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[Keymap] Updating keymaps (#7170)

* Added WOW layer

* Initial commit for this branch. Still a work in progress.

* Added Rorschach keyboard layout.

* Simplified keymap

Removed the media layer to help simplify things. Also corrected some
keymap mistakes in the Qwerty and Colemak layers.

* Added ErgoTravel keymap.

* reverted to previous layout.

* Added Sol keyboard layout.

* Minor changes to keymap.

* more changes

* Added sol graphic by Kagerufu and Cardiactuna

* Added colemak layer because I can.

* more changes to sol layout

* Streamlined Sol layout

* minor tweaks to sol layout

* further revisions to sol keymap.

* Removing deprecated #include statements from my keymaps

* Standardizing keymap `include` lines.

* Minor change to keymap.

Swapped ESC with GRV on all alpha layers.

* Tweaks to Atreus62 Keymap

Added a layer for FPS RPG Loot Shooters.

* Fixed readme.md for Atreus keymap.

Replaced "Keymap" with "Layer" in illustrations for continuity's sake

* More readme.md clean-up

More clarification in the Atreus readme file.

* Next verse, same as the first.

* Changes to Sol layout

Bringing my Sol layout more in line with my other Orthos.

* Fixed keymap GUI.

Replaced left-hand "RGUI" with "LGUI" on all layers as it should be.

* Added ALPS64 keymap

* Formatting corrections

* fixes to config.h and keymap.c

* Fixed errors

This commit fixes a pathing issue in keyboards/orthodox/keymaps/xyverz/config.h
and removes an stupid comma at the end of each LAYOUT stanza in
keyboards/rgbkb/sol/keymaps/xyverz/keymap.c left there by me.

* Fixed orthodox keymap config.h file

I hope this one fixes the problem. *sigh*

* Making suggested changes for PR#6192

Thanks to noroadsleft, fauxpark, and drashna. Still have
more work to do, but at least these suggestions have been applied.

* Fixing build errors

Travis has shown me the error of my ways...

* More fixes and corrections

Those pesky semicolons...

* More Fixes.

* Removing unneeded code snippet.

* fixed omitted semicolons

* Code updates to my keymaps

Updating the code for my Iris, Atreus62, and Atreus keymaps.

* Fixed Atreus62 Keymap

I forgot to add in the aliases for LOWER, RAISE, and ADJUST.

* Added userspace

Also made changes to Atreus62 Keymap to turn the red LEDs off on the ProMicro

* Fixing code that disables LEDs on ProMicros
Also tidied up my ErgoTravel keymap.

* Moving userspace to new branch

Moving my userspace to a new branch for the sake of keeping things
clean on the master branch.

* Added F13-F15 to Atreus62 Layout.

* Update readme.md.

* Updated Phantom keymap to current keymap standards

* Phantom keymap updates

Further updates - tidying and removing cruft.
Thank you zvecr on Discord for the help!

* Standards Updates

Bringing my Kinesis keymap up to current code standards

* Adding a readme

* Bring GH60 code to standard

* Utilizing layouts for 60_ansi and tkl_ansi

Moving my GH60 and Phantom keymaps into layouts/community/

* Alps64 layout removal

Removing my Alps64 keymap now that I've setup my 60_ansi layout.

* Moved Clueboard layout to community/66_ansi.

* Additions to 66_ansi config.h

* Bringing keymaps up to standard.

* More updates to keymaps.

* Syntax updates

* Revert "Syntax updates"

This reverts commit a892b2d9fcc0d4ba8fc22d676d5414120cc2c183.

* Moved WIP keymaps

Moved my WIP keymaps to my wip_keymaps branch to keep my master clean

* Updates requested by noroadsleft

* more changes per noroadsleft

More fixes as requested by noroadsleft. Further tidy-up and
standardization of my keymap code.
This commit is contained in:
Xyverz 2019-10-28 16:09:01 -07:00 committed by noroadsleft
parent 8ab7f1f39e
commit f19c8b2d5d
28 changed files with 1060 additions and 1187 deletions

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@ -0,0 +1,125 @@
#include QMK_KEYBOARD_H
enum layer_names {
_QW,
_DV,
_CM,
_FL,
};
enum planck_keycodes { DVORAK = SAFE_RANGE, QWERTY, COLEMAK };
// clang-format off
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
* _QW: Qwerty Layer
* ,-----------------------------------------------------------.
* |ESC | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| Backsp|
* |-----------------------------------------------------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \|
* |-----------------------------------------------------------|
* |Fn | A| S| D| F| G| H| J| K| L| ;| '| Return|
* |-----------------------------------------------------------|
* |Shift | Z| X| C| V| B| N| M| ,| .| /| Shift|
* |-----------------------------------------------------------|
* |Ctrl|Alt |Gui | Space |Gui |Alt |Ctrl| Fn|
* `-----------------------------------------------------------'
*/
/* Layer 0: Qwerty */
[_QW] = LAYOUT_60_ansi(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
MO(_FL), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT ,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
KC_LCTL, KC_LALT, KC_LGUI, KC_SPC, KC_RGUI, KC_RALT, KC_RCTL, MO(_FL)
),
/*
* _DV: Dvorak Layer
* ,-----------------------------------------------------------.
* |ESC | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| [| ]| Backsp|
* |-----------------------------------------------------------|
* |Tab | '| ,| .| P| Y| F| G| C| R| L| /| =| \|
* |-----------------------------------------------------------|
* |Fn | A| O| E| U| I| D| H| T| N| S| -| Return|
* |-----------------------------------------------------------|
* |Shift | ;| Q| J| K| X| B| M| W| V| Z| Shift|
* |-----------------------------------------------------------|
* |Ctrl|Alt |Gui | Space |Gui |Alt |Ctrl| Fn|
* `-----------------------------------------------------------'
*/
/* Layer 1: Dvorak */
[_DV] = LAYOUT_60_ansi(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_LBRC, KC_RBRC, KC_BSPC,
KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH, KC_EQL, KC_BSLS,
MO(_FL), KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS, KC_ENT,
KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSFT,
KC_LCTL, KC_LALT, KC_LGUI, KC_SPC, KC_RGUI, KC_RALT, KC_RCTL, MO(_FL)
),
/*
* _CM: Colemak Layer
* ,-----------------------------------------------------------.
* |ESC | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| Backsp|
* |-----------------------------------------------------------|
* |Tab | Q| W| F| P| G| J| L| U| Y| ;| [| ]| \|
* |-----------------------------------------------------------|
* |Fn | A| R| S| T| D| H| N| E| I| O| '| Return|
* |-----------------------------------------------------------|
* |Shift | Z| X| C| V| B| K| M| ,| .| /| Shift|
* |-----------------------------------------------------------|
* |Ctrl|Alt |Gui | Space |Gui |Alt |Ctrl| Fn|
* `-----------------------------------------------------------'
*/
/* Layer 2: Colemak */
[_CM] = LAYOUT_60_ansi(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_LBRC, KC_RBRC, KC_BSLS,
MO(_FL), KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
KC_LCTL, KC_LALT, KC_LGUI, KC_SPC, KC_RGUI, KC_RALT, KC_RCTL, MO(_FL)
),
/*
* _FL: Function Layer
* ,-----------------------------------------------------------.
* | |F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12| Del|
* |-----------------------------------------------------------|
* | | | | | | | |PgU| Up|PgD|PSc|SLk|Pau| |
* |-----------------------------------------------------------|
* | | |MPr|MPl|MNx| |Hom| Lt| Dn| Rt| | | |
* |-----------------------------------------------------------|
* |CAPS | |Mut|VlD|VlU| |End| | | | | |
* |-----------------------------------------------------------|
* |_QW |_DV |_CM | | | | | |
* `-----------------------------------------------------------'
*/
/* Layer 3: Functions */
[_FL] = LAYOUT_60_ansi(
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL ,
_______, _______, _______, _______, _______, _______, _______, KC_PGUP, KC_UP, KC_PGDN, KC_PSCR, KC_SLCK, KC_PAUS, _______,
_______, _______, KC_MPRV, KC_MPLY, KC_MNXT, _______, KC_HOME, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______,
KC_CAPS, _______, KC_MUTE, KC_VOLD, KC_VOLU, _______, KC_END, _______, _______, _______, _______, _______,
QWERTY, DVORAK, COLEMAK, _______, _______, _______, _______, _______
),
};
// clang-format on
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
if (record->event.pressed) {
switch (keycode) {
case DVORAK:
set_single_persistent_default_layer(_DV);
return false;
case QWERTY:
set_single_persistent_default_layer(_QW);
return false;
case COLEMAK:
set_single_persistent_default_layer(_CM);
return false;
}
}
return true;
}

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@ -0,0 +1,5 @@
#pragma once
#define TAPPING_TERM 600 // ms
#undef RGBLIGHT_HUE_STEP
#define RGBLIGHT_HUE_STEP 8

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@ -0,0 +1,122 @@
// Xyverz' keymap.
// It's based on the default keymap, but Dvorak!
#include QMK_KEYBOARD_H
enum layer_names {
_QWERTY,
_DVORAK,
_COLEMAK,
_FL,
_CL
};
enum planck_keycodes {
QWERTY = SAFE_RANGE,
COLEMAK,
DVORAK
};
// Useful defines
#define MODS_CTRL_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT))
#define FN_CAPS LT(_FL, KC_CAPS) // Tap for Caps Lock, Hold for Function Layer
// clang-format off
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _QWERTY: Base Layer (Default Layer)
* ,-----------------------------------------------------------. ,---.
* |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| \| BS| |PgU|
* |-----------------------------------------------------------| |---|
* |HpTab| Q| W| E| R| T| Y| U| I| O| P| [| ]| \| |PgD|
* |-----------------------------------------------------------| `---'
* |FnCaps| A| S| D| F| G| H| J| K| L| ;| '| | Ent|
* |--------------------------------------------------------------.
* |Shift| | Z| X| C| V| B| N| M| ,| .| /|Shift| Fn| Up|
* |------------------------------------------------------------------.
* |Ctrl|Gui|Alt | | Space| Space| |Alt |Gui |Ctrl|Left|Down|Rgt|
* `------------------------------------------------------------------'
*/
[_QWERTY] = LAYOUT (
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_LBRC, KC_RBRC, KC_GRV, KC_BSPC, KC_PGUP, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN, \
FN_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, XXXXXXX, KC_ENT, \
KC_LSFT, XXXXXXX, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_SLSH, KC_RSFT, KC_UP, \
KC_LCTL, KC_LALT, KC_LGUI, XXXXXXX, KC_SPC, KC_SPC, XXXXXXX, KC_RGUI, KC_RCTL, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT),
/* Keymap _COLEMAK: Base Layer
* ,-----------------------------------------------------------. ,---.
* |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| \| `| |PgU|
* |-----------------------------------------------------------| |---|
* |HpTab| Q| W| F| P| G| J| L| U| Y| ;| [| ]| BS| |PgD|
* |-----------------------------------------------------------| `---'
* |FnCaps| A| R| S| T| D| H| N| E| I| O| '| | Ent|
* |--------------------------------------------------------------.
* |Shift| | Z| X| C| V| B| K| M| ,| .| /|Shift| Fn| Up|
* |------------------------------------------------------------------.
* |Ctrl|Gui|Alt | | Space| Space| |Alt |Gui |Ctrl|Left|Down|Rgt|
* `------------------------------------------------------------------'
*/
[_COLEMAK] = LAYOUT (
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_LBRC, KC_RBRC, KC_GRV, KC_BSPC, KC_PGUP, \
KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN, \
FN_CAPS, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, XXXXXXX, KC_ENT, \
KC_LSFT, XXXXXXX, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_SLSH, KC_RSFT, KC_UP, \
KC_LCTL, KC_LALT, KC_LGUI, XXXXXXX, KC_SPC, KC_SPC, XXXXXXX, KC_RGUI, KC_RCTL, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT),
/* Keymap _DVORAK: Base Layer
* ,-----------------------------------------------------------. ,---.
* |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| [| ]| \| `| |PgU|
* |-----------------------------------------------------------| |---|
* |HpTab| '| ,| .| P| Y| F| G| C| R| L| /| =| BS| |PgD|
* |-----------------------------------------------------------| `---'
* |FnCaps| A| O| E| U| I| D| H| T| N| S| -| | Ent|
* |--------------------------------------------------------------.
* |Shift| | ;| Q| J| K| X| B| M| W| V| Z|Shift| Fn| Up|
* |------------------------------------------------------------------.
* |Ctrl|Gui|Alt | | Space| Space| |Alt |Gui |Ctrl|Left|Down|Rgt|
* `------------------------------------------------------------------'
*/
[_DVORAK] = LAYOUT (
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_LBRC, KC_RBRC, KC_GRV, KC_BSPC, KC_PGUP, \
KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH, KC_EQL, KC_BSLS, KC_PGDN, \
FN_CAPS, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS, XXXXXXX, KC_ENT, \
KC_LSFT, XXXXXXX, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_SLSH, KC_RSFT, KC_UP, \
KC_LCTL, KC_LALT, KC_LGUI, XXXXXXX, KC_SPC, KC_SPC, XXXXXXX, KC_RGUI, KC_RCTL, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT),
/* Keymap _FL: Function Layer
*/
[_FL] = LAYOUT (
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL, BL_STEP, \
_______, _______, _______, _______, _______, _______, _______, _______, KC_PSCR, KC_SLCK, KC_PAUS, _______, _______, _______, _______, \
_______, _______, MO(_CL), _______, _______, _______, _______, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, KC_MPRV, KC_MPLY, KC_MNXT, _______, _______, _______, _______, KC_PGUP, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_END),
/* Keymap _CL: Control layer
*/
[_CL] = LAYOUT (
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, \
_______, _______, _______, _______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_VAD, \
_______, _______, MO(_CL), _______, _______, _______, _______, QWERTY, COLEMAK, DVORAK, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_SAI, \
_______, _______, _______, _______, RGB_MOD, RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_HUI),
};
// clang-format on
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
if (record->event.pressed) {
switch (keycode) {
case QWERTY:
set_single_persistent_default_layer(_QWERTY);
return false;
case DVORAK:
set_single_persistent_default_layer(_DVORAK);
return false;
case COLEMAK:
set_single_persistent_default_layer(_COLEMAK);
return false;
}
}
return true;
}

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@ -0,0 +1 @@
RGBLIGHT_ENABLE = yes # Enable WS2812 RGB underlight.

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@ -1,34 +1,15 @@
#include QMK_KEYBOARD_H
#include "action_layer.h"
#include "eeconfig.h"
extern keymap_config_t keymap_config;
enum layer_names { _QWERTY, _COLEMAK, _DVORAK, _LOWER, _RAISE, _ADJUST };
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QWERTY 0
#define _COLEMAK 1
#define _DVORAK 2
#define _LOWER 3
#define _RAISE 4
#define _ADJUST 16
enum custom_keycodes {
QWERTY = SAFE_RANGE,
COLEMAK,
DVORAK,
LOWER,
RAISE,
ADJUST
};
enum custom_keycodes { QWERTY = SAFE_RANGE, COLEMAK, DVORAK, LOWER, RAISE, ADJUST };
// Aliases to keep the keymap tidy
#define GUIBSPC GUI_T(KC_BSPC) // GUI when held, BSPC when tapped.
#define RGB_SWR RGB_M_SW // Swirl Animation alias
#define RGB_SNK RGB_M_SN // Snake Animation alias
#define GUIBSPC GUI_T(KC_BSPC) // GUI when held, BSPC when tapped.
#define RGB_SWR RGB_M_SW // Swirl Animation alias
#define RGB_SNK RGB_M_SN // Snake Animation alias
// clang-format off
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty
@ -47,7 +28,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,\
KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, LOWER, GUIBSPC, KC_SPC, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_ENT \
),
),
/* Colemak
* ,-----------------------------------------------------------------------------------.
@ -65,7 +46,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, \
KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, LOWER, GUIBSPC, KC_SPC, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_ENT \
),
),
/* Dvorak
* ,-----------------------------------------------------------------------------------.
@ -83,7 +64,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS, \
KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSFT, \
KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, LOWER, GUIBSPC, KC_SPC, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_ENT \
),
),
/* Lower
* ,-----------------------------------------------------------------------------------.
@ -101,7 +82,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_CAPS, _______, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, \
_______, _______, KC_MPRV, KC_MPLY, KC_MNXT, _______, _______, _______, _______, _______, _______, _______, \
BL_STEP, _______, KC_HOME, KC_END, _______, KC_DEL, KC_INS, _______, KC_PGUP, KC_PGDN, _______, _______ \
),
),
/* Raise
* ,-----------------------------------------------------------------------------------.
@ -119,7 +100,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_CAPS, _______, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, \
_______, _______, KC_MPRV, KC_MPLY, KC_MNXT, _______, _______, _______, _______, _______, _______, _______, \
BL_STEP, _______, KC_HOME, KC_END, _______, KC_DEL, KC_INS, _______, KC_PGUP, KC_PGDN, _______, _______ \
),
),
/* Adjust (Lower + Raise)
* ,-----------------------------------------------------------------------------------.
@ -137,77 +118,41 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
_______, RESET, RGB_M_P, RGB_M_B, RGB_M_R, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, _______, _______, \
RGB_TOG, RGB_MOD, RGB_SWR, RGB_M_K, RGB_M_G, RGB_HUI, RGB_HUD, RGB_HUI, RGB_SAD, RGB_SAI, RGB_VAD, RGB_VAI, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
)
)
};
// clang-format on
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
#ifdef AUDIO_ENABLE
float tone_qwerty[][2] = SONG(QWERTY_SOUND);
float tone_dvorak[][2] = SONG(DVORAK_SOUND);
float tone_colemak[][2] = SONG(COLEMAK_SOUND);
#endif
void matrix_init_user(void) {
#ifdef BOOTLOADER_CATERINA
// This will disable the red LEDs on the ProMicros
DDRD &= ~(1<<5);
PORTD &= ~(1<<5);
DDRB &= ~(1<<0);
PORTB &= ~(1<<0);
// This will disable the red LEDs on the ProMicros
setPinInput(D5);
writePinLow(D5);
setPinInput(B0);
writePinLow(B0);
#endif
};
layer_state_t layer_state_set_user(layer_state_t state) { return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST); };
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
persistent_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
case COLEMAK:
if (record->event.pressed) {
persistent_default_layer_set(1UL<<_COLEMAK);
}
return false;
break;
case DVORAK:
if (record->event.pressed) {
persistent_default_layer_set(1UL<<_DVORAK);
}
return false;
break;
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
/* case BACKLIT:
if (record->event.pressed) {
register_code(KC_RSFT);
#ifdef BACKLIGHT_ENABLE
backlight_step();
#endif
} else {
unregister_code(KC_RSFT);
}
return false;
break; */
}
return true;
}
if (record->event.pressed) {
switch (keycode) {
case QWERTY:
set_single_persistent_default_layer(_QWERTY);
return false;
case COLEMAK:
set_single_persistent_default_layer(_COLEMAK);
return false;
case DVORAK:
set_single_persistent_default_layer(_DVORAK);
return false;
}
}
return true;
}

View file

@ -8,6 +8,7 @@ This revision includes this documentation and introduction of the individual RGB
## Still to do:
* Update layout files to match current standards.
* Enjoy this revision; figure out new things later.
### Qwerty layer

View file

@ -1,34 +1,15 @@
#include QMK_KEYBOARD_H
#include "action_layer.h"
#include "eeconfig.h"
extern keymap_config_t keymap_config;
enum layer_names { _QWERTY, _COLEMAK, _DVORAK, _LOWER, _RAISE, _ADJUST };
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QWERTY 0
#define _COLEMAK 1
#define _DVORAK 2
#define _LOWER 3
#define _RAISE 4
#define _ADJUST 16
enum custom_keycodes {
QWERTY = SAFE_RANGE,
COLEMAK,
DVORAK,
LOWER,
RAISE,
ADJUST,
};
enum custom_keycodes { QWERTY = SAFE_RANGE, COLEMAK, DVORAK, LOWER, RAISE, ADJUST };
// Aliases to keep the keymap tidy
#define GUIBSPC GUI_T(KC_BSPC) // GUI when held, BSPC when tapped.
#define RGB_SWR RGB_M_SW // Swirl Animation alias
#define RGB_SNK RGB_M_SN // Snake Animation alias
#define GUIBSPC GUI_T(KC_BSPC) // GUI when held, BSPC when tapped.
#define RGB_SWR RGB_M_SW // Swirl Animation alias
#define RGB_SNK RGB_M_SN // Snake Animation alias
// clang-format off
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty
@ -50,7 +31,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, \
KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, LOWER, GUIBSPC, KC_SPC, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_ENT \
),
),
/* Colemak
* ,-----------------------------------------------------------------------------------.
@ -71,7 +52,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, \
KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, LOWER, GUIBSPC, KC_SPC, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_ENT \
),
),
/* Dvorak
* ,-----------------------------------------------------------------------------------.
@ -92,7 +73,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS, \
KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSFT, \
KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, LOWER, GUIBSPC, KC_SPC, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_ENT \
),
),
/* Lower
* ,-----------------------------------------------------------------------------------.
@ -113,7 +94,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_CAPS, _______, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______, _______, KC_PLUS, KC_LCBR, KC_RCBR, _______, \
_______, _______, KC_MPRV, KC_MPLY, KC_MNXT, _______, _______, _______, KC_PSCR, KC_SLCK, KC_PAUS, _______, \
BL_STEP, _______, KC_HOME, KC_END, _______, KC_DEL, KC_INS, _______, KC_PGUP, KC_PGDN, _______, _______ \
),
),
/* Raise
* ,-----------------------------------------------------------------------------------.
@ -134,7 +115,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_CAPS, _______, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______, _______, KC_EQL, KC_LBRC, KC_RBRC, _______, \
_______, _______, KC_MPRV, KC_MPLY, KC_MNXT, _______, _______, _______, KC_PSCR, KC_SLCK, KC_PAUS, _______, \
BL_STEP, _______, KC_HOME, KC_END, _______, KC_DEL, KC_INS, _______, KC_PGUP, KC_PGDN, _______, _______ \
),
),
/* Adjust (Lower + Raise)
* ,-----------------------------------------------------------------------------------.
@ -155,92 +136,42 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
_______, _______, RGB_M_P, RGB_M_B, RGB_M_R, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, _______, _______, \
RGB_TOG, RGB_MOD, RGB_SWR, RGB_M_K, RGB_M_G, RGB_HUI, RGB_HUD, RGB_HUI, RGB_SAD, RGB_SAI, RGB_VAD, RGB_VAI, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
)
)
};
// clang-format on
#ifdef AUDIO_ENABLE
float tone_qwerty[][2] = SONG(QWERTY_SOUND);
float tone_dvorak[][2] = SONG(DVORAK_SOUND);
float tone_colemak[][2] = SONG(COLEMAK_SOUND);
#endif
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
void matrix_init_user(void) {
#ifdef BOOTLOADER_CATERINA
// This will disable the red LEDs on the ProMicros
DDRD &= ~(1<<5);
PORTD &= ~(1<<5);
DDRB &= ~(1<<0);
PORTB &= ~(1<<0);
// This will disable the red LEDs on the ProMicros
setPinInput(D5);
writePinLow(D5);
setPinInput(B0);
writePinLow(B0);
#endif
};
layer_state_t layer_state_set_user(layer_state_t state) { return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST); };
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
#endif
persistent_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
case COLEMAK:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_colemak, false, 0);
#endif
persistent_default_layer_set(1UL<<_COLEMAK);
}
return false;
break;
case DVORAK:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
#endif
persistent_default_layer_set(1UL<<_DVORAK);
}
return false;
break;
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
/* case BACKLIT:
if (record->event.pressed) {
register_code(KC_RSFT);
#ifdef BACKLIGHT_ENABLE
backlight_step();
#endif
} else {
unregister_code(KC_RSFT);
}
return false;
break; */
}
return true;
}
if (record->event.pressed) {
switch (keycode) {
case QWERTY:
set_single_persistent_default_layer(_QWERTY);
return false;
case COLEMAK:
set_single_persistent_default_layer(_COLEMAK);
return false;
case DVORAK:
set_single_persistent_default_layer(_DVORAK);
return false;
}
}
return true;
}

View file

@ -0,0 +1,69 @@
#include QMK_KEYBOARD_H
enum layer_names {
_QW,
_DV,
_CM,
_FL,
};
enum planck_keycodes { DVORAK = SAFE_RANGE, QWERTY, COLEMAK };
// clang-format off
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QW] = LAYOUT_tkl_ansi( /* Layer 0: Qwerty */ \
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, \
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_INS, KC_HOME, KC_PGUP, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, KC_END, KC_PGDN, \
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, \
KC_LCTL, KC_LALT, KC_LGUI, KC_SPC, KC_RGUI, KC_RALT, KC_RCTL, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT \
),
[_DV] = LAYOUT_tkl_ansi( /* Layer 1: Dvorak */ \
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, \
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_LBRC, KC_RBRC, KC_BSPC, KC_INS, KC_HOME, KC_PGUP, \
KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH, KC_EQL, KC_BSLS, KC_DEL, KC_END, KC_PGDN, \
KC_CAPS, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS, KC_ENT, \
KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSFT, KC_UP, \
KC_LCTL, KC_LALT, KC_LGUI, KC_SPC, KC_RGUI, KC_RALT, KC_RCTL, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT \
),
[_CM] = LAYOUT_tkl_ansi( /* Layer 2: Colemak */ \
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, \
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_INS, KC_HOME, KC_PGUP, \
KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, KC_END, KC_PGDN, \
KC_BSPC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, KC_ENT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, \
KC_LCTL, KC_LALT, KC_LGUI, KC_SPC, KC_RGUI, KC_RALT, KC_RCTL, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT \
),
[_FL] = LAYOUT_tkl_ansi( /* Layer 3: Functions */ \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RESET, KC_MPRV, KC_MPLY, KC_MNXT, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MUTE, KC_VOLD, KC_VOLU, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
QWERTY, DVORAK, COLEMAK, _______, _______, _______, _______, _______, _______, _______, _______ \
),
};
// clang-format on
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
if (record->event.pressed) {
switch (keycode) {
case DVORAK:
set_single_persistent_default_layer(_DV);
return false;
case QWERTY:
set_single_persistent_default_layer(_QW);
return false;
case COLEMAK:
set_single_persistent_default_layer(_CM);
return false;
}
}
return true;
}

View file

@ -0,0 +1 @@
2019-10-16 Updated to bring keymap up to current.