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layout(preonic): update to dudeofawesome's layout (#2507)

* 🎉 duplicate default Preonic keymap

*  add Workman layout

* 🚚 swap backspace and delete

*  enable hold enter for shift

* 🚚 swap media play and next

* 💄 use Planck startup sound

* 💄 add Workman layer sound

*  add numpad layer

* 💄 add new workman sound

* 📝 add README

* 🎨 fix layout formatting

* 📝 add image of numpad layer

* 📦 changing chibios submodule version

to match upstream/master's version

*  add caps lock key on adjust layer

*  reworking numpad layer to match a real numpad

*  add double tap to activate numpad

* 📝 fix layout comments

* 📝 update numpad layer render

*  adding operator keys to left hand on numpad

* 🎨 shorten numpad keycodes

* 🎨 remove redundant breaks

* 📝 update numpad layer render

* 🎨 fix indentation

* 🔧 add rules file

* 🔊 play sound when switching to numpad layer

* 🔨 use userspace sounds
This commit is contained in:
Louis Orleans 2018-03-16 13:22:33 -07:00 committed by Jack Humbert
parent 48321c3eee
commit f139c3db8d
5 changed files with 93 additions and 75 deletions

View file

@ -213,63 +213,77 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
set_single_persistent_default_layer(_QWERTY);
}
return false;
break;
case WORKMAN:
if (record->event.pressed) {
set_single_persistent_default_layer(_WORKMAN);
}
return false;
break;
case COLEMAK:
if (record->event.pressed) {
set_single_persistent_default_layer(_COLEMAK);
}
return false;
break;
case DVORAK:
if (record->event.pressed) {
set_single_persistent_default_layer(_DVORAK);
}
return false;
break;
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case BACKLIT:
if (record->event.pressed) {
register_code(KC_RSFT);
#ifdef BACKLIGHT_ENABLE
backlight_step();
#endif
PORTE &= ~(1<<6);
} else {
unregister_code(KC_RSFT);
PORTE |= (1<<6);
}
return false;
break;
case QWERTY:
if (record->event.pressed) {
set_single_persistent_default_layer(_QWERTY);
}
return true;
return false;
case WORKMAN:
if (record->event.pressed) {
set_single_persistent_default_layer(_WORKMAN);
}
return false;
case COLEMAK:
if (record->event.pressed) {
set_single_persistent_default_layer(_COLEMAK);
}
return false;
case DVORAK:
if (record->event.pressed) {
set_single_persistent_default_layer(_DVORAK);
}
return false;
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
case BACKLIT:
if (record->event.pressed) {
register_code(KC_RSFT);
#ifdef BACKLIGHT_ENABLE
backlight_step();
#endif
PORTE &= ~(1<<6);
} else {
unregister_code(KC_RSFT);
PORTE |= (1<<6);
}
return false;
}
return true;
};
bool numpadActive = false;
float tone_numpad_on[][2] = SONG(NUMPAD_ON_SOUND);
void matrix_scan_user (void) {
uint8_t layer = biton32(layer_state);
switch (layer) {
case _NUMPAD:
if (!numpadActive) {
numpadActive = true;
PLAY_SONG(tone_numpad_on);
}
break;
default:
if (numpadActive) {
numpadActive = false;
}
}
};