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SixKeyBoard refactor (#3193)

* Refactor: create matrix macro

* Readme changes

* Configurator support
This commit is contained in:
noroadsleft 2018-06-16 08:02:11 -07:00 committed by Drashna Jaelre
parent 2435a52655
commit eccfb8d55e
4 changed files with 42 additions and 14 deletions

View file

@ -3,16 +3,32 @@
#include "quantum.h"
// This macro is an example of using a non-standard row-column matrix. The
// keyboard in question had 11 rows and 8 columns, but the rows were not all
// horizontal, and the columns were not all vertical. For example, row 2
// This macro is an example of using a non-standard row-column matrix. The
// keyboard in question had 11 rows and 8 columns, but the rows were not all
// horizontal, and the columns were not all vertical. For example, row 2
// contained "Print Screen", "N", "M", ",", ".", "/", "Right Shift", and
// "Left Alt". Column 0 contained "F6", "7", "O", "'", "Q", "D", "B",
// "Left Alt". Column 0 contained "F6", "7", "O", "'", "Q", "D", "B",
// "Left Alt", "Up Arrow", and "Down Arrow".
//
// The macro makes programming the keys easier and in a more straight-forward
// manner because it realigns the keys into a 6x15 sensible keyboard layout
// manner because it realigns the keys into a 6x15 sensible keyboard layout
// instead of the obtuse 11x8 matrix.
#endif
/*
*
* A B C
*
* D E F
*
*/
#define LAYOUT( \
k00, k01, k02, \
k10, k11, k12 \
) { \
{ k00, k01, k02 }, \
{ k10, k11, k12 } \
}
#endif