[RGB Matrix] Use rgb matrix hsv to rgb function in all animations
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2 changed files with 13 additions and 3 deletions
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@ -11,7 +11,17 @@ hsv_t HUE_BREATHING_math(hsv_t hsv, uint8_t i, uint8_t time) {
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}
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bool HUE_BREATHING(effect_params_t* params) {
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return effect_runner_i(params, &HUE_BREATHING_math);
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RGB_MATRIX_USE_LIMITS(led_min, led_max);
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uint8_t huedelta = 12;
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hsv_t hsv = rgb_matrix_config.hsv;
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uint16_t time = scale16by8(g_rgb_timer, rgb_matrix_config.speed / 8);
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hsv.h = hsv.h + scale8(abs8(sin8(time) - 128) * 2, huedelta);
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rgb_t rgb = rgb_matrix_hsv_to_rgb(hsv);
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for (uint8_t i = led_min; i < led_max; i++) {
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RGB_MATRIX_TEST_LED_FLAGS();
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rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
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}
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return rgb_matrix_check_finished_leds(led_max);
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}
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# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
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@ -22,7 +22,7 @@ static bool PIXEL_FLOW(effect_params_t* params) {
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// Clear LEDs and fill the state array
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rgb_matrix_set_color_all(0, 0, 0);
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for (uint8_t j = 0; j < RGB_MATRIX_LED_COUNT; ++j) {
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led[j] = (random8() & 2) ? (rgb_t){0, 0, 0} : hsv_to_rgb((hsv_t){random8(), random8_min_max(127, 255), rgb_matrix_config.hsv.v});
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led[j] = (random8() & 2) ? (rgb_t){0, 0, 0} : rgb_matrix_hsv_to_rgb((hsv_t){random8(), random8_min_max(127, 255), rgb_matrix_config.hsv.v});
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}
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}
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@ -39,7 +39,7 @@ static bool PIXEL_FLOW(effect_params_t* params) {
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led[j] = led[j + 1];
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}
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// Fill last LED
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led[led_max - 1] = (random8() & 2) ? (rgb_t){0, 0, 0} : hsv_to_rgb((hsv_t){random8(), random8_min_max(127, 255), rgb_matrix_config.hsv.v});
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led[led_max - 1] = (random8() & 2) ? (rgb_t){0, 0, 0} : rgb_matrix_hsv_to_rgb((hsv_t){random8(), random8_min_max(127, 255), rgb_matrix_config.hsv.v});
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// Set pulse timer
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wait_timer = g_rgb_timer + interval();
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}
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