move sixshooter into bpiphany directory and edit readme
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8 changed files with 4 additions and 4 deletions
73
keyboards/bpiphany/sixshooter/keymaps/default/keymap.c
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73
keyboards/bpiphany/sixshooter/keymaps/default/keymap.c
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/* Copyright 2018 QMK Community
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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#define _BL 0
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#define _FN 1
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// Define keyboard specific keycodes for controlling on/off for all LEDs as they
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// are all on different pins with this PCB, rather than a single backlight pin
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enum custom_keycodes {
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SS_LON = SAFE_RANGE,
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SS_LOFF
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Base Layer: Media Keys
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* ,-----------.
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* |FN | V-| V+|
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* |---+---+---|
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* |Prv|Ply|Nxt|
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* `-----------'
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*/
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[_BL] = LAYOUT( /* Base */
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MO(_FN), KC_VOLD, KC_VOLU, \
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KC_MPRV, KC_MPLY, KC_MNXT \
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),
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/* FN Layer: LED control
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* ,-----------.
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* |FN | V-| V+|
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* |---+---+---|
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* |Prv|Ply|Nxt|
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* `-----------'
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*/
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[_FN] = LAYOUT(
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KC_TRNS, SS_LON, SS_LOFF, \
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KC_NO, KC_NO, KC_NO
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),
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};
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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// Put your per-action keyboard code here.
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// Runs for every action, just before processing by the firmware.
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if (record->event.pressed) {
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// Check for custom keycodes for turning on and off LEDs
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switch(keycode) {
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case SS_LON:
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sixshooter_led_all_on();
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return false;
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case SS_LOFF:
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sixshooter_led_all_off();
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return false;
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}
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}
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return true;
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};
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void matrix_init_user(void) {
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// Default all LEDs to on
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sixshooter_led_all_on();
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}
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