OP_SH_ON_OFF:
|
|
swap_hands = event.pressed;
|
|
break;
|
|
case OP_SH_OFF_ON:
|
|
swap_hands = !event.pressed;
|
|
break;
|
|
case OP_SH_ON:
|
|
if (!event.pressed) {
|
|
swap_hands = true;
|
|
}
|
|
break;
|
|
case OP_SH_OFF:
|
|
if (!event.pressed) {
|
|
swap_hands = false;
|
|
}
|
|
break;
|
|
# ifndef NO_ACTION_ONESHOT
|
|
case OP_SH_ONESHOT:
|
|
if (event.pressed) {
|
|
set_oneshot_swaphands();
|
|
} else {
|
|
release_oneshot_swaphands();
|
|
}
|
|
break;
|
|
# endif
|
|
|
|
# ifndef NO_ACTION_TAPPING
|
|
case OP_SH_TAP_TOGGLE:
|
|
/* tap toggle */
|
|
|
|
if (event.pressed) {
|
|
if (swap_held) {
|
|
swap_held = false;
|
|
} else {
|
|
swap_hands = !swap_hands;
|
|
}
|
|
} else {
|
|
if (tap_count < TAPPING_TOGGLE) {
|
|
swap_hands = !swap_hands;
|
|
}
|
|
}
|
|
break;
|
|
default:
|
|
/* tap key */
|
|
if (tap_count > 0) {
|
|
if (swap_held) {
|
|
swap_hands = !swap_hands; // undo hold set up in _tap_hint
|
|
swap_held = false;
|
|
}
|
|
if (event.pressed) {
|
|
register_code(action.swap.code);
|
|
} else {
|
|
wait_ms(TAP_CODE_DELAY);
|
|
unregister_code(action.swap.code);
|
|
*record = (keyrecord_t){}; // hack: reset tap mode
|
|
}
|
|
} else {
|
|
if (swap_held && !event.pressed) {
|
|
swap_hands = !swap_hands; // undo hold set up in _tap_hint
|
|
swap_held = false;
|
|
}
|
|
}
|
|
# endif
|
|
}
|
|
#endif
|
|
#ifndef NO_ACTION_FUNCTION
|
|
case ACT_FUNCTION:
|
|
action_function(record, action.func.id, action.func.opt);
|
|
break;
|
|
#endif
|
|
default:
|
|
break;
|
|
}
|
|
|
|
#ifndef NO_ACTION_LAYER
|
|
// if this event is a layer action, update the leds
|
|
switch (action.kind.id) {
|
|
case ACT_LAYER:
|
|
case ACT_LAYER_MODS:
|
|
# ifndef NO_ACTION_TAPPING
|
|
case ACT_LAYER_TAP:
|
|
case ACT_LAYER_TAP_EXT:
|
|
# endif
|
|
led_set(host_keyboard_leds());
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
#endif
|
|
|
|
#ifndef NO_ACTION_TAPPING
|
|
# if defined(RETRO_TAPPING) || defined(RETRO_TAPPING_PER_KEY)
|
|
if (!is_tap_action(action)) {
|
|
retro_tapping_counter = 0;
|
|
} else {
|
|
if (event.pressed) {
|
|
if (tap_count > 0) {
|
|
retro_tapping_counter = 0;
|
|
}
|
|
} else {
|
|
if (tap_count > 0) {
|
|
retro_tapping_counter = 0;
|
|
} else {
|
|
if (
|
|
# ifdef RETRO_TAPPING_PER_KEY
|
|
get_retro_tapping(get_event_keycode(record->event, false), record) &&
|
|
# endif
|
|
retro_tapping_counter == 2) {
|
|
tap_code(action.layer_tap.code);
|
|
}
|
|
retro_tapping_counter = 0;
|
|
}
|
|
}
|
|
}
|
|
# endif
|
|
#endif
|
|
|
|
#ifdef SWAP_HANDS_ENABLE
|
|
# ifndef NO_ACTION_ONESHOT
|
|
if (event.pressed && !(action.kind.id == ACT_SWAP_HANDS && action.swap.code == OP_SH_ONESHOT)) {
|
|
use_oneshot_swaphands();
|
|
}
|
|
# endif
|
|
#endif
|
|
|
|
#ifndef NO_ACTION_ONESHOT
|
|
/* Because we switch layers after a oneshot event, we need to release the
|
|
* key before we leave the layer or no key up event will be generated.
|
|
*/
|
|
if (do_release_oneshot && !(get_oneshot_layer_state() & ONESHOT_PRESSED)) {
|
|
record->event.pressed = false;
|
|
layer_on(get_oneshot_layer());
|
|
process_record(record);
|
|
layer_off(get_oneshot_layer());
|
|
}
|
|
#endif
|
|
}
|
|
|
|
/** \brief Utilities for actions. (FIXME: Needs better description)
|
|
*
|
|
* FIXME: Needs documentation.
|
|
*/
|
|
void register_code(uint8_t code) {
|
|
if (code == KC_NO) {
|
|
return;
|
|
}
|
|
#ifdef LOCKING_SUPPORT_ENABLE
|
|
else if (KC_LOCKING_CAPS == code) {
|
|
# ifdef LOCKING_RESYNC_ENABLE
|
|
// Resync: ignore if caps lock already is on
|
|
if (host_keyboard_leds() & (1 << USB_LED_CAPS_LOCK)) return;
|
|
# endif
|
|
add_key(KC_CAPSLOCK);
|
|
send_keyboard_report();
|
|
wait_ms(100);
|
|
del_key(KC_CAPSLOCK);
|
|
send_keyboard_report();
|
|
}
|
|
|
|
else if (KC_LOCKING_NUM == code) {
|
|
# ifdef LOCKING_RESYNC_ENABLE
|
|
if (host_keyboard_leds() & (1 << USB_LED_NUM_LOCK)) return;
|
|
# endif
|
|
add_key(KC_NUMLOCK);
|
|
send_keyboard_report();
|
|
wait_ms(100);
|
|
del_key(KC_NUMLOCK);
|
|
send_keyboard_report();
|
|
}
|
|
|
|
else if (KC_LOCKING_SCROLL == code) {
|
|
# ifdef LOCKING_RESYNC_ENABLE
|
|
if (host_keyboard_leds() & (1 << USB_LED_SCROLL_LOCK)) return;
|
|
# endif
|
|
add_key(KC_SCROLLLOCK);
|
|
send_keyboard_report();
|
|
wait_ms(100);
|
|
del_key(KC_SCROLLLOCK);
|
|
send_keyboard_report();
|
|
}
|
|
#endif
|
|
|
|
else if
|
|
IS_KEY(code) {
|
|
// TODO: should push command_proc out of this block?
|
|
if (command_proc(code)) return;
|
|
|
|
#ifndef NO_ACTION_ONESHOT
|
|
/* TODO: remove
|
|
if (oneshot_state.mods && !oneshot_state.disabled) {
|
|
uint8_t tmp_mods = get_mods();
|
|
add_mods(oneshot_state.mods);
|
|
|
|
add_key(code);
|
|
send_keyboard_report();
|
|
|
|
set_mods(tmp_mods);
|
|
send_keyboard_report();
|
|
oneshot_cancel();
|
|
} else
|
|
*/
|
|
#endif
|
|
{
|
|
// Force a new key press if the key is already pressed
|
|
// without this, keys with the same keycode, but different
|
|
// modifiers will be reported incorrectly, see issue #1708
|
|
if (is_key_pressed(keyboard_report, code)) {
|
|
del_key(code);
|
|
send_keyboard_report();
|
|
}
|
|
add_key(code);
|
|
send_keyboard_report();
|
|
}
|
|
}
|
|
else if
|
|
IS_MOD(code) {
|
|
add_mods(MOD_BIT(code));
|
|
send_keyboard_report();
|
|
}
|
|
#ifdef EXTRAKEY_ENABLE
|
|
else if
|
|
IS_SYSTEM(code) { host_system_send(KEYCODE2SYSTEM(code)); }
|
|
else if
|
|
IS_CONSUMER(code) { host_consumer_send(KEYCODE2CONSUMER(code)); }
|
|
#endif
|
|
#ifdef MOUSEKEY_ENABLE
|
|
else if
|
|
IS_MOUSEKEY(code) {
|
|
mousekey_on(code);
|
|
mousekey_send();
|
|
}
|
|
#endif
|
|
}
|
|
|
|
/** \brief Utilities for actions. (FIXME: Needs better description)
|
|
*
|
|
* FIXME: Needs documentation.
|
|
*/
|
|
void unregister_code(uint8_t code) {
|
|
if (code == KC_NO) {
|
|
return;
|
|
}
|
|
#ifdef LOCKING_SUPPORT_ENABLE
|
|
else if (KC_LOCKING_CAPS == code) {
|
|
# ifdef LOCKING_RESYNC_ENABLE
|
|
// Resync: ignore if caps lock already is off
|
|
if (!(host_keyboard_leds() & (1 << USB_LED_CAPS_LOCK))) return;
|
|
# endif
|
|
add_key(KC_CAPSLOCK);
|
|
send_keyboard_report();
|
|
del_key(KC_CAPSLOCK);
|
|
send_keyboard_report();
|
|
}
|
|
|
|
else if (KC_LOCKING_NUM == code) {
|
|
# ifdef LOCKING_RESYNC_ENABLE
|
|
if (!(host_keyboard_leds() & (1 << USB_LED_NUM_LOCK))) return;
|
|
# endif
|
|
add_key(KC_NUMLOCK);
|
|
send_keyboard_report();
|
|
del_key(KC_NUMLOCK);
|
|
send_keyboard_report();
|
|
}
|
|
|
|
else if (KC_LOCKING_SCROLL == code) {
|
|
# ifdef LOCKING_RESYNC_ENABLE
|
|
if (!(host_keyboard_leds() & (1 << USB_LED_SCROLL_LOCK))) return;
|
|
# endif
|
|
add_key(KC_SCROLLLOCK);
|
|
send_keyboard_report();
|
|
del_key(KC_SCROLLLOCK);
|
|
send_keyboard_report();
|
|
}
|
|
#endif
|
|
|
|
else if
|
|
IS_KEY(code) {
|
|
del_key(code);
|
|
send_keyboard_report();
|
|
}
|
|
else if
|
|
IS_MOD(code) {
|
|
del_mods(MOD_BIT(code));
|
|
send_keyboard_report();
|
|
}
|
|
else if
|
|
IS_SYSTEM(code) { host_system_send(0); }
|
|
else if
|
|
IS_CONSUMER(code) { host_consumer_send(0); }
|
|
#ifdef MOUSEKEY_ENABLE
|
|
else if
|
|
IS_MOUSEKEY(code) {
|
|
mousekey_off(code);
|
|
mousekey_send();
|
|
}
|
|
#endif
|
|
}
|
|
|
|
/** \brief Utilities for actions. (FIXME: Needs better description)
|
|
*
|
|
* FIXME: Needs documentation.
|
|
*/
|
|
void tap_code(uint8_t code) {
|
|
register_code(code);
|
|
if (code == KC_CAPS) {
|
|
wait_ms(TAP_HOLD_CAPS_DELAY);
|
|
} else {
|
|
wait_ms(TAP_CODE_DELAY);
|
|
}
|
|
unregister_code(code);
|
|
}
|
|
|
|
/** \brief Adds the given physically pressed modifiers and sends a keyboard report immediately.
|
|
*
|
|
* \param mods A bitfield of modifiers to register.
|
|
*/
|
|
void register_mods(uint8_t mods) {
|
|
if (mods) {
|
|
add_mods(mods);
|
|
send_keyboard_report();
|
|
}
|
|
}
|
|
|
|
/** \brief Removes the given physically pressed modifiers and sends a keyboard report immediately.
|
|
*
|
|
* \param mods A bitfield of modifiers to unregister.
|
|
*/
|
|
void unregister_mods(uint8_t mods) {
|
|
if (mods) {
|
|
del_mods(mods);
|
|
send_keyboard_report();
|
|
}
|
|
}
|
|
|
|
/** \brief Adds the given weak modifiers and sends a keyboard report immediately.
|
|
*
|
|
* \param mods A bitfield of modifiers to register.
|
|
*/
|
|
void register_weak_mods(uint8_t mods) {
|
|
if (mods) {
|
|
add_weak_mods(mods);
|
|
send_keyboard_report();
|
|
}
|
|
}
|
|
|
|
/** \brief Removes the given weak modifiers and sends a keyboard report immediately.
|
|
*
|
|
* \param mods A bitfield of modifiers to unregister.
|
|
*/
|
|
void unregister_weak_mods(uint8_t mods) {
|
|
if (mods) {
|
|
del_weak_mods(mods);
|
|
send_keyboard_report();
|
|
}
|
|
}
|
|
|
|
/** \brief Utilities for actions. (FIXME: Needs better description)
|
|
*
|
|
* FIXME: Needs documentation.
|
|
*/
|
|
void clear_keyboard(void) {
|
|
clear_mods();
|
|
clear_keyboard_but_mods();
|
|
}
|
|
|
|
/** \brief Utilities for actions. (FIXME: Needs better description)
|
|
*
|
|
* FIXME: Needs documentation.
|
|
*/
|
|
void clear_keyboard_but_mods(void) {
|
|
clear_keys();
|
|
clear_keyboard_but_mods_and_keys();
|
|
}
|
|
|
|
/** \brief Utilities for actions. (FIXME: Needs better description)
|
|
*
|
|
* FIXME: Needs documentation.
|
|
*/
|
|
void clear_keyboard_but_mods_and_keys() {
|
|
clear_weak_mods();
|
|
clear_macro_mods();
|
|
send_keyboard_report();
|
|
#ifdef MOUSEKEY_ENABLE
|
|
mousekey_clear();
|
|
mousekey_send();
|
|
#endif
|
|
#ifdef EXTRAKEY_ENABLE
|
|
host_system_send(0);
|
|
host_consumer_send(0);
|
|
#endif
|
|
}
|
|
|
|
/** \brief Utilities for actions. (FIXME: Needs better description)
|
|
*
|
|
* FIXME: Needs documentation.
|
|
*/
|
|
bool is_tap_key(keypos_t key) {
|
|
action_t action = layer_switch_get_action(key);
|
|
return is_tap_action(action);
|
|
}
|
|
|
|
/** \brief Utilities for actions. (FIXME: Needs better description)
|
|
*
|
|
* FIXME: Needs documentation.
|
|
*/
|
|
bool is_tap_action(action_t action) {
|
|
switch (action.kind.id) {
|
|
case ACT_LMODS_TAP:
|
|
case ACT_RMODS_TAP:
|
|
case ACT_LAYER_TAP:
|
|
case ACT_LAYER_TAP_EXT:
|
|
switch (action.layer_tap.code) {
|
|
case KC_NO ... KC_RGUI:
|
|
case OP_TAP_TOGGLE:
|
|
case OP_ONESHOT:
|
|
return true;
|
|
}
|
|
return false;
|
|
case ACT_SWAP_HANDS:
|
|
switch (action.swap.code) {
|
|
case KC_NO ... KC_RGUI:
|
|
case OP_SH_TAP_TOGGLE:
|
|
return true;
|
|
}
|
|
return false;
|
|
case ACT_MACRO:
|
|
case ACT_FUNCTION:
|
|
if (action.func.opt & FUNC_TAP) {
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
/** \brief Debug print (FIXME: Needs better description)
|
|
*
|
|
* FIXME: Needs documentation.
|
|
*/
|
|
void debug_event(keyevent_t event) { dprintf("%04X%c(%u)", (event.key.row << 8 | event.key.col), (event.pressed ? 'd' : 'u'), event.time); }
|
|
/** \brief Debug print (FIXME: Needs better description)
|
|
*
|
|
* FIXME: Needs documentation.
|
|
*/
|
|
void debug_record(keyrecord_t record) {
|
|
debug_event(record.event);
|
|
#ifndef NO_ACTION_TAPPING
|
|
dprintf(":%u%c", record.tap.count, (record.tap.interrupted ? '-' : ' '));
|
|
#endif
|
|
}
|
|
|
|
/** \brief Debug print (FIXME: Needs better description)
|
|
*
|
|
* FIXME: Needs documentation.
|
|
*/
|
|
void debug_action(action_t action) {
|
|
switch (action.kind.id) {
|
|
case ACT_LMODS:
|
|
dprint("ACT_LMODS");
|
|
break;
|
|
case ACT_RMODS:
|
|
dprint("ACT_RMODS");
|
|
break;
|
|
case ACT_LMODS_TAP:
|
|
dprint("ACT_LMODS_TAP");
|
|
break;
|
|
case ACT_RMODS_TAP:
|
|
dprint("ACT_RMODS_TAP");
|
|
break;
|
|
case ACT_USAGE:
|
|
dprint("ACT_USAGE");
|
|
break;
|
|
case ACT_MOUSEKEY:
|
|
dprint("ACT_MOUSEKEY");
|
|
break;
|
|
case ACT_LAYER:
|
|
dprint("ACT_LAYER");
|
|
break;
|
|
case ACT_LAYER_MODS:
|
|
dprint("ACT_LAYER_MODS");
|
|
break;
|
|
case ACT_LAYER_TAP:
|
|
dprint("ACT_LAYER_TAP");
|
|
break;
|
|
case ACT_LAYER_TAP_EXT:
|
|
dprint("ACT_LAYER_TAP_EXT");
|
|
break;
|
|
case ACT_MACRO:
|
|
dprint("ACT_MACRO");
|
|
break;
|
|
case ACT_FUNCTION:
|
|
dprint("ACT_FUNCTION");
|
|
break;
|
|
case ACT_SWAP_HANDS:
|
|
dprint("ACT_SWAP_HANDS");
|
|
break;
|
|
default:
|
|
dprint("UNKNOWN");
|
|
break;
|
|
}
|
|
dprintf("[%X:%02X]", action.kind.param >> 8, action.kind.param & 0xff);
|
|
}
|