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[Keyboard] move @nacly 's boards to nacly/ (#15801)

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peepeetee 2022-01-12 02:01:33 +08:00 committed by GitHub
parent 80e321f6ab
commit f0c14507a5
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17 changed files with 2 additions and 2 deletions

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/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
Copyright 2015 Jack Humbert
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xBEEF
#define PRODUCT_ID 0xFED0
#define DEVICE_VER 0x0001
#define MANUFACTURER NaCly
#define PRODUCT Splitreus62
/* key matrix size */
// Rows are doubled-up
#define MATRIX_ROWS 12
#define MATRIX_COLS 6
// wiring of each half
#define MATRIX_ROW_PINS { D3, D2, D1, D4, C6, D7 }
#define MATRIX_COL_PINS { E6, B4, B5, B6, B2, B3 }
#define DIODE_DIRECTION ROW2COL
#define SPLIT_HAND_PIN F4
/* Set 0 if debouncing isn't needed */
#define DEBOUNCE 5
/* serial.c configuration for split keyboard */
#define SOFT_SERIAL_PIN D0
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* ws2812 RGB LED */
#define RGB_DI_PIN B1
#define RGBLED_NUM 12 // Number of LEDs
#define RGBLED_SPLIT { 6, 6 }
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
// #define NO_DEBUG
/* disable print */
// #define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION

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{
"keyboard_name": "splitreus62",
"url": "",
"maintainer": "qmk",
"layouts": {
"LAYOUT": {
"layout": [{"x":0, "y":0.6}, {"x":1, "y":0.6}, {"x":2, "y":0.35}, {"x":3, "y":0}, {"x":4, "y":0.35}, {"x":5, "y":0.7}, {"x":9, "y":0.7}, {"x":10, "y":0.35}, {"x":11, "y":0}, {"x":12, "y":0.35}, {"x":13, "y":0.6}, {"x":14, "y":0.6}, {"x":0, "y":1.6}, {"x":1, "y":1.6}, {"x":2, "y":1.35}, {"x":3, "y":1}, {"x":4, "y":1.35}, {"x":5, "y":1.7}, {"x":9, "y":1.7}, {"x":10, "y":1.35}, {"x":11, "y":1}, {"x":12, "y":1.35}, {"x":13, "y":1.6}, {"x":14, "y":1.6}, {"x":0, "y":2.6}, {"x":1, "y":2.6}, {"x":2, "y":2.35}, {"x":3, "y":2}, {"x":4, "y":2.35}, {"x":5, "y":2.7}, {"x":9, "y":2.7}, {"x":10, "y":2.35}, {"x":11, "y":2}, {"x":12, "y":2.35}, {"x":13, "y":2.6}, {"x":14, "y":2.6}, {"x":0, "y":3.6}, {"x":1, "y":3.6}, {"x":2, "y":3.35}, {"x":3, "y":3}, {"x":4, "y":3.35}, {"x":5, "y":3.7}, {"x":9, "y":3.7}, {"x":10, "y":3.35}, {"x":11, "y":3}, {"x":12, "y":3.35}, {"x":13, "y":3.6}, {"x":14, "y":3.6}, {"x":0, "y":4.6}, {"x":1, "y":4.6}, {"x":2, "y":4.35}, {"x":3, "y":4}, {"x":4, "y":4.35}, {"x":5, "y":4.7}, {"x":6, "y":3.95, "h":1.5}, {"x":8, "y":3.95, "h":1.5}, {"x":9, "y":4.7}, {"x":10, "y":4.35}, {"x":11, "y":4}, {"x":12, "y":4.35}, {"x":13, "y":4.6}, {"x":14, "y":4.6}]
}
}
}

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/* Copyright 2019 NaCly
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
KC_LCTL, KC_A, KC_S, KC_D, LT(1,KC_F), KC_G, KC_H, LT(2,KC_J), KC_K, KC_L, KC_SCLN, KC_QUOT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
KC_LCTL, KC_LGUI, KC_LALT, KC_GRV, KC_EQL, KC_BSPC, KC_DEL, KC_ENT, KC_SPC, KC_LBRC, KC_RBRC, KC_HOME, KC_END, KC_ESC
),
//Holding F
[1] = LAYOUT(
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_LCTL, KC_NO, KC_NO, KC_NO, _______, KC_NO, KC_NO, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_NO,
KC_LSFT, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_RSFT,
KC_LCTL, KC_LGUI, KC_LALT, KC_NO, KC_NO, KC_NO, KC_NO, KC_HOME, KC_END, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO
),
//Holding J
[2] = LAYOUT(
KC_MUTE, KC_VOLD, KC_VOLU, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_MPRV, KC_MPLY, KC_MNXT, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, _______, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_LCTL, KC_LGUI, KC_LALT, KC_NO, KC_NO, KC_NO, KC_NO, KC_ENT, KC_SPC, KC_NO, KC_NO, KC_NO, KC_NO, TG(3)
),
//game layer
[3] = LAYOUT(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, LT(2,KC_J), KC_K, KC_L, KC_SCLN, KC_QUOT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
KC_LCTL, KC_NO, KC_LALT, KC_GRV, KC_SPC, KC_BSPC, KC_DEL, KC_ENT, KC_SPC, KC_LBRC, KC_RBRC, KC_HOME, KC_END, TO(0)
)
};

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/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
Copyright 2015 Jack Humbert
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/* USB Device descriptor parameter */
#define VENDOR_ID 0xBEEF
#define PRODUCT_ID 0xFED0
#define DEVICE_VER 0x0001
#define MANUFACTURER NaCly
#define PRODUCT Splitreus62
/* key matrix size */
// Rows are doubled-up
#define MATRIX_ROWS 12
#define MATRIX_COLS 6
// wiring of each half
#define MATRIX_ROW_PINS { D3, D2, D1, D4, C6, D7 }
#define MATRIX_COL_PINS { E6, B4, B5, B6, B2, B3 }
#define DIODE_DIRECTION ROW2COL
#define SPLIT_HAND_PIN F4
/* Set 0 if debouncing isn't needed */
#define DEBOUNCE 5
/* serial.c configuration for split keyboard */
#define SOFT_SERIAL_PIN D0
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
#define AUTO_SHIFT_TIMEOUT 100
#define NO_AUTO_SHIFT_SPECIAL
#define NO_AUTO_SHIFT_NUMERIC
// require two taps for a TT layer switch (default 5)
#define TAPPING_TOGGLE 2
// Mouse control
// constant mode (velocity)
#define MK_3_SPEED
// KC_ACL0 < KC_ACL1 < unmodified < KC_ACL2
// Cursor offset per movement (unmodified)
#define MK_C_OFFSET_UNMOD 16
// Time between cursor movements (unmodified)
#define MK_C_INTERVAL_UNMOD 10
/* #define MK_C_INTERVAL_UNMOD 16 */
// Cursor offset per movement (KC_ACL0)
#define MK_C_OFFSET_0 1
// Time between cursor movements (KC_ACL0)
#define MK_C_INTERVAL_0 32
// Cursor offset per movement (KC_ACL1)
#define MK_C_OFFSET_1 4
// Time between cursor movements (KC_ACL1)
#define MK_C_INTERVAL_1 16
// Cursor offset per movement (KC_ACL2)
#define MK_C_OFFSET_2 20
/* #define MK_C_OFFSET_2 32 */
// Time between cursor movements (KC_ACL2)
#define MK_C_INTERVAL_2 16

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/* Copyright 2019 NaCly
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#include "koy_keys_on_quertz_de_latin1.h"
// Layer shorthand
#define _1 0
#define _3 1
#define _4 2
#define _7 3
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_1] = LAYOUT(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
KC_TAB, KC_K, KC_DOT, KC_O, KC_COMM, N_Y, KC_V, KC_G, KC_C, KC_L, N_SS, N_Z,
MO(_3), KC_H, KC_A, KC_E, KC_I, KC_U, KC_D, KC_T, KC_R, KC_N, KC_S, KC_F,
KC_LSFT, KC_X, KC_Q, N_AE, N_UE, N_OE, KC_B, KC_P, KC_W, KC_M, KC_J, KC_RSFT,
KC_LCTL, N_COPY, N_PASTE, KC_LGUI, KC_LALT, KC_SPC, KC_ENTER, KC_RCTL, MO(_3), MO(_4), KC_TRNS, KC_TRNS, KC_CAPS, TT(_7)
),
[_3] = LAYOUT(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_BSPC,
KC_TAB, N_DOTS, N_USC, N_LSQBR, N_RSQBR, N_CIRC, N_EXKL, N_LT, N_GT, N_EQ, N_AMP, KC_TRNS,
KC_TRNS, N_BSLS, N_SLSH, N_LCUBR, N_RCUBR, N_ASTR, N_QUES, N_LPARN, N_RPARN, N_MINS, N_COLN, N_AT,
KC_LSFT, N_HASH, N_DLR, N_PIPE, N_TILD, N_GRAVE, N_PLUS, N_PERC, N_QUOT, N_SING, N_SEMI, KC_RSFT,
KC_LCTL, N_COPY, N_PASTE, KC_LGUI, KC_LALT, KC_SPC, KC_ENTER, KC_TRNS, KC_TRNS, KC_RCTL, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
),
[_4] = LAYOUT(
KC_ESC, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_BSPC,
KC_TAB, KC_PGUP, KC_BSPC, KC_UP, KC_DEL, KC_PGDN, KC_KP_SLASH, KC_7, KC_8, KC_9, KC_KP_MINUS, KC_TRNS,
KC_TRNS, KC_HOME, KC_LEFT, KC_DOWN, KC_RIGHT, KC_END, KC_KP_ASTERISK, KC_4, KC_5, KC_6, KC_KP_PLUS, KC_TRNS,
KC_LSFT, KC_ESC, KC_TAB, KC_INS, KC_ENTER, N_UNDO, KC_KP_ENTER, KC_1, KC_2, KC_3, KC_KP_DOT, KC_RSFT,
KC_LCTL, N_COPY, N_PASTE, KC_LGUI, KC_LALT, KC_0, KC_ENTER, KC_0, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
),
[_7] = LAYOUT(
KC_ESC, KC_TRNS, KC_TRNS, KC_MS_BTN3, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RESET,
KC_TAB, KC_MS_WH_UP, KC_MS_BTN2, KC_MS_UP, KC_MS_BTN1, KC_MS_WH_DOWN, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_MS_ACCEL0, KC_MS_LEFT, KC_MS_DOWN, KC_MS_RIGHT, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_LSFT, KC_MS_ACCEL1, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_LCTL, KC_MS_ACCEL2, KC_TRNS, KC_LALT, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
)
};

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BOOTLOADER = atmel-dfu
# Build Options
AUTO_SHIFT_ENABLE = yes
BOOTMAGIC_ENABLE = no # Enable Bootmagic Lite
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = no # Audio control and System control
NKRO_ENABLE = yes # USB Nkey Rollover
SPLIT_KEYBOARD = yes

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# splitreus62
A split version of the [Atreus62](https://github.com/profet23/atreus62) by Profet23, which itself is based on Phil Hagelberg's [Atreus](https://github.com/technomancy/atreus). You can copy keymaps from Atreus62 and use them with this keyboard.
* Keyboard Maintainer: [NaCly](https://github.com/Na-Cly)
* Hardware Supported: splitreus62 PCBs, Pro Micro
* Hardware Availability: https://github.com/Na-Cly/splitreus62
Make example for this keyboard (after setting up your build environment):
make nacly/splitreus62:default
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

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# MCU name
MCU = atmega32u4
# Bootloader selection
BOOTLOADER = caterina
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = yes # Enable Bootmagic Lite
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = yes # Enable N-Key Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
AUDIO_ENABLE = no # Audio output
SPLIT_KEYBOARD = yes

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#include "splitreus62.h"

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#pragma once
#include "quantum.h"
#define LAYOUT(\
L00, L01, L02, L03, L04, L05, R05, R04, R03, R02, R01, R00, \
L10, L11, L12, L13, L14, L15, R15, R14, R13, R12, R11, R10, \
L20, L21, L22, L23, L24, L25, R25, R24, R23, R22, R21, R20, \
L30, L31, L32, L33, L34, L35, R35, R34, R33, R32, R31, R30, \
L40, L41, L42, L43, L44, L45, L55, R55, R45, R44, R43, R42, R41, R40 \
)\
{\
{ L00, L01, L02, L03, L04, L05 }, \
{ L10, L11, L12, L13, L14, L15 }, \
{ L20, L21, L22, L23, L24, L25 }, \
{ L30, L31, L32, L33, L34, L35 }, \
{ L40, L41, L42, L43, L44, L45 }, \
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, L55 }, \
\
{ R00, R01, R02, R03, R04, R05 }, \
{ R10, R11, R12, R13, R14, R15 }, \
{ R20, R21, R22, R23, R24, R25 }, \
{ R30, R31, R32, R33, R34, R35 }, \
{ R40, R41, R42, R43, R44, R45 }, \
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, R55 } \
}

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/*
Copyright 2019 NaCly
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xBEEF
#define PRODUCT_ID 0xFFFF
#define DEVICE_VER 0x0001
#define MANUFACTURER NaCly
#define PRODUCT UA62
/* key matrix size */
#define MATRIX_ROWS 5
#define MATRIX_COLS 13
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { D3, D2, D1, D0, D4 }
#define MATRIX_COL_PINS { C6, D7, E6, B4, B5, B6, B2, B3, B1, F7, F6, F5, F4 }
#define UNUSED_PINS
/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION ROW2COL
/*
* Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
*/
//#define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6
// #define BACKLIGHT_PIN B7
// #define BACKLIGHT_BREATHING
// #define BACKLIGHT_LEVELS 3
// #define RGB_DI_PIN E2
// #ifdef RGB_DI_PIN
// #define RGBLED_NUM 16
// #define RGBLIGHT_HUE_STEP 8
// #define RGBLIGHT_SAT_STEP 8
// #define RGBLIGHT_VAL_STEP 8
// #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
// #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
// /*== all animations enable ==*/
// #define RGBLIGHT_ANIMATIONS
// /*== or choose animations ==*/
// #define RGBLIGHT_EFFECT_BREATHING
// #define RGBLIGHT_EFFECT_RAINBOW_MOOD
// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
// #define RGBLIGHT_EFFECT_SNAKE
// #define RGBLIGHT_EFFECT_KNIGHT
// #define RGBLIGHT_EFFECT_CHRISTMAS
// #define RGBLIGHT_EFFECT_STATIC_GRADIENT
// #define RGBLIGHT_EFFECT_RGB_TEST
// #define RGBLIGHT_EFFECT_ALTERNATING
// /*== customize breathing effect ==*/
// /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
// #define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
// /*==== use exp() and sin() ====*/
// #define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
// #define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
// #endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
#define TAPPING_TERM 200
/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
* This is userful for the Windows task manager shortcut (ctrl+shift+esc).
*/
// #define GRAVE_ESC_CTRL_OVERRIDE
/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up.
*
*/
//#define FORCE_NKRO
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
/* Bootmagic Lite key configuration */
// #define BOOTMAGIC_LITE_ROW 0
// #define BOOTMAGIC_LITE_COLUMN 0

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{
"keyboard_name": "ua62",
"url": "",
"maintainer": "qmk",
"layouts": {
"LAYOUT": {
"layout": [{"x":0, "y":0.6}, {"x":1, "y":0.6}, {"x":2, "y":0.35}, {"x":3, "y":0}, {"x":4, "y":0.35}, {"x":5, "y":0.7}, {"x":9, "y":0.7}, {"x":10, "y":0.35}, {"x":11, "y":0}, {"x":12, "y":0.35}, {"x":13, "y":0.6}, {"x":14, "y":0.6}, {"x":0, "y":1.6}, {"x":1, "y":1.6}, {"x":2, "y":1.35}, {"x":3, "y":1}, {"x":4, "y":1.35}, {"x":5, "y":1.7}, {"x":9, "y":1.7}, {"x":10, "y":1.35}, {"x":11, "y":1}, {"x":12, "y":1.35}, {"x":13, "y":1.6}, {"x":14, "y":1.6}, {"x":0, "y":2.6}, {"x":1, "y":2.6}, {"x":2, "y":2.35}, {"x":3, "y":2}, {"x":4, "y":2.35}, {"x":5, "y":2.7}, {"x":9, "y":2.7}, {"x":10, "y":2.35}, {"x":11, "y":2}, {"x":12, "y":2.35}, {"x":13, "y":2.6}, {"x":14, "y":2.6}, {"x":0, "y":3.6}, {"x":1, "y":3.6}, {"x":2, "y":3.35}, {"x":3, "y":3}, {"x":4, "y":3.35}, {"x":5, "y":3.7}, {"x":9, "y":3.7}, {"x":10, "y":3.35}, {"x":11, "y":3}, {"x":12, "y":3.35}, {"x":13, "y":3.6}, {"x":14, "y":3.6}, {"x":0, "y":4.6}, {"x":1, "y":4.6}, {"x":2, "y":4.35}, {"x":3, "y":4}, {"x":4, "y":4.35}, {"x":5, "y":4.7}, {"x":6, "y":3.95, "h":1.5}, {"x":8, "y":3.95, "h":1.5}, {"x":9, "y":4.7}, {"x":10, "y":4.35}, {"x":11, "y":4}, {"x":12, "y":4.35}, {"x":13, "y":4.6}, {"x":14, "y":4.6}]
}
}
}

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/* Copyright 2019 NaCly
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
KC_LCTRL, KC_A, KC_S, KC_D, LT(1, KC_F), KC_G, KC_H, LT(2, KC_J), KC_K, KC_L, KC_SCLN, KC_QUOT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
KC_LCTRL, KC_LGUI, KC_LALT, KC_GRV, KC_EQL, KC_BSPC, KC_DEL, KC_ENT, KC_SPC, KC_LBRC, KC_RBRC, KC_HOME, KC_END, KC_ESC
),
//Holding F
[1] = LAYOUT(
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_LCTRL, KC_NO, KC_NO, KC_NO, _______, KC_NO, KC_NO, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_NO,
KC_LSFT, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_RSFT,
KC_LCTRL, KC_LGUI, KC_LALT, KC_NO, KC_NO, KC_NO, KC_NO, KC_HOME, KC_END, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO
),
//Holding J
[2] = LAYOUT(
KC_MUTE, KC_VOLD, KC_VOLU, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_MPRV, KC_MPLY, KC_MNXT, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, _______, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_LCTRL, KC_LGUI, KC_LALT, KC_NO, KC_NO, KC_NO, KC_NO, KC_ENT, KC_SPC, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO
)
};

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# UA62
* A Universal pcb for the atreus62
* atreus62 by profet23
* Original atreus by Phil Hagelberg
* Keyboard Maintainer: [NaCly](https://github.com/na-cly)
* Hardware Supported: UA62 PCB
* Hardware Availability: https://github.com/na-cly/UA62 (Order PCBS)
Make example for this keyboard (after setting up your build environment):
make nacly/ua62:default
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

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# MCU name
MCU = atmega32u4
# Bootloader selection
BOOTLOADER = caterina
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = yes # Enable Bootmagic Lite
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = yes # Console for debug
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = no # Enable N-Key Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
AUDIO_ENABLE = no # Audio output

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/* Copyright 2019 NaCly
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "ua62.h"

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/* Copyright 2019 NaCly
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
/* This a shortcut to help you visually see your layout.
*
* The first section contains all of the arguments representing the physical
* layout of the board and position of the keys.
*
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
#define LAYOUT( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, \
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, \
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, \
k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, \
k40, k41, k42, k43, k44, k45, k46, k47, k48, k49, k4a, k4b, k4c, k4d \
) \
{ \
{ k00, k01, k02, k03, k04, k05, KC_NO, k06, k07, k08, k09, k0a, k0b }, \
{ k10, k11, k12, k13, k14, k15, KC_NO, k16, k17, k18, k19, k1a, k1b }, \
{ k20, k21, k22, k23, k24, k25, KC_NO, k26, k27, k28, k29, k2a, k2b }, \
{ k30, k31, k32, k33, k34, k35, k47, k36, k37, k38, k39, k3a, k3b }, \
{ k40, k41, k42, k43, k44, k45, k46, k48, k49, k4a, k4b, k4c, k4d }, \
}