[Keyboard] Add Viktus SP Mini (#14069)
Co-authored-by: Ryan <fauxpark@gmail.com> Co-authored-by: Drashna Jaelre <drashna@live.com>
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keyboards/viktus/sp_mini/config.h
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keyboards/viktus/sp_mini/config.h
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/*
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Copyright 2012 Jun Wako <wakojun@gmail.com>
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Copyright 2015 Jack Humbert
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "config_common.h"
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/* USB Device descriptor parameter */
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#define VENDOR_ID 0x5644
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#define PRODUCT_ID 0x534D
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#define DEVICE_VER 0x0001
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#define MANUFACTURER Viktus_Design
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#define PRODUCT SP_Mini
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/* key matrix size */
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// Rows are doubled-up
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#define MATRIX_ROWS 10
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#define MATRIX_COLS 8
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// wiring of each half
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#define MATRIX_ROW_PINS { F0, B5, B4, D7, D6 }
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#define MATRIX_COL_PINS { B6, C6, C7, D4, D2, D3, D5 } // no B7 on left hand
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#define MATRIX_ROW_PINS_RIGHT { F0, B5, B4, D7, D6 }
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#define MATRIX_COL_PINS_RIGHT { B6, C6, C7, D4, D2, D3, D5, B7 }
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#define DIODE_DIRECTION COL2ROW
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/* Split Defines */
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#define SPLIT_USB_DETECT
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#define MASTER_LEFT
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#define USE_I2C
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/* define if matrix has ghost */
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//#define MATRIX_HAS_GHOST
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/* Set 0 if debouncing isn't needed */
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#define DEBOUNCE 5
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/* ws2812 RGB LED */
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#define RGB_DI_PIN E6
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#define RGBLIGHT_EFFECT_BREATHING
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#define RGBLIGHT_EFFECT_RAINBOW_MOOD
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#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
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#define RGBLIGHT_EFFECT_SNAKE
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#define RGBLIGHT_EFFECT_KNIGHT
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#define RGBLIGHT_EFFECT_CHRISTMAS
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#define RGBLIGHT_EFFECT_STATIC_GRADIENT
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#define RGBLIGHT_EFFECT_RGB_TEST
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#define RGBLIGHT_EFFECT_ALTERNATING
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#define RGBLIGHT_EFFECT_TWINKLE
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//#define RGBLIGHT_SPLIT
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#define RGBLED_NUM 24 // Number of LEDs
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#define RGBLED_SPLIT { 12, 12 }
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#define ENCODERS_PAD_A {F4}
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#define ENCODERS_PAD_B {F1}
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//#define ENCODERS_PAD_A_RIGHT {F4}
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//#define ENCODERS_PAD_B_RIGHT {F1}
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#define ENCODER_RESOLUTIONS { 8, 8 }
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/*
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* Feature disable options
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* These options are also useful to firmware size reduction.
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*/
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/* disable debug print */
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// #define NO_DEBUG
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/* disable print */
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// #define NO_PRINT
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/* disable action features */
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//#define NO_ACTION_LAYER
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//#define NO_ACTION_TAPPING
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//#define NO_ACTION_ONESHOT
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//#define NO_ACTION_MACRO
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//#define NO_ACTION_FUNCTION
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