Keymap: Refactor edvorakjp user library (#4480)
* Refactor edvorakjp user library * add tap dance support * update keymaps * edvorakjp: add SWAP_SCLN option * fix behavior of SWAP_SCLN
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0031e46191
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14 changed files with 406 additions and 255 deletions
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@ -4,6 +4,7 @@
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#undef TAPPING_FORCE_HOLD
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#undef TAPPING_TERM
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#define TAPPING_TERM 120
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#define SWAP_SCLN
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// If you need more program area, try select and reduce rgblight modes to use.
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@ -11,7 +11,7 @@ bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
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switch(keycode) {
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case KC_LOCK:
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if (record->event.pressed) {
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if (edvorakjp_config.enable_kc_lang) {
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if (get_enable_kc_lang()) {
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SEND_STRING( SS_LCTRL(SS_LSFT(SS_TAP(X_POWER))) );
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} else {
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SEND_STRING( SS_LGUI("l") );
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@ -5,7 +5,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_EDVORAK] = LAYOUT_kc(
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//,----+----+----+----+----+----. ,----+----+----+----+----+----.
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LBRC,RBRC,COMM,DOT , P , Y , F , G , R , W , Q ,BSLS,
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LBRC,RBRC,COMM,DOT , Y , P , F , G , R , W , Q ,BSLS,
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//|----+----+----+----+----+----| |----+----+----+----+----+----|
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EQL , A , O , E , I , U , D , T , N , S , M ,MINS,
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//|----+----+----+----+----+----| |----+----+----+----+----+----|
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@ -7,7 +7,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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//,----+----+----+----+----+----. ,----+----+----+----+----+----.
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GRV ,EXLM, AT ,HASH,DLR ,PERC, CIRC,AMPR,ASTR,LPRN,RPRN,BSPC,
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//|----+----+----+----+----+----| |----+----+----+----+----+----|
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LBRC,RBRC,COMM,DOT , P , Y , F , G , R , W , Q ,BSLS,
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LBRC,RBRC,COMM,DOT , Y , P , F , G , R , W , Q ,BSLS,
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//|----+----+----+----+----+----| |----+----+----+----+----+----|
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EQL , A , O , E , I , U , D , T , N , S , M ,MINS,
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//|----+----+----+----+----+----+----. ,----|----+----+----+----+----+----|
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@ -23,15 +23,10 @@ void render_status(struct CharacterMatrix *matrix) {
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// Render to mode icon
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static char logo[][2][3] = {{{0x95,0x96,0},{0xb5,0xb6,0}},{{0x97,0x98,0},{0xb7,0xb8,0}}};
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if (edvorakjp_config.enable_kc_lang) {
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matrix_write(matrix, logo[0][0]);
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matrix_write_P(matrix, PSTR("\n"));
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matrix_write(matrix, logo[0][1]);
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} else {
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matrix_write(matrix, logo[1][0]);
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matrix_write_P(matrix, PSTR("\n"));
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matrix_write(matrix, logo[1][1]);
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}
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int mode_number = get_enable_kc_lang() ? 0 : 1;
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matrix_write(matrix, logo[mode_number][0]);
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matrix_write(matrix, "\n");
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matrix_write(matrix, logo[mode_number][1]);
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// Define layers here, Have not worked out how to have text displayed for each layer. Copy down the number you see and add a case for it below
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char buf[40];
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@ -63,7 +58,7 @@ void render_status(struct CharacterMatrix *matrix) {
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// Host Keyboard LED Status
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char led[40];
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snprintf(led, sizeof(led), "\n%s %s %s %s",
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edvorakjp_config.enable_jp_extra_layer && japanese_mode ? "EXT" : " ",
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get_enable_jp_extra_layer() && get_japanese_mode() ? "EXT" : " ",
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(host_keyboard_leds() & (1<<USB_LED_NUM_LOCK)) ? "NMLK" : " ",
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(host_keyboard_leds() & (1<<USB_LED_CAPS_LOCK)) ? "CAPS" : " ",
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(host_keyboard_leds() & (1<<USB_LED_SCROLL_LOCK)) ? "SCLK" : " ");
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