[Keyboard] KiwiKeebs MacroBoard v1.0 (#10080)
* KiwiKeebs v.10 QMK * Rename files and folder structure for QMK pull request * Deleted unused files * Added starter keymap * Changes to make pull request compliant * Removed lines for PR error * Error fix in json for PR * Update keyboards/kiwikeebsmacro/kiwikeebsmacro.h * Update keyboards/kiwikeebsmacro/readme.md * Update keyboards/kiwikeebsmacro/keymaps/default/readme.md * Update keyboards/kiwikeebsmacro/keymaps/default/keymap.c * Update keyboards/kiwikeebsmacro/info.json * Update keyboards/kiwikeebsmacro/keymaps/default/keymap.c * Update keyboards/kiwikeebsmacro/config.h * Changed structure to allow for future boards * Update keyboards/kiwikeebs/macro/config.h * Update keyboards/kiwikeebs/macro/info.json * Update keyboards/kiwikeebs/macro/keymaps/default/keymap.c * Update keyboards/kiwikeebs/macro/keymaps/default/keymap.c * Amended rotarty to use kb instead of user * Updated structure after pull request commits * Update keyboards/kiwikeebs/macro/config.h * Update keyboards/kiwikeebs/macro/info.json
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keyboards/kiwikeebs/macro/macro.h
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keyboards/kiwikeebs/macro/macro.h
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/* Copyright 2020 KiwiKeebs
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "quantum.h"
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/* This is a shortcut to help you visually see your layout.
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*
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* The first section contains all of the arguments representing the physical
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* layout of the board and position of the keys.
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*
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* The second converts the arguments into a two-dimensional array which
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* represents the switch matrix.
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*/
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#define LAYOUT( \
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k00, k01, k02, \
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k03, k04, k05, k06 \
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) { \
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{ k00, k01, k02, KC_NO }, \
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{ k03, k04, k05, k06 } \
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}
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