[Keymap] add brandonschlack userspace and keymaps (#10411)
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55
layouts/community/ortho_4x12/brandonschlack/config.h
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layouts/community/ortho_4x12/brandonschlack/config.h
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/* Copyright 2020 Brandon Schlack
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#ifdef KEYBOARD_planck_rev6
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#ifdef AUDIO_ENABLE
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#define STARTUP_SONG SONG(PLANCK_SOUND)
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// #define STARTUP_SONG SONG(NO_SOUND)
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#define DEFAULT_LAYER_SONGS { SONG(QWERTY_SOUND) \
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}
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#endif
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#define MUSIC_MASK (keycode != KC_NO)
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/*
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* MIDI options
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*/
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/* Prevent use of disabled MIDI features in the keymap */
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//#define MIDI_ENABLE_STRICT 1
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/* enable basic MIDI features:
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- MIDI notes can be sent when in Music mode is on
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*/
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#define MIDI_BASIC
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/* enable advanced MIDI features:
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- MIDI notes can be added to the keymap
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- Octave shift and transpose
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- Virtual sustain, portamento, and modulation wheel
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- etc.
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*/
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//#define MIDI_ADVANCED
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/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
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//#define MIDI_TONE_KEYCODE_OCTAVES 2
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// Most tactile encoders have detents every 4 stages
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#define ENCODER_RESOLUTION 4
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#endif
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218
layouts/community/ortho_4x12/brandonschlack/keymap.c
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layouts/community/ortho_4x12/brandonschlack/keymap.c
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/* Copyright 2019 Brandon Schlack
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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#ifdef KEYBOARD_planck_rev6
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#include "muse.h"
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#endif
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#include "brandonschlack.h"
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Qwerty */
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[_BASE] = LAYOUT_ortho_4x12( \
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// ┌────────┬────────┬────────┬────────┬────────┬────────┬────────┬────────┬────────┬────────┬────────┬────────┐
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \
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// ├────────┼────────┼────────┼────────┼────────┼────────┴────────┼────────┼────────┼────────┼────────┼────────┤
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HY_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
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// ├────────┼────────┼────────┼────────┼────────┼────────┴────────┼────────┼────────┼────────┼────────┼────────┤
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, SFT_ENT, \
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// ├────────┼────────┼────────┼────────┼────────┼────────┴────────┼────────┼────────┼────────┼────────┼────────┤
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MCO_LYR, KC_LCTL, KC_LOPT, KC_LCMD, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
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// └────────┴────────┴────────┴────────┴────────┴─────────────────┴────────┴────────┴────────┴────────┴────────┘
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),
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/* Lower */
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[_LOWER] = LAYOUT_ortho_4x12( \
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// ┌────────┬────────┬────────┬────────┬────────┬────────┬────────┬────────┬────────┬────────┬────────┬────────┐
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KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC, \
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// ├────────┼────────┼────────┼────────┼────────┼────────┴────────┼────────┼────────┼────────┼────────┼────────┤
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KC_DELT, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, \
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// ├────────┼────────┼────────┼────────┼────────┼────────┴────────┼────────┼────────┼────────┼────────┼────────┤
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SF_CAPS, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_HOME, KC_PGUP, KC_PGDN, KC_END, _______, \
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// ├────────┼────────┼────────┼────────┼────────┼────────┴────────┼────────┼────────┼────────┼────────┼────────┤
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_______, _______, _______, _______, _______, KC_MUTE, KC_MUTE, _______, KC_MPRV, KC_VOLD, KC_VOLU, KC_MNXT \
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// └────────┴────────┴────────┴────────┴────────┴─────────────────┴────────┴────────┴────────┴────────┴────────┘
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),
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/* Raise */
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[_RAISE] = LAYOUT_ortho_4x12( \
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// ┌────────┬────────┬────────┬────────┬────────┬────────┬────────┬────────┬────────┬────────┬────────┬────────┐
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KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
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// ├────────┼────────┼────────┼────────┼────────┼────────┴────────┼────────┼────────┼────────┼────────┼────────┤
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KC_DELT, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, \
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// ├────────┼────────┼────────┼────────┼────────┼────────┴────────┼────────┼────────┼────────┼────────┼────────┤
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SF_CAPS, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_HOME, KC_PGUP, KC_PGDN, KC_END, _______, \
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// ├────────┼────────┼────────┼────────┼────────┼────────┴────────┼────────┼────────┼────────┼────────┼────────┤
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_______, _______, _______, _______, _______, KC_MPLY, KC_MPLY, _______, KC_MPRV, KC_VOLD, KC_VOLU, KC_MNXT \
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// └────────┴────────┴────────┴────────┴────────┴─────────────────┴────────┴────────┴────────┴────────┴────────┘
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),
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/* Macros */
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[_MACRO] = LAYOUT_ortho_4x12( \
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// ┌────────┬────────┬────────┬────────┬────────┬────────┬────────┬────────┬────────┬────────┬────────┬────────┐
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_______, _______, _______, _______, _______, _______, _______, KC_BRMD, KC_BRMU, MC_MSSN, MC_LHPD, MC_SLPD, \
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// ├────────┼────────┼────────┼────────┼────────┼────────┴────────┼────────┼────────┼────────┼────────┼────────┤
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_______, _______, _______, _______, _______, _______, _______, MC_BACK, MC_FWRD, PRV_TAB, NXT_TAB, NXT_WIN, \
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// ├────────┼────────┼────────┼────────┼────────┼────────┴────────┼────────┼────────┼────────┼────────┼────────┤
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_______, _______, _______, _______, _______, _______, PX_AFLL, OP_AFLL, _______, _______, _______, _______, \
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// ├────────┼────────┼────────┼────────┼────────┼────────┴────────┼────────┼────────┼────────┼────────┼────────┤
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
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// └────────┴────────┴────────┴────────┴────────┴─────────────────┴────────┴────────┴────────┴────────┴────────┘
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),
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/* Adjust (Lower + Raise) */
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[_ADJUST] = LAYOUT_ortho_4x12( \
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// ┌────────┬────────┬────────┬────────┬────────┬────────┬────────┬────────┬────────┬────────┬────────┬────────┐
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QM_MAKE, RESET, DEBUG, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, MC_SLPD, \
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// ├────────┼────────┼────────┼────────┼────────┼────────┴────────┼────────┼────────┼────────┼────────┼────────┤
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QM_FLSH, _______, MU_MOD, AU_ON, AU_OFF, AG_NORM, AG_SWAP, _______, _______, _______, _______, _______, \
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// ├────────┼────────┼────────┼────────┼────────┼────────┴────────┼────────┼────────┼────────┼────────┼────────┤
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_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, RGB_RTHM,RGB_THM, _______, _______, _______, \
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// ├────────┼────────┼────────┼────────┼────────┼────────┴────────┼────────┼────────┼────────┼────────┼────────┤
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EEP_RST, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
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// └────────┴────────┴────────┴────────┴────────┴─────────────────┴────────┴────────┴────────┴────────┴────────┘
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)
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};
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layer_state_t layer_state_set_keymap(layer_state_t state) {
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state = update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST);
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return state;
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}
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#ifdef KEYBOARD_plaid
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// Turn on Red LED when initialized
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void keyboard_post_init_keymap(void) {
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writePinHigh(LED_RED);
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}
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// Use Green LED for Caps Lock
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void led_set_user(uint8_t usb_led) {
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if (IS_LED_OFF(usb_led, USB_LED_CAPS_LOCK)) {
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writePinLow(LED_GREEN);
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} else {
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writePinHigh(LED_GREEN);
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}
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}
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#endif
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#ifdef KEYBOARD_planck_rev6
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#ifdef AUDIO_ENABLE
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float plover_song[][2] = SONG(PLOVER_SOUND);
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float plover_gb_song[][2] = SONG(PLOVER_GOODBYE_SOUND);
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#endif
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bool muse_mode = false;
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uint8_t last_muse_note = 0;
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uint16_t muse_counter = 0;
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uint8_t muse_offset = 70;
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uint16_t muse_tempo = 50;
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void encoder_update_keymap(uint8_t index, bool clockwise) {
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if (muse_mode) {
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if (IS_LAYER_ON(_RAISE)) {
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if (clockwise) {
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muse_offset++;
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} else {
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muse_offset--;
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}
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} else {
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if (clockwise) {
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muse_tempo+=1;
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} else {
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muse_tempo-=1;
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}
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}
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} else {
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if (clockwise) {
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#ifdef MOUSEKEY_ENABLE
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tap_code(MC_WH_U);
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#else
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tap_code(KC_VOLU);
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#endif
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} else {
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#ifdef MOUSEKEY_ENABLE
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tap_code(MC_WH_D);
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#else
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tap_code(KC_VOLD);
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#endif
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}
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}
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}
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void dip_switch_update_user(uint8_t index, bool active) {
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switch (index) {
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case 0: {
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#ifdef AUDIO_ENABLE
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static bool play_sound = false;
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#endif
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if (active) {
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#ifdef AUDIO_ENABLE
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if (play_sound) { PLAY_SONG(plover_song); }
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#endif
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layer_on(_ADJUST);
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} else {
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#ifdef AUDIO_ENABLE
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if (play_sound) { PLAY_SONG(plover_gb_song); }
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#endif
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layer_off(_ADJUST);
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}
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#ifdef AUDIO_ENABLE
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play_sound = true;
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#endif
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break;
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}
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case 1:
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if (active) {
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muse_mode = true;
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} else {
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muse_mode = false;
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}
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}
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}
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void matrix_scan_keymap(void) {
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#ifdef AUDIO_ENABLE
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if (muse_mode) {
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if (muse_counter == 0) {
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uint8_t muse_note = muse_offset + SCALE[muse_clock_pulse()];
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if (muse_note != last_muse_note) {
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stop_note(compute_freq_for_midi_note(last_muse_note));
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play_note(compute_freq_for_midi_note(muse_note), 0xF);
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last_muse_note = muse_note;
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}
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}
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muse_counter = (muse_counter + 1) % muse_tempo;
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} else {
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if (muse_counter) {
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stop_all_notes();
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muse_counter = 0;
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}
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}
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#endif
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}
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bool music_mask_user(uint16_t keycode) {
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switch (keycode) {
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case RAISE:
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case LOWER:
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case MCO_LYR:
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return false;
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default:
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return true;
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}
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}
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#endif
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20
layouts/community/ortho_4x12/brandonschlack/readme.md
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layouts/community/ortho_4x12/brandonschlack/readme.md
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# brandonschlack's 4x12 Ortho Keymap
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This layout is based on the Planck layout. It is macOS-centric, with Colemak and DVORAK removed as I don't use them.
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## Keyboards Using This Layout
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* [Planck](https://github.com/qmk/qmk_firmware/tree/master/keyboards/planck)
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* [Plaid](https://github.com/qmk/qmk_firmware/tree/master/keyboards/plaid)
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* [JNAO](https://github.com/qmk/qmk_firmware/tree/master/keyboards/planck) (FORCE_LAYOUT=ortho_4x12)
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## Features
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* *Enter* acts as *Right Shift* when held
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* On either **LOWER** or **RAISE** layers, tapping *Shift* will toggle *Caps Lock*, hold for Shift.
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* Bottom left key is *Hyper* (Shift+Control+Option+Command) which I use to map global shortcuts in macOS.
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* Holding *Esc* will also act as Hyper.
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* **ADJUST** Layer
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* Make command for compiling keyboard firmmware, a Reset key, and Debug toggle.
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* Mission Control, Launchpad, and Sleep Display macOS macros
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* Alt-Gui swapping
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10
layouts/community/ortho_4x12/brandonschlack/rules.mk
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10
layouts/community/ortho_4x12/brandonschlack/rules.mk
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ifeq ($(strip $(KEYBOARD)), planck/rev6)
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SRC += muse.c
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endif
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MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
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BACKLIGHT_ENABLE = no # No backlights installed
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ifeq ($(strip $(KEYBOARD)), jnao)
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BOOTMAGIC_ENABLE = lite
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endif
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