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Merge remote-tracking branch 'origin/master' into develop

This commit is contained in:
QMK Bot 2022-08-03 17:23:55 +00:00
commit f326b0b40e
39 changed files with 3046 additions and 0 deletions

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# Lily58
```shell
qmk compile -kb lily58/rev1 -km muppetjones
```
```
qmk flash -kb lily58/rev1 -km muppetjones -bl avrdude-split-left
```
```
qmk flash -kb lily58/rev1 -km muppetjones -bl avrdude-split-right
```

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/*
This is the c configuration file for the keymap
Copyright 2012 Jun Wako <wakojun@gmail.com>
Copyright 2015 Jack Humbert
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/* Select hand configuration */
// 1 minute
#ifdef OLED_ENABLE
# define OLED_TIMEOUT 60000
#endif
// Change "hold" time (default is 200 ms)
#define TAPPING_TERM 200
// Prevent normal rollover on alphas from accidentally triggering mods.
#define IGNORE_MOD_TAP_INTERRUPT
// Enable rapid switch from tap to hold, disables double tap hold auto-repeat.
#define TAPPING_FORCE_HOLD
#undef RGBLED_NUM
// Allows to use either side as the master. Look at the documentation for info:
// https://docs.qmk.fm/#/config_options?id=setting-handedness
#define EE_HANDS

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/**
* BONGO CAT!
WPM-responsive animation of bongo cat!
Source:
https://github.com/qmk/qmk_firmware/blob/master/keyboards/kyria/keymaps/j-inc/keymap.c
*/
#include QMK_KEYBOARD_H
#ifdef OLED_ENABLE
# define IDLE_FRAMES 5
# define IDLE_SPEED 30 // below this wpm value your animation will idle
// #define PREP_FRAMES 1 // uncomment if >1
# define TAP_FRAMES 2
# define TAP_SPEED 40 // above this wpm value typing animation to triggere
# define ANIM_FRAME_DURATION 200 // how long each frame lasts in ms
// #define SLEEP_TIMER 60000 // should sleep after this period of 0 wpm, needs fixing
# define ANIM_SIZE 636 // number of bytes in array, minimize for adequate firmware size, max is 1024
uint32_t anim_timer = 0;
uint32_t anim_sleep = 0;
uint8_t current_idle_frame = 0;
// uint8_t current_prep_frame = 0; // uncomment if PREP_FRAMES >1
uint8_t current_tap_frame = 0;
/* Animation */
static const char PROGMEM ANIM_IDLE[IDLE_FRAMES][ANIM_SIZE] = {
// clang-format off
{
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}
// clang-format on
};
// Prep animation
static const char PROGMEM ANIM_PREP[][ANIM_SIZE] = {
// clang-format off
{
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}
// clang-format on
};
// Typing animation
static const char PROGMEM ANIM_TAP[TAP_FRAMES][ANIM_SIZE] = {
// clang-format off
{
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,0,0,0,0,0,128,64,64,32,32,32,32,16,16,16,16,8,4,2,1,1,2,12,48,64,128,0,0,0,0,0,0,0,248,248,248,248,0,0,0,0,0,128,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,30,225,0,0,1,1,2,2,129,128,128,0,0,128,128,0,0,0,0,0,0,0,0,0,128,0,48,48,0,0,1,1,2,4,8,16,32,67,135,7,1,0,184,188,190,159,
95,95,79,76,32,32,32,32,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,2,2,2,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,112,12,3,0,0,24,6,5,152,153,132,67,124,65,65,64,64,32,33,34,18,17,17,17,9,8,8,8,8,4,4,8,8,16,16,16,16,16,17,15,1,61,124,252,252,252,252,252,60,12,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,128,128,64,64,64,64,64,32,32,32,32,32,16,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,3,2,2,1,1,1,
1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,3,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
},
{
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,0,0,0,0,0,128,64,64,32,32,32,32,16,16,16,16,8,4,2,1,1,2,12,48,64,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,30,225,0,0,1,1,2,2,1,0,0,0,0,128,128,0,0,0,0,0,0,0,0,0,128,0,48,48,0,0,1,225,26,6,9,49,53,1,138,124,0,0,128,128,128,128,64,64,64,64,32,
32,32,32,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,2,2,2,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,112,12,3,0,0,0,0,0,0,0,0,0,0,1,1,0,64,160,33,34,18,17,17,17,9,8,8,8,8,4,4,4,4,4,4,2,2,2,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,128,128,64,64,64,64,64,32,32,32,32,32,16,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,3,122,122,121,121,121,121,57,49,2,2,4,4,8,8,8,136,136,135,128,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
}
// clang-format on
};
/* Functions */
void animation_phase(uint8_t wpm) {
// NOTE: Optimized the conditional. We don't need to recheck each.
// NOTE: Move this and the animation outside of the function.
if (IDLE_SPEED >= wpm) {
current_idle_frame = (current_idle_frame + 1) % IDLE_FRAMES;
oled_write_raw_P(ANIM_IDLE[abs((IDLE_FRAMES - 1) - current_idle_frame)], ANIM_SIZE);
} else if (TAP_SPEED > wpm) {
oled_write_raw_P(ANIM_PREP[0], ANIM_SIZE);
} else {
current_tap_frame = (current_tap_frame + 1) % TAP_FRAMES;
oled_write_raw_P(ANIM_TAP[abs((TAP_FRAMES - 1) - current_tap_frame)], ANIM_SIZE);
}
}
// Images credit j-inc(/James Incandenza) and pixelbenny. Credit to obosob for initial animation approach.
void render_bongo_cat(void) {
const uint8_t curr_wpm = get_current_wpm();
if (curr_wpm > 000) {
oled_on();
anim_sleep = timer_read32();
} else if (timer_elapsed32(anim_sleep) > OLED_TIMEOUT) {
oled_off();
return;
}
if (timer_elapsed32(anim_timer) > ANIM_FRAME_DURATION) {
anim_timer = timer_read32();
animation_phase(curr_wpm);
}
}
#endif

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/**
* BONGO CAT!
WPM-responsive animation of bongo cat!
Source:
https://github.com/qmk/qmk_firmware/blob/master/keyboards/kyria/keymaps/j-inc/keymap.c
*/
#pragma once
const char *wpm_state(void);
void animation_phase(uint8_t wpm);
void render_bongo_cat(void);

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@ -0,0 +1,240 @@
/* Copyright 2020 Stephen J. Bush
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#include "muppetjones.h"
#include "features/bongo_cat.h"
#define LAYOUT_wrapper(...) LAYOUT(__VA_ARGS__)
/*
* qmk compile -kb lily58/rev1 -km muppetjones
*/
// GACS (Lower)
#define HR_LBRC LCTL_T(KC_LBRC)
#define HR_RBRC LSFT_T(KC_RBRC)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// clang-format off
/* Colemak DH
* ,-----------------------------------------. ,-----------------------------------------.
* | ` | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | BADJ |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | Tab | Q | W | F | P | B | | J | L | U | Y | ; | Bksp |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | Esc | A | R | S | T | G |-------. ,-------| M | N | E | I | O | ' |
* |------+------+------+------+------+------| Raise | | Lower |------+------+------+------+------+------|
* |LShift| Z | X | C | D | V |-------| |-------| K | H | , | . | / |Enter |
* `-----------------------------------------/ / \ \-----------------------------------------'
* | Alt | LGUI |LOWER | /Space / \Space \ |RAISE | Ctrl | RGUI |
* | | | |/ / \ \ | | | |
* `----------------------------' '------''--------------------'
*/
[_CLMK_DH] = LAYOUT_wrapper(
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_CAPS, __BLANK____________________________________, KC_BSPC,
KC_CAPS, __COLEMAK_MOD_DH_L1________________________, __COLEMAK_MOD_DH_R1_W_QUOT_________________, KC_BSPC,
HY_ESC, __COLEMAK_MOD_DH_L2_W_GACS_________________, __COLEMAK_MOD_DH_R2_W_SCAG_________________, KC_QUOT,
TD_LAYR, __COLEMAK_MOD_DH_L3_W_SFTV_________________, KC_CAPS, KC_TAB, __COLEMAK_MOD_DH_R3________________________, KC_SFTENT,
XXXXXXX, XXXXXXX, HY_ESC, LOW_ENT, NAV_SPC, HY_BSPC, XXXXXXX, XXXXXXX
),
/* QWERTY
* ,-----------------------------------------. ,-----------------------------------------.
* | ESC | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | ` |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | Tab | Q | W | E | R | T | | Y | U | I | O | P | - |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* |LCTRL | A | S | D | F | G |-------. ,-------| H | J | K | L | ; | ' |
* |------+------+------+------+------+------| [ | | ] |------+------+------+------+------+------|
* |LShift| Z | X | C | V | B |-------| |-------| N | M | , | . | / |RShift|
* `-----------------------------------------/ / \ \-----------------------------------------'
* | LAlt | LGUI |LOWER | /Space / \Enter \ |RAISE |BackSP| RGUI |
* | | | |/ / \ \ | | | |
* `----------------------------' '------''--------------------'
*/
[_QWERTY] = LAYOUT_wrapper(
_______, __BLANK____________________________________, __BLANK____________________________________, _______,
_______, __QWERTY_L1________________________________, __QWERTY_R1________________________________, _______,
_______, __QWERTY_L2________________________________, __QWERTY_R2________________________________, _______,
_______, __QWERTY_L3________________________________, _______, _______, __QWERTY_R3________________________________, _______,
_______, _______, _______, _______, _______, _______, _______, _______
),
[_MOUSE] = LAYOUT_wrapper(
_______, __BLANK____________________________________, __BLANK____________________________________, _______,
_______, __BLANK____________________________________, __BLANK____________________________________, _______,
_______, __BLANK____________________________________, __BLANK____________________________________, _______,
_______, __BLANK____________________________________, _______, _______, __BLANK____________________________________, _______,
KC_BTN1, __BLANK____________________________________, _______, KC_BTN2
),
/* LOWER
* ,-----------------------------------------. ,-----------------------------------------.
* | ` | | Mute | Vol- | Vol+ | | | | | | | | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | ~ | | | ` | | ( | | ) | 7 | 8 | 9 | \ | Bksp |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | GUI | ALT | _ | - | { |-------. ,-------| } | 4 | 5 | 6 | * | ` |
* |------+------+------+------+------+------| | | |------+------+------+------+------+------|
* | | | | + | = | [ |-------| |-------| ] | 1 | 2 | 3 | | |Enter |
* `-----------------------------------------/ / \ \-----------------------------------------'
* | | |LOWER | / / \ \ | 0 | . | = |
* | | | |/ / \ \ | | | |
* `----------------------------' '------''--------------------'
*/
[_LOWER] = LAYOUT_wrapper(
_______, __BLANK____________________________________, __BLANK____________________________________, _______,
_______, __SYMBOLS_L1_______________________________, __NUMPAD_R1________________________________, _______,
_______, __SYMBOLS_L2_______________________________, __NUMPAD_R2________________________________, KC_COMM,
_______, __SYMBOLS_L3_______________________________, _______, _______, __NUMPAD_R3________________________________, KC_DOT,
_______, _______, _______, _______, KC_SPC, KC_0, KC_DOT, _______
),
/* RAISE
* ,-----------------------------------------. ,-----------------------------------------.
* | |MS_A_0|MS_A_1|MS_A_2| | | | | | | | | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | | | | |MS_W_U| | | | | | | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | GUI | ALT | CTL | SFT |MS_W_D|-------. ,-------| | Left | Down | Up |Right | |
* |------+------+------+------+------+------|MS_W_L | |MS_W_R |------+------+------+------+------+------|
* | | MS_L | MS_D | MS_U | MS_R | |-------| |-------| |MS_W_L|MS_W_D|MS_W_U|MS_W_R| |
* `-----------------------------------------/ / \ \-----------------------------------------'
* | | | MS_2 | / MS_1 / \ \ |RAISE | | |
* | | | |/ / \ \ | | | |
* `----------------------------' '------''--------------------'
// */
[_RAISE] = LAYOUT_wrapper(
_______, __BLANK____________________________________, __BLANK____________________________________, _______,
_______, __SYMBOLS_L1_______________________________, __NAV_R1___________________________________, _______,
_______, __SYMBOLS_L2_______________________________, __NAV_R2___________________________________, _______,
_______, __SYMBOLS_L3_______________________________, _______, _______, __NAV_R3___________________________________, _______,
_______, _______, _______, _______, _______, _______, _______, _______
),
[_NAV] = LAYOUT_wrapper(
_______, __BLANK____________________________________, __BLANK____________________________________, _______,
_______, __VIM_L1___________________________________, __NAV_R1___________________________________, _______,
_______, __BLANK_W_GACS_____________________________, __NAV_R2___________________________________, _______,
_______, __BLANK____________________________________, _______, _______, __NAV_R3___________________________________, _______,
_______, _______, _______, _______, _______, _______, _______, _______
),
/* ADJUST
* ,-----------------------------------------. ,-----------------------------------------.
* | | Reset| | | | | | Reset| | | | | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | | | | | | | | | | | | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | | | | | |-------. ,-------| | |RGB ON| HUE+ | SAT+ | VAL+ |
* |------+------+------+------+------+------| | | |------+------+------+------+------+------|
* | | | | | | |-------| |-------| | | MODE | HUE- | SAT- | VAL- |
* `-----------------------------------------/ / \ \-----------------------------------------'
* | LAlt | LGUI |LOWER | /Space / \Enter \ |RAISE |BackSP| RGUI |
* | | | |/ / \ \ | | | |
* `----------------------------' '------''--------------------'
*/
[_ADJUST] = LAYOUT_wrapper(
_______, __BLANK____________________________________, _______, CLMK_DH, QWERTY, _______, _______, _______,
RESET, __ADJUST_L1________________________________, __MEDIA_R1_________________________________, _______,
_______, __ADJUST_L2________________________________, __MEDIA_R2_________________________________, _______,
_______, __ADJUST_L3________________________________, _______, _______, __MEDIA_R3_________________________________, _______,
_______, _______, _______, _______, _______, _______, _______, _______
)
// clang-format on
};
// SSD1306 OLED update loop, make sure to enable OLED_DRIVER_ENABLE=yes in rules.mk
#ifdef OLED_ENABLE
oled_rotation_t oled_init_user(oled_rotation_t rotation) {
if (!is_keyboard_master()) return OLED_ROTATION_180; // flips the display 180 degrees if offhand
return rotation;
}
// When you add source files to SRC in rules.mk, you can use functions.
const char *read_layer_state_user(void);
void set_keylog(uint16_t keycode, keyrecord_t *record);
const char *read_keylog(void);
const char *read_keylogs(void);
char layer_state_str[24];
const char *read_layer_state_user(void) {
// NOTE;
switch (get_highest_layer(layer_state)) {
case _CLMK_DH:
return "Layer: Colemak";
break;
case _QWERTY:
return "Layer: QWERTY ";
break;
case _MOUSE:
return "Layer: Mouse ";
break;
case _LOWER:
return "Layer: Lower ";
break;
case _RAISE:
return "Layer: Raise ";
break;
case _NAV:
return "Layer: Nav ";
break;
case _ADJUST:
return "Layer: Adjust ";
break;
default:
break;
}
char *layer_state_str = "Layer: Und- ";
layer_state_str[10] = '0' + layer_state % 10;
return layer_state_str;
}
bool oled_task_user(void) {
if (is_keyboard_master()) {
// If you want to change the display of OLED, you need to change here
oled_write_ln(read_layer_state_user(), false);
oled_write_ln(read_keylog(), false);
oled_write_ln(read_keylogs(), false);
} else {
render_bongo_cat();
oled_set_cursor(0, 6);
oled_write_P(PSTR("WPM: "), false);
oled_write(get_u8_str(get_current_wpm(), ' '), false);
}
return false;
}
#endif // OLED_DRIVER_ENABLE
bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
if (record->event.pressed) {
#ifdef OLED_ENABLE
set_keylog(keycode, record);
#endif
// set_timelog();
}
// Regular user keycode case statement
switch (keycode) {
default:
return true;
}
return true;
}

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@ -0,0 +1,17 @@
OLED_ENABLE= yes # OLED display
WPM_ENABLE = yes
TAP_DANCE_ENABLE = yes
COMBO_ENABLE = yes
EXTRAKEY_ENABLE = yes
# If you want to change the display of OLED, you need to change here
# SRC += ./lib/rgb_state_reader.c
SRC += ./lib/layer_state_reader.c
SRC += ./lib/logo_reader.c
SRC += ./lib/keylogger.c
SRC += ./features/bongo_cat.c
# Reduce firmware size
# https://thomasbaart.nl/2018/12/01/reducing-firmware-size-in-qmk/
# also requires in config.h
LTO_ENABLE = yes